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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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31 #include "core/platform/graphics/Extensions3D.h" | 31 #include "core/platform/graphics/Extensions3D.h" |
32 | 32 |
33 #include <wtf/Int32Array.h> | 33 #include <wtf/Int32Array.h> |
34 #include <wtf/OwnArrayPtr.h> | 34 #include <wtf/OwnArrayPtr.h> |
35 | 35 |
36 namespace WebCore { | 36 namespace WebCore { |
37 | 37 |
38 WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContext* co
ntext) | 38 WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContext* co
ntext) |
39 : WebGLExtension(context) | 39 : WebGLExtension(context) |
40 { | 40 { |
| 41 ScriptWrappable::init(this); |
41 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_S3TC_DXT1_E
XT); | 42 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_S3TC_DXT1_E
XT); |
42 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT1_
EXT); | 43 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT1_
EXT); |
43 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT3_
EXT); | 44 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT3_
EXT); |
44 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT5_
EXT); | 45 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT5_
EXT); |
45 } | 46 } |
46 | 47 |
47 WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC() | 48 WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC() |
48 { | 49 { |
49 } | 50 } |
50 | 51 |
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66 && extensions->supports("GL_CHROMIUM_texture_compression_dxt3") | 67 && extensions->supports("GL_CHROMIUM_texture_compression_dxt3") |
67 && extensions->supports("GL_CHROMIUM_texture_compression_dxt5")); | 68 && extensions->supports("GL_CHROMIUM_texture_compression_dxt5")); |
68 } | 69 } |
69 | 70 |
70 const char* WebGLCompressedTextureS3TC::getExtensionName() | 71 const char* WebGLCompressedTextureS3TC::getExtensionName() |
71 { | 72 { |
72 return "WEBGL_compressed_texture_s3tc"; | 73 return "WEBGL_compressed_texture_s3tc"; |
73 } | 74 } |
74 | 75 |
75 } // namespace WebCore | 76 } // namespace WebCore |
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