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Side by Side Diff: Source/core/html/canvas/WebGLCompressedTexturePVRTC.cpp

Issue 15481002: Make WebGL objects scriptwrappable so that binding integrity checks may be applied to them. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix WebGLProgram really really. Created 7 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 17 matching lines...) Expand all
28 #include "core/html/canvas/WebGLCompressedTexturePVRTC.h" 28 #include "core/html/canvas/WebGLCompressedTexturePVRTC.h"
29 29
30 #include "core/html/canvas/WebGLRenderingContext.h" 30 #include "core/html/canvas/WebGLRenderingContext.h"
31 #include "core/platform/graphics/Extensions3D.h" 31 #include "core/platform/graphics/Extensions3D.h"
32 32
33 namespace WebCore { 33 namespace WebCore {
34 34
35 WebGLCompressedTexturePVRTC::WebGLCompressedTexturePVRTC(WebGLRenderingContext* context) 35 WebGLCompressedTexturePVRTC::WebGLCompressedTexturePVRTC(WebGLRenderingContext* context)
36 : WebGLExtension(context) 36 : WebGLExtension(context)
37 { 37 {
38 ScriptWrappable::init(this);
38 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_PVRTC_4BPPV 1_IMG); 39 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_PVRTC_4BPPV 1_IMG);
39 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_PVRTC_2BPPV 1_IMG); 40 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_PVRTC_2BPPV 1_IMG);
40 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_PVRTC_4BPP V1_IMG); 41 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_PVRTC_4BPP V1_IMG);
41 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_PVRTC_2BPP V1_IMG); 42 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_PVRTC_2BPP V1_IMG);
42 } 43 }
43 44
44 WebGLCompressedTexturePVRTC::~WebGLCompressedTexturePVRTC() 45 WebGLCompressedTexturePVRTC::~WebGLCompressedTexturePVRTC()
45 { 46 {
46 } 47 }
47 48
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60 Extensions3D* extensions = context->graphicsContext3D()->getExtensions(); 61 Extensions3D* extensions = context->graphicsContext3D()->getExtensions();
61 return extensions->supports("GL_IMG_texture_compression_pvrtc"); 62 return extensions->supports("GL_IMG_texture_compression_pvrtc");
62 } 63 }
63 64
64 const char* WebGLCompressedTexturePVRTC::getExtensionName() 65 const char* WebGLCompressedTexturePVRTC::getExtensionName()
65 { 66 {
66 return "WEBGL_compressed_texture_pvrtc"; 67 return "WEBGL_compressed_texture_pvrtc";
67 } 68 }
68 69
69 } // namespace WebCore 70 } // namespace WebCore
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