| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_WIN_H_ | 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_WIN_H_ |
| 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_WIN_H_ | 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_WIN_H_ |
| 7 | 7 |
| 8 #include "build/build_config.h" | 8 #include "build/build_config.h" |
| 9 | 9 |
| 10 #ifndef WIN32_LEAN_AND_MEAN | 10 #ifndef WIN32_LEAN_AND_MEAN |
| 11 #define WIN32_LEAN_AND_MEAN | 11 #define WIN32_LEAN_AND_MEAN |
| 12 #endif | 12 #endif |
| 13 #define DIRECTINPUT_VERSION 0x0800 | 13 #define DIRECTINPUT_VERSION 0x0800 |
| 14 #include <dinput.h> | 14 #include <dinput.h> |
| 15 #include <stdlib.h> | 15 #include <stdlib.h> |
| 16 #include <Unknwn.h> | 16 #include <Unknwn.h> |
| 17 #include <WinDef.h> | 17 #include <WinDef.h> |
| 18 #include <windows.h> | 18 #include <windows.h> |
| 19 #include <XInput.h> | 19 #include <XInput.h> |
| 20 | 20 |
| 21 #include "base/basictypes.h" | 21 #include "base/basictypes.h" |
| 22 #include "base/compiler_specific.h" | 22 #include "base/compiler_specific.h" |
| 23 #include "base/scoped_native_library.h" | 23 #include "base/scoped_native_library.h" |
| 24 #include "content/browser/gamepad/gamepad_data_fetcher.h" | 24 #include "content/browser/gamepad/gamepad_data_fetcher.h" |
| 25 #include "content/browser/gamepad/gamepad_standard_mappings.h" | 25 #include "content/browser/gamepad/gamepad_standard_mappings.h" |
| 26 #include "third_party/WebKit/Source/Platform/chromium/public/WebGamepads.h" | 26 #include "third_party/WebKit/public/platform/WebGamepads.h" |
| 27 | 27 |
| 28 namespace content { | 28 namespace content { |
| 29 | 29 |
| 30 class GamepadPlatformDataFetcherWin : public GamepadDataFetcher { | 30 class GamepadPlatformDataFetcherWin : public GamepadDataFetcher { |
| 31 public: | 31 public: |
| 32 GamepadPlatformDataFetcherWin(); | 32 GamepadPlatformDataFetcherWin(); |
| 33 virtual ~GamepadPlatformDataFetcherWin(); | 33 virtual ~GamepadPlatformDataFetcherWin(); |
| 34 virtual void GetGamepadData(WebKit::WebGamepads* pads, | 34 virtual void GetGamepadData(WebKit::WebGamepads* pads, |
| 35 bool devices_changed_hint) OVERRIDE; | 35 bool devices_changed_hint) OVERRIDE; |
| 36 private: | 36 private: |
| (...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 91 GamepadStandardMappingFunction mapper; | 91 GamepadStandardMappingFunction mapper; |
| 92 }; | 92 }; |
| 93 PadState pad_state_[WebKit::WebGamepads::itemsLengthCap]; | 93 PadState pad_state_[WebKit::WebGamepads::itemsLengthCap]; |
| 94 | 94 |
| 95 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherWin); | 95 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherWin); |
| 96 }; | 96 }; |
| 97 | 97 |
| 98 } // namespace content | 98 } // namespace content |
| 99 | 99 |
| 100 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_WIN_H_ | 100 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_WIN_H_ |
| OLD | NEW |