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Issue 15435003: cc: Add CopyAsBitmapRequest class to hold the readback callback. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: nolint Created 7 years, 7 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/direct_renderer.h" 5 #include "cc/output/direct_renderer.h"
6 6
7 #include <utility> 7 #include <utility>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
11 #include "base/hash_tables.h" 11 #include "base/hash_tables.h"
12 #include "base/metrics/histogram.h" 12 #include "base/metrics/histogram.h"
13 #include "cc/base/math_util.h" 13 #include "cc/base/math_util.h"
14 #include "cc/output/copy_output_request.h"
14 #include "cc/quads/draw_quad.h" 15 #include "cc/quads/draw_quad.h"
15 #include "ui/gfx/rect_conversions.h" 16 #include "ui/gfx/rect_conversions.h"
16 #include "ui/gfx/transform.h" 17 #include "ui/gfx/transform.h"
17 18
18 static gfx::Transform OrthoProjectionMatrix(float left, 19 static gfx::Transform OrthoProjectionMatrix(float left,
19 float right, 20 float right,
20 float bottom, 21 float bottom,
21 float top) { 22 float top) {
22 // Use the standard formula to map the clipping frustum to the cube from 23 // Use the standard formula to map the clipping frustum to the cube from
23 // [-1, -1, -1] to [1, 1, 1]. 24 // [-1, -1, -1] to [1, 1, 1].
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193 194
194 DrawingFrame frame; 195 DrawingFrame frame;
195 frame.root_render_pass = root_render_pass; 196 frame.root_render_pass = root_render_pass;
196 frame.root_damage_rect = 197 frame.root_damage_rect =
197 Capabilities().using_partial_swap && client_->AllowPartialSwap() ? 198 Capabilities().using_partial_swap && client_->AllowPartialSwap() ?
198 root_render_pass->damage_rect : root_render_pass->output_rect; 199 root_render_pass->damage_rect : root_render_pass->output_rect;
199 frame.root_damage_rect.Intersect(gfx::Rect(ViewportSize())); 200 frame.root_damage_rect.Intersect(gfx::Rect(ViewportSize()));
200 201
201 BeginDrawingFrame(&frame); 202 BeginDrawingFrame(&frame);
202 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) { 203 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) {
203 DrawRenderPass(&frame, render_passes_in_draw_order->at(i)); 204 RenderPass* pass = render_passes_in_draw_order->at(i);
205 DrawRenderPass(&frame, pass);
204 206
205 const RenderPass* pass = frame.current_render_pass; 207 for (ScopedPtrVector<CopyOutputRequest>::iterator it =
206 for (size_t i = 0; i < pass->copy_callbacks.size(); ++i) { 208 pass->copy_requests.begin();
209 it != pass->copy_requests.end();
210 ++it) {
207 if (i > 0) { 211 if (i > 0) {
208 // Doing a readback is destructive of our state on Mac, so make sure 212 // Doing a readback is destructive of our state on Mac, so make sure
209 // we restore the state between readbacks. http://crbug.com/99393. 213 // we restore the state between readbacks. http://crbug.com/99393.
210 UseRenderPass(&frame, pass); 214 UseRenderPass(&frame, pass);
211 } 215 }
212 CopyCurrentRenderPassToBitmap(&frame, pass->copy_callbacks[i]); 216 CopyCurrentRenderPassToBitmap(&frame, pass->copy_requests.take(it));
213 } 217 }
214 } 218 }
215 FinishDrawingFrame(&frame); 219 FinishDrawingFrame(&frame);
216 220
217 render_passes_in_draw_order->clear(); 221 render_passes_in_draw_order->clear();
218 } 222 }
219 223
220 gfx::RectF DirectRenderer::ComputeScissorRectForRenderPass( 224 gfx::RectF DirectRenderer::ComputeScissorRectForRenderPass(
221 const DrawingFrame* frame) { 225 const DrawingFrame* frame) {
222 gfx::RectF render_pass_scissor = frame->current_render_pass->output_rect; 226 gfx::RectF render_pass_scissor = frame->current_render_pass->output_rect;
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359 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { 363 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) {
360 return render_pass->output_rect.size(); 364 return render_pass->output_rect.size();
361 } 365 }
362 366
363 // static 367 // static
364 GLenum DirectRenderer::RenderPassTextureFormat(const RenderPass* render_pass) { 368 GLenum DirectRenderer::RenderPassTextureFormat(const RenderPass* render_pass) {
365 return GL_RGBA; 369 return GL_RGBA;
366 } 370 }
367 371
368 } // namespace cc 372 } // namespace cc
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