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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
12 * | 12 * |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #include "config.h" | 26 #include "config.h" |
27 | 27 |
28 #include "core/html/canvas/WebGLObject.h" | 28 #include "core/html/canvas/WebGLObject.h" |
29 | 29 |
30 #include "core/html/canvas/EXTTextureFilterAnisotropic.h" | |
31 #include "core/html/canvas/OESStandardDerivatives.h" | |
32 #include "core/html/canvas/OESTextureFloat.h" | |
33 #include "core/html/canvas/OESVertexArrayObject.h" | |
34 #include "core/html/canvas/WebGLCompressedTextureS3TC.h" | |
35 #include "core/html/canvas/WebGLContextGroup.h" | |
36 #include "core/html/canvas/WebGLDebugRendererInfo.h" | |
37 #include "core/html/canvas/WebGLDebugShaders.h" | |
38 #include "core/html/canvas/WebGLLoseContext.h" | |
39 #include "core/html/canvas/WebGLRenderingContext.h" | |
40 | |
41 namespace WebCore { | 30 namespace WebCore { |
42 | 31 |
43 WebGLObject::WebGLObject(WebGLRenderingContext*) | 32 WebGLObject::WebGLObject(WebGLRenderingContext*) |
44 : m_object(0) | 33 : m_object(0) |
45 , m_attachmentCount(0) | 34 , m_attachmentCount(0) |
46 , m_deleted(false) | 35 , m_deleted(false) |
47 { | 36 { |
48 } | 37 } |
49 | 38 |
50 WebGLObject::~WebGLObject() | 39 WebGLObject::~WebGLObject() |
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86 | 75 |
87 void WebGLObject::onDetached(GraphicsContext3D* context3d) | 76 void WebGLObject::onDetached(GraphicsContext3D* context3d) |
88 { | 77 { |
89 if (m_attachmentCount) | 78 if (m_attachmentCount) |
90 --m_attachmentCount; | 79 --m_attachmentCount; |
91 if (m_deleted) | 80 if (m_deleted) |
92 deleteObject(context3d); | 81 deleteObject(context3d); |
93 } | 82 } |
94 | 83 |
95 } | 84 } |
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