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1 /* | |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions | |
6 * are met: | |
7 * | |
8 * 1. Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * 2. Redistributions in binary form must reproduce the above copyright | |
11 * notice, this list of conditions and the following disclaimer in the | |
12 * documentation and/or other materials provided with the distribution. | |
13 * | |
14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY | |
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY | |
18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | |
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
24 */ | |
25 | |
26 #ifndef GraphicsContext3DPrivate_h | |
27 #define GraphicsContext3DPrivate_h | |
28 | |
29 #include "SkBitmap.h" | |
30 #include "core/platform/graphics/Extensions3D.h" | |
31 #include "core/platform/graphics/GraphicsContext3D.h" | |
32 #include <wtf/HashSet.h> | |
33 #include <wtf/OwnArrayPtr.h> | |
34 #include <wtf/OwnPtr.h> | |
35 | |
36 class GrContext; | |
37 | |
38 namespace WebKit { | |
39 class WebGraphicsContext3D; | |
40 class WebGraphicsContext3DProvider; | |
41 } | |
42 | |
43 namespace WebCore { | |
44 | |
45 class DrawingBuffer; | |
46 class Extensions3D; | |
47 class GraphicsContext3DContextLostCallbackAdapter; | |
48 class GraphicsContext3DErrorMessageCallbackAdapter; | |
49 class GrMemoryAllocationChangedCallbackAdapter; | |
50 | |
51 class GraphicsContext3DPrivate { | |
52 public: | |
53 // Callers must make the context current before using it AND check that the
context was created successfully | |
54 // via ContextLost before using the context in any way. Once made current on
a thread, the context cannot | |
55 // be used on any other thread. | |
56 static PassRefPtr<GraphicsContext3D> createGraphicsContextFromWebContext(Pas
sOwnPtr<WebKit::WebGraphicsContext3D>, bool preserveDrawingBuffer = false); | |
57 | |
58 static PassRefPtr<GraphicsContext3D> createGraphicsContextFromProvider(PassO
wnPtr<WebKit::WebGraphicsContext3DProvider>, bool preserveDrawingBuffer = false)
; | |
59 | |
60 // Helper function to provide access to the lower-level WebGraphicsContext3D
, | |
61 // which is needed for subordinate contexts like WebGL's to share resources | |
62 // with the compositor's context. | |
63 static WebKit::WebGraphicsContext3D* extractWebGraphicsContext3D(GraphicsCon
text3D*); | |
64 | |
65 virtual ~GraphicsContext3DPrivate(); | |
66 | |
67 WebKit::WebGraphicsContext3D* webContext() const { return m_impl; } | |
68 | |
69 GrContext* grContext(); | |
70 | |
71 void markContextChanged(); | |
72 bool layerComposited() const; | |
73 void markLayerComposited(); | |
74 | |
75 void paintFramebufferToCanvas(int framebuffer, int width, int height, bool p
remultiplyAlpha, ImageBuffer*); | |
76 | |
77 void setContextLostCallback(PassOwnPtr<GraphicsContext3D::ContextLostCallbac
k>); | |
78 void setErrorMessageCallback(PassOwnPtr<GraphicsContext3D::ErrorMessageCallb
ack>); | |
79 | |
80 // Extensions3D support. | |
81 Extensions3D* getExtensions(); | |
82 bool supportsExtension(const String& name); | |
83 bool ensureExtensionEnabled(const String& name); | |
84 bool isExtensionEnabled(const String& name); | |
85 | |
86 bool isResourceSafe(); | |
87 | |
88 bool preserveDrawingBuffer() const { return m_preserveDrawingBuffer; } | |
89 | |
90 private: | |
91 GraphicsContext3DPrivate(PassOwnPtr<WebKit::WebGraphicsContext3D>, bool pres
erveDrawingBuffer); | |
92 GraphicsContext3DPrivate(PassOwnPtr<WebKit::WebGraphicsContext3DProvider>, b
ool preserveDrawingBuffer); | |
93 | |
94 void initializeExtensions(); | |
95 | |
96 OwnPtr<WebKit::WebGraphicsContext3DProvider> m_provider; | |
97 WebKit::WebGraphicsContext3D* m_impl; | |
98 OwnPtr<WebKit::WebGraphicsContext3D> m_ownedWebContext; | |
99 OwnPtr<Extensions3D> m_extensions; | |
100 OwnPtr<GraphicsContext3DContextLostCallbackAdapter> m_contextLostCallbackAda
pter; | |
101 OwnPtr<GraphicsContext3DErrorMessageCallbackAdapter> m_errorMessageCallbackA
dapter; | |
102 OwnPtr<GrMemoryAllocationChangedCallbackAdapter> m_grContextMemoryAllocation
CallbackAdapter; | |
103 bool m_initializedAvailableExtensions; | |
104 HashSet<String> m_enabledExtensions; | |
105 HashSet<String> m_requestableExtensions; | |
106 bool m_layerComposited; | |
107 bool m_preserveDrawingBuffer; | |
108 | |
109 enum ResourceSafety { | |
110 ResourceSafetyUnknown, | |
111 ResourceSafe, | |
112 ResourceUnsafe | |
113 }; | |
114 ResourceSafety m_resourceSafety; | |
115 | |
116 // If the width and height of the Canvas's backing store don't | |
117 // match those that we were given in the most recent call to | |
118 // reshape(), then we need an intermediate bitmap to read back the | |
119 // frame buffer into. This seems to happen when CSS styles are | |
120 // used to resize the Canvas. | |
121 SkBitmap m_resizingBitmap; | |
122 | |
123 GrContext* m_grContext; | |
124 SkAutoTUnref<GrContext> m_ownedGrContext; | |
125 }; | |
126 | |
127 } // namespace WebCore | |
128 | |
129 #endif // GraphicsContext3DPrivate_h | |
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