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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/basictypes.h" | 5 #include "base/basictypes.h" |
6 #include "testing/gtest/include/gtest/gtest.h" | 6 #include "testing/gtest/include/gtest/gtest.h" |
7 #include "ui/gfx/rect.h" | 7 #include "ui/gfx/rect.h" |
8 #include "ui/gfx/rect_conversions.h" | 8 #include "ui/gfx/rect_conversions.h" |
9 #include "ui/gfx/skia_util.h" | 9 #include "ui/gfx/skia_util.h" |
10 | 10 |
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512 float y1; | 512 float y1; |
513 float w1; | 513 float w1; |
514 float h1; | 514 float h1; |
515 int x2; // target | 515 int x2; // target |
516 int y2; | 516 int y2; |
517 int w2; | 517 int w2; |
518 int h2; | 518 int h2; |
519 } tests [] = { | 519 } tests [] = { |
520 { 0.0f, 0.0f, 0.0f, 0.0f, | 520 { 0.0f, 0.0f, 0.0f, 0.0f, |
521 0, 0, 0, 0 }, | 521 0, 0, 0, 0 }, |
| 522 { 5.5f, 5.5f, 0.0f, 0.0f, |
| 523 5, 5, 0, 0 }, |
522 { -1.5f, -1.5f, 3.0f, 3.0f, | 524 { -1.5f, -1.5f, 3.0f, 3.0f, |
523 -2, -2, 4, 4 }, | 525 -2, -2, 4, 4 }, |
524 { -1.5f, -1.5f, 3.5f, 3.5f, | 526 { -1.5f, -1.5f, 3.5f, 3.5f, |
525 -2, -2, 4, 4 }, | 527 -2, -2, 4, 4 }, |
526 { std::numeric_limits<float>::max(), | 528 { std::numeric_limits<float>::max(), |
527 std::numeric_limits<float>::max(), | 529 std::numeric_limits<float>::max(), |
528 2.0f, 2.0f, | 530 2.0f, 2.0f, |
529 std::numeric_limits<int>::max(), | 531 std::numeric_limits<int>::max(), |
530 std::numeric_limits<int>::max(), | 532 std::numeric_limits<int>::max(), |
531 0, 0 }, | 533 0, 0 }, |
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749 EXPECT_EQ(Point(1, 6).ToString(), i.bottom_left().ToString()); | 751 EXPECT_EQ(Point(1, 6).ToString(), i.bottom_left().ToString()); |
750 EXPECT_EQ(Point(4, 6).ToString(), i.bottom_right().ToString()); | 752 EXPECT_EQ(Point(4, 6).ToString(), i.bottom_right().ToString()); |
751 | 753 |
752 EXPECT_EQ(PointF(1.1f, 2.1f).ToString(), f.origin().ToString()); | 754 EXPECT_EQ(PointF(1.1f, 2.1f).ToString(), f.origin().ToString()); |
753 EXPECT_EQ(PointF(4.2f, 2.1f).ToString(), f.top_right().ToString()); | 755 EXPECT_EQ(PointF(4.2f, 2.1f).ToString(), f.top_right().ToString()); |
754 EXPECT_EQ(PointF(1.1f, 6.2f).ToString(), f.bottom_left().ToString()); | 756 EXPECT_EQ(PointF(1.1f, 6.2f).ToString(), f.bottom_left().ToString()); |
755 EXPECT_EQ(PointF(4.2f, 6.2f).ToString(), f.bottom_right().ToString()); | 757 EXPECT_EQ(PointF(4.2f, 6.2f).ToString(), f.bottom_right().ToString()); |
756 } | 758 } |
757 | 759 |
758 } // namespace gfx | 760 } // namespace gfx |
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