Index: media/audio/android/audio_manager_android.cc |
=================================================================== |
--- media/audio/android/audio_manager_android.cc (revision 200599) |
+++ media/audio/android/audio_manager_android.cc (working copy) |
@@ -22,6 +22,8 @@ |
static const int kAudioModeNormal = 0x00000000; |
static const int kAudioModeInCommunication = 0x00000003; |
+static const int kDefaultBufferSize = 2048; |
+ |
AudioManager* CreateAudioManager() { |
return new AudioManagerAndroid(); |
} |
@@ -56,13 +58,12 @@ |
AudioParameters AudioManagerAndroid::GetInputStreamParameters( |
const std::string& device_id) { |
- // TODO(leozwang): Android defines the minimal buffer size requirment |
- // we should use it. |
static const int kDefaultBufferSize = 1024; |
Raymond Toy (Google)
2013/05/21 16:30:38
This is kind of confusing since it has the same na
leozwang1
2013/05/21 17:03:31
Done.
|
- // TODO(xians): query the native channel layout for the specific device. |
+ int buffer_size = GetMinInputFrameSize(GetNativeOutputSampleRate(), 2); |
return AudioParameters( |
AudioParameters::AUDIO_PCM_LOW_LATENCY, CHANNEL_LAYOUT_STEREO, |
- GetNativeOutputSampleRate(), 16, kDefaultBufferSize); |
+ GetNativeOutputSampleRate(), 16, |
+ buffer_size <= 0 ? kDefaultBufferSize : buffer_size); |
} |
AudioOutputStream* AudioManagerAndroid::MakeAudioOutputStream( |
@@ -119,15 +120,25 @@ |
return new OpenSLESInputStream(this, params); |
} |
+int AudioManagerAndroid::GetOptimalOutputFrameSize(int sample_rate, |
+ int channels) { |
+ const int kDefaultBufferSize = 2048; |
Raymond Toy (Google)
2013/05/21 16:30:38
Shouldn't this be removed now?
leozwang1
2013/05/21 17:03:31
Done.
leozwang1
2013/05/21 17:03:31
Done.
|
+ if (IsAudioLowLatencySupported()) { |
+ int frame_size = GetAudioLowLatencyFrameSize(); |
+ // Return the optimal size as a multiple of the low latency frame |
+ // size that is close to the target frame size. |
+ return ((kDefaultBufferSize + frame_size / 2) / frame_size) * frame_size; |
+ } else { |
+ return std::max(kDefaultBufferSize, |
+ GetMinOutputFrameSize(sample_rate, channels)); |
+ } |
+} |
+ |
AudioParameters AudioManagerAndroid::GetPreferredOutputStreamParameters( |
const AudioParameters& input_params) { |
- // TODO(leozwang): Android defines the minimal buffer size requirment |
- // we should use it. |
- static const int kDefaultBufferSize = 2048; |
- |
ChannelLayout channel_layout = CHANNEL_LAYOUT_STEREO; |
int sample_rate = GetNativeOutputSampleRate(); |
- int buffer_size = kDefaultBufferSize; |
+ int buffer_size = GetOptimalOutputFrameSize(sample_rate, 2); |
int bits_per_sample = 16; |
int input_channels = 0; |
if (input_params.IsValid()) { |
@@ -136,8 +147,6 @@ |
bits_per_sample = input_params.bits_per_sample(); |
channel_layout = input_params.channel_layout(); |
input_channels = input_params.input_channels(); |
- |
- buffer_size = std::min(buffer_size, input_params.frames_per_buffer()); |
} |
int user_buffer_size = GetUserBufferSize(); |
@@ -178,4 +187,31 @@ |
j_audio_manager_.obj()); |
} |
+int AudioManagerAndroid::GetMinInputFrameSize(int rate, int channels) { |
+ // Java_AudioManagerAndroid_getMinInputBufSize return buffer size in bytes, |
+ // convert it to size in frame. |
+ return Java_AudioManagerAndroid_getMinInputBufSize( |
+ base::android::AttachCurrentThread(), rate, channels) / |
+ sizeof(int16) / channels; |
+} |
+ |
+int AudioManagerAndroid::GetMinOutputFrameSize(int rate, int channels) { |
+ // Get buffer size in frames, assuming 16-bit pcm samples. |
+ return Java_AudioManagerAndroid_getMinOutputBufSize( |
+ base::android::AttachCurrentThread(), rate, channels) / |
+ sizeof(int16) / channels; |
+} |
+ |
+bool AudioManagerAndroid::IsAudioLowLatencySupported() { |
+ return Java_AudioManagerAndroid_isAudioLowLatencySupported( |
+ base::android::AttachCurrentThread(), |
+ j_audio_manager_.obj()); |
+} |
+ |
+int AudioManagerAndroid::GetAudioLowLatencyFrameSize() { |
+ return Java_AudioManagerAndroid_getAudioLowLatencyFrameSize( |
+ base::android::AttachCurrentThread(), |
+ j_audio_manager_.obj()); |
+} |
+ |
} // namespace media |