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Unified Diff: ui/aura/window.h

Issue 15001027: [Aura] Added Support for rendering software compositor frames as cc::TextureLayers. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Passed(&foo) instead for Passed(foo.Pass()). Created 7 years, 6 months ago
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Index: ui/aura/window.h
diff --git a/ui/aura/window.h b/ui/aura/window.h
index a73f784bfd3e05501fd82330eaa044b5a711a9b7..cbc700dcd6ad4e69d3b3e1131fda914eec0698de 100644
--- a/ui/aura/window.h
+++ b/ui/aura/window.h
@@ -157,9 +157,6 @@ class AURA_EXPORT Window : public ui::LayerDelegate,
// Marks the a portion of window as needing to be painted.
void SchedulePaintInRect(const gfx::Rect& rect);
- // Assigns a new external texture to the window's layer.
- void SetExternalTexture(ui::Texture* texture);
-
// Places this window per |root_window|'s stacking client. The final location
// may be a RootWindow other than the one passed in. |root_window| may not be
// NULL. |bounds_in_screen| may be empty; it is more optional context that
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