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Side by Side Diff: net/disk_cache/v3/disk_format_v3.h

Issue 14991008: Disk cache: Add base files for implementation of file format version 3. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: rebase Created 7 years, 6 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // The cache is stored on disk as a collection of block-files, plus an index 5 // The cache is stored on disk as a collection of block-files, plus an index
6 // file plus a collection of external files. 6 // file plus a collection of external files.
7 // 7 //
8 // Any data blob bigger than kMaxBlockSize (net/addr.h) will be stored on a 8 // Any data blob bigger than kMaxBlockSize (net/addr.h) will be stored on a
9 // separate file named f_xxx where x is a hexadecimal number. Shorter data will 9 // separate file named f_xxx where x is a hexadecimal number. Shorter data will
10 // be stored as a series of blocks on a block-file. In any case, CacheAddr 10 // be stored as a series of blocks on a block-file. In any case, CacheAddr
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
53 // previous run, so it is discarded. 53 // previous run, so it is discarded.
54 54
55 #ifndef NET_DISK_CACHE_DISK_FORMAT_H_ 55 #ifndef NET_DISK_CACHE_DISK_FORMAT_H_
56 #define NET_DISK_CACHE_DISK_FORMAT_H_ 56 #define NET_DISK_CACHE_DISK_FORMAT_H_
57 57
58 #include "base/basictypes.h" 58 #include "base/basictypes.h"
59 #include "net/base/net_export.h" 59 #include "net/base/net_export.h"
60 60
61 namespace disk_cache { 61 namespace disk_cache {
62 62
63 typedef uint32 CacheAddr;
64
65 const int kIndexTablesize = 0x10000;
66 const uint32 kIndexMagic = 0xC103CAC3;
67 const uint32 kCurrentVersion = 0x20000; // Version 2.0. 63 const uint32 kCurrentVersion = 0x20000; // Version 2.0.
68 64
69 struct LruData {
70 int32 pad1[2];
71 int32 filled; // Flag to tell when we filled the cache.
72 int32 sizes[5];
73 CacheAddr heads[5];
74 CacheAddr tails[5];
75 CacheAddr transaction; // In-flight operation target.
76 int32 operation; // Actual in-flight operation.
77 int32 operation_list; // In-flight operation list.
78 int32 pad2[7];
79 };
80
81 // Header for the master index file. 65 // Header for the master index file.
82 struct NET_EXPORT_PRIVATE IndexHeader { 66 struct NET_EXPORT_PRIVATE IndexHeader {
83 IndexHeader(); 67 IndexHeader();
84 68
85 uint32 magic; 69 uint32 magic;
86 uint32 version; 70 uint32 version;
87 int32 num_entries; // Number of entries currently stored. 71 int32 num_entries; // Number of entries currently stored.
88 int32 num_bytes; // Total size of the stored data. 72 int32 num_bytes; // Total size of the stored data.
89 int32 last_file; // Last external file created. 73 int32 last_file; // Last external file created.
90 int32 this_id; // Id for all entries being changed (dirty flag). 74 int32 this_id; // Id for all entries being changed (dirty flag).
91 CacheAddr stats; // Storage for usage data. 75 CacheAddr stats; // Storage for usage data.
92 int32 table_len; // Actual size of the table (0 == kIndexTablesize). 76 int32 table_len; // Actual size of the table (0 == kIndexTablesize).
93 int32 crash; // Signals a previous crash. 77 int32 crash; // Signals a previous crash.
94 int32 experiment; // Id of an ongoing test. 78 int32 experiment; // Id of an ongoing test.
95 uint64 create_time; // Creation time for this set of files. 79 uint64 create_time; // Creation time for this set of files.
96 int32 pad[52]; 80 int32 pad[52];
97 LruData lru; // Eviction control data. 81 LruData lru; // Eviction control data.
98 }; 82 };
99 83
100 // The structure of the whole index file. 84 // The structure of the whole index file.
101 struct Index { 85 struct Index {
102 IndexHeader header; 86 IndexHeader header;
103 CacheAddr table[kIndexTablesize]; // Default size. Actual size controlled 87 CacheAddr table[kIndexTablesize]; // Default size. Actual size controlled
104 // by header.table_len. 88 // by header.table_len.
105 }; 89 };
106 90
91 // Possible states for a given entry.
92 enum EntryState {
93 ENTRY_NORMAL = 0,
94 ENTRY_EVICTED, // The entry was recently evicted from the cache.
95 ENTRY_DOOMED // The entry was doomed.
96 };
97
98 // Flags that can be applied to an entry.
99 enum EntryFlags {
100 PARENT_ENTRY = 1, // This entry has children (sparse) entries.
101 CHILD_ENTRY = 1 << 1 // Child entry that stores sparse data.
102 };
103
107 // Main structure for an entry on the backing storage. If the key is longer than 104 // Main structure for an entry on the backing storage. If the key is longer than
108 // what can be stored on this structure, it will be extended on consecutive 105 // what can be stored on this structure, it will be extended on consecutive
109 // blocks (adding 256 bytes each time), up to 4 blocks (1024 - 32 - 1 chars). 106 // blocks (adding 256 bytes each time), up to 4 blocks (1024 - 32 - 1 chars).
110 // After that point, the whole key will be stored as a data block or external 107 // After that point, the whole key will be stored as a data block or external
111 // file. 108 // file.
112 struct EntryStore { 109 struct EntryStore {
113 uint32 hash; // Full hash of the key. 110 uint32 hash; // Full hash of the key.
114 CacheAddr next; // Next entry with the same hash or bucket. 111 CacheAddr next; // Next entry with the same hash or bucket.
115 CacheAddr rankings_node; // Rankings node for this entry. 112 CacheAddr rankings_node; // Rankings node for this entry.
116 int32 reuse_count; // How often is this entry used. 113 int32 reuse_count; // How often is this entry used.
117 int32 refetch_count; // How often is this fetched from the net. 114 int32 refetch_count; // How often is this fetched from the net.
118 int32 state; // Current state. 115 int32 state; // Current state.
119 uint64 creation_time; 116 uint64 creation_time;
120 int32 key_len; 117 int32 key_len;
121 CacheAddr long_key; // Optional address of a long key. 118 CacheAddr long_key; // Optional address of a long key.
122 int32 data_size[4]; // We can store up to 4 data streams for each 119 int32 data_size[4]; // We can store up to 4 data streams for each
123 CacheAddr data_addr[4]; // entry. 120 CacheAddr data_addr[4]; // entry.
124 uint32 flags; // Any combination of EntryFlags. 121 uint32 flags; // Any combination of EntryFlags.
125 int32 pad[4]; 122 int32 pad[4];
126 uint32 self_hash; // The hash of EntryStore up to this point. 123 uint32 self_hash; // The hash of EntryStore up to this point.
127 char key[256 - 24 * 4]; // null terminated 124 char key[256 - 24 * 4]; // null terminated
128 }; 125 };
129 126
130 COMPILE_ASSERT(sizeof(EntryStore) == 256, bad_EntyStore); 127 COMPILE_ASSERT(sizeof(EntryStore) == 256, bad_EntyStore);
131 const int kMaxInternalKeyLength = 4 * sizeof(EntryStore) - 128 const int kMaxInternalKeyLength = 4 * sizeof(EntryStore) -
132 offsetof(EntryStore, key) - 1; 129 offsetof(EntryStore, key) - 1;
133 130
134 // Possible states for a given entry.
135 enum EntryState {
136 ENTRY_NORMAL = 0,
137 ENTRY_EVICTED, // The entry was recently evicted from the cache.
138 ENTRY_DOOMED // The entry was doomed.
139 };
140
141 // Flags that can be applied to an entry.
142 enum EntryFlags {
143 PARENT_ENTRY = 1, // This entry has children (sparse) entries.
144 CHILD_ENTRY = 1 << 1 // Child entry that stores sparse data.
145 };
146
147 #pragma pack(push, 4)
148 // Rankings information for a given entry.
149 struct RankingsNode {
150 uint64 last_used; // LRU info.
151 uint64 last_modified; // LRU info.
152 CacheAddr next; // LRU list.
153 CacheAddr prev; // LRU list.
154 CacheAddr contents; // Address of the EntryStore.
155 int32 dirty; // The entry is being modifyied.
156 uint32 self_hash; // RankingsNode's hash.
157 };
158 #pragma pack(pop)
159
160 COMPILE_ASSERT(sizeof(RankingsNode) == 36, bad_RankingsNode);
161
162 const uint32 kBlockMagic = 0xC104CAC3;
163 const int kBlockHeaderSize = 8192; // Two pages: almost 64k entries
164 const int kMaxBlocks = (kBlockHeaderSize - 80) * 8;
165
166 // Bitmap to track used blocks on a block-file.
167 typedef uint32 AllocBitmap[kMaxBlocks / 32];
168
169 // A block-file is the file used to store information in blocks (could be
170 // EntryStore blocks, RankingsNode blocks or user-data blocks).
171 // We store entries that can expand for up to 4 consecutive blocks, and keep
172 // counters of the number of blocks available for each type of entry. For
173 // instance, an entry of 3 blocks is an entry of type 3. We also keep track of
174 // where did we find the last entry of that type (to avoid searching the bitmap
175 // from the beginning every time).
176 // This Structure is the header of a block-file:
177 struct NET_EXPORT_PRIVATE BlockFileHeader {
178 BlockFileHeader();
179
180 uint32 magic;
181 uint32 version;
182 int16 this_file; // Index of this file.
183 int16 next_file; // Next file when this one is full.
184 int32 entry_size; // Size of the blocks of this file.
185 int32 num_entries; // Number of stored entries.
186 int32 max_entries; // Current maximum number of entries.
187 int32 empty[4]; // Counters of empty entries for each type.
188 int32 hints[4]; // Last used position for each entry type.
189 volatile int32 updating; // Keep track of updates to the header.
190 int32 user[5];
191 AllocBitmap allocation_map;
192 };
193
194 COMPILE_ASSERT(sizeof(BlockFileHeader) == kBlockHeaderSize, bad_header);
195
196 // Sparse data support:
197 // We keep a two level hierarchy to enable sparse data for an entry: the first
198 // level consists of using separate "child" entries to store ranges of 1 MB,
199 // and the second level stores blocks of 1 KB inside each child entry.
200 //
201 // Whenever we need to access a particular sparse offset, we first locate the
202 // child entry that stores that offset, so we discard the 20 least significant
203 // bits of the offset, and end up with the child id. For instance, the child id
204 // to store the first megabyte is 0, and the child that should store offset
205 // 0x410000 has an id of 4.
206 //
207 // The child entry is stored the same way as any other entry, so it also has a
208 // name (key). The key includes a signature to be able to identify children
209 // created for different generations of the same resource. In other words, given
210 // that a given sparse entry can have a large number of child entries, and the
211 // resource can be invalidated and replaced with a new version at any time, it
212 // is important to be sure that a given child actually belongs to certain entry.
213 //
214 // The full name of a child entry is composed with a prefix ("Range_"), and two
215 // hexadecimal 64-bit numbers at the end, separated by semicolons. The first
216 // number is the signature of the parent key, and the second number is the child
217 // id as described previously. The signature itself is also stored internally by
218 // the child and the parent entries. For example, a sparse entry with a key of
219 // "sparse entry name", and a signature of 0x052AF76, may have a child entry
220 // named "Range_sparse entry name:052af76:4", which stores data in the range
221 // 0x400000 to 0x4FFFFF.
222 //
223 // Each child entry keeps track of all the 1 KB blocks that have been written
224 // to the entry, but being a regular entry, it will happily return zeros for any
225 // read that spans data not written before. The actual sparse data is stored in
226 // one of the data streams of the child entry (at index 1), while the control
227 // information is stored in another stream (at index 2), both by parents and
228 // the children.
229
230 // This structure contains the control information for parent and child entries.
231 // It is stored at offset 0 of the data stream with index 2.
232 // It is possible to write to a child entry in a way that causes the last block
233 // to be only partialy filled. In that case, last_block and last_block_len will
234 // keep track of that block.
235 struct SparseHeader {
236 int64 signature; // The parent and children signature.
237 uint32 magic; // Structure identifier (equal to kIndexMagic).
238 int32 parent_key_len; // Key length for the parent entry.
239 int32 last_block; // Index of the last written block.
240 int32 last_block_len; // Lenght of the last written block.
241 int32 dummy[10];
242 };
243
244 // The SparseHeader will be followed by a bitmap, as described by this
245 // structure.
246 struct SparseData {
247 SparseHeader header;
248 uint32 bitmap[32]; // Bitmap representation of known children (if this
249 // is a parent entry), or used blocks (for child
250 // entries. The size is fixed for child entries but
251 // not for parents; it can be as small as 4 bytes
252 // and as large as 8 KB.
253 };
254
255 // The number of blocks stored by a child entry.
256 const int kNumSparseBits = 1024;
257 COMPILE_ASSERT(sizeof(SparseData) == sizeof(SparseHeader) + kNumSparseBits / 8,
258 Invalid_SparseData_bitmap);
259
260 } // namespace disk_cache 131 } // namespace disk_cache
261 132
262 #endif // NET_DISK_CACHE_DISK_FORMAT_H_ 133 #endif // NET_DISK_CACHE_DISK_FORMAT_H_
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