Index: content/common/gpu/media/android_deferred_rendering_backing_strategy.cc |
diff --git a/content/common/gpu/media/android_deferred_rendering_backing_strategy.cc b/content/common/gpu/media/android_deferred_rendering_backing_strategy.cc |
index 78472bc239bf977ca90a00591afb4aa504cd515a..4075c9697b80dff0ef5a07169818e4b699067fa4 100644 |
--- a/content/common/gpu/media/android_deferred_rendering_backing_strategy.cc |
+++ b/content/common/gpu/media/android_deferred_rendering_backing_strategy.cc |
@@ -18,11 +18,6 @@ |
namespace content { |
-// TODO(liberato): This is an entirely made-up number. It depends on how |
-// many decoded buffers that the MediaCodec is willing to have outstanding |
-// at any one time. Only one is guaranteed. crbug.com/531606. |
-enum { kNumPictureBuffers = 3 }; |
- |
AndroidDeferredRenderingBackingStrategy:: |
AndroidDeferredRenderingBackingStrategy() |
: state_provider_(nullptr), media_codec_(nullptr) {} |
@@ -47,10 +42,6 @@ void AndroidDeferredRenderingBackingStrategy::Cleanup( |
} |
} |
-uint32 AndroidDeferredRenderingBackingStrategy::GetNumPictureBuffers() const { |
- return kNumPictureBuffers; |
-} |
- |
uint32 AndroidDeferredRenderingBackingStrategy::GetTextureTarget() const { |
return GL_TEXTURE_EXTERNAL_OES; |
} |