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Side by Side Diff: LayoutTests/fast/canvas/webgl/gl-uniform-arrays-expected.txt

Issue 14891003: The first in a series of mass rebaselines. I tried to avoid (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 7 months ago
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1 This test ensures WebGL implementations handle uniform arrays correctly. 1 This test ensures WebGL implementations handle uniform arrays correctly.
2 2
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE ". 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE ".
4 4
5 5
6 6
7 check float 7 check float
8 PASS 1 uniform found 8 PASS 1 uniform found
9 PASS uniform name is 'color[0]' not 'color' as per OpenGL ES 2.0.24 section 2.10 9 PASS uniform name is 'color[0]' not 'color' as per OpenGL ES 2.0.24 section 2.10
10 PASS getError was expected value: INVALID_OPERATION : should fail if there is no current program 10 PASS getError was expected value: INVALID_OPERATION : should fail if there is no current program
11 PASS getError was expected value: INVALID_VALUE : should fail with insufficient array size with gl.uniform1fv 11 PASS getError was expected value: INVALID_VALUE : should fail with insufficient array size with gl.uniform1fv
12 PASS getError was expected value: NO_ERROR : can set an array of uniforms with g l.uniform1fv 12 PASS getError was expected value: NO_ERROR : can set an array of uniforms with g l.uniform1fv
13 PASS getError was expected value: NO_ERROR : can call gl.getUniform 13 PASS getError was expected value: NO_ERROR : can call gl.getUniform
14 PASS gl.getUniform returns the correct type. 14 PASS gl.getUniform returns the correct type.
15 PASS getError was expected value: NO_ERROR : can get location of element 0 of ar ray from gl.getUniformLocation 15 PASS getError was expected value: NO_ERROR : can get location of element 0 of ar ray from gl.getUniformLocation
16 PASS getError was expected value: NO_ERROR : can get value of element 0 of array from gl.getUniform 16 PASS getError was expected value: NO_ERROR : can get value of element 0 of array from gl.getUniform
17 PASS value put in (16) matches value pulled out (16) 17 PASS value put in (16) matches value pulled out (16)
18 PASS getError was expected value: NO_ERROR : can get location of element 1 of ar ray from gl.getUniformLocation 18 PASS getError was expected value: NO_ERROR : can get location of element 1 of ar ray from gl.getUniformLocation
19 PASS getError was expected value: NO_ERROR : can get value of element 1 of array from gl.getUniform 19 PASS getError was expected value: NO_ERROR : can get value of element 1 of array from gl.getUniform
20 PASS value put in (15) matches value pulled out (15) 20 FAIL value put in (15) matches value pulled out (16)
21 PASS getError was expected value: NO_ERROR : can get location of element 2 of ar ray from gl.getUniformLocation 21 PASS getError was expected value: NO_ERROR : can get location of element 2 of ar ray from gl.getUniformLocation
22 PASS getError was expected value: NO_ERROR : can get value of element 2 of array from gl.getUniform 22 PASS getError was expected value: NO_ERROR : can get value of element 2 of array from gl.getUniform
23 PASS value put in (14) matches value pulled out (14) 23 FAIL value put in (14) matches value pulled out (16)
24 PASS getError was expected value: INVALID_OPERATION : using the wrong size of gl .Uniform fails 24 PASS getError was expected value: INVALID_OPERATION : using the wrong size of gl .Uniform fails
25 PASS getError was expected value: NO_ERROR : can call gl.useProgram(null) 25 PASS getError was expected value: NO_ERROR : can call gl.useProgram(null)
26 26
27 check vec2 27 check vec2
28 PASS 1 uniform found 28 PASS 1 uniform found
29 PASS uniform name is 'color[0]' not 'color' as per OpenGL ES 2.0.24 section 2.10 29 PASS uniform name is 'color[0]' not 'color' as per OpenGL ES 2.0.24 section 2.10
30 PASS getError was expected value: INVALID_OPERATION : should fail if there is no current program 30 PASS getError was expected value: INVALID_OPERATION : should fail if there is no current program
31 PASS getError was expected value: INVALID_VALUE : should fail with insufficient array size with gl.uniform2fv 31 PASS getError was expected value: INVALID_VALUE : should fail with insufficient array size with gl.uniform2fv
32 PASS getError was expected value: INVALID_VALUE : should fail with non-multiple array size with gl.uniform2fv 32 PASS getError was expected value: INVALID_VALUE : should fail with non-multiple array size with gl.uniform2fv
33 PASS getError was expected value: NO_ERROR : can set an array of uniforms with g l.uniform2fv 33 PASS getError was expected value: NO_ERROR : can set an array of uniforms with g l.uniform2fv
34 PASS getError was expected value: NO_ERROR : can call gl.getUniform 34 PASS getError was expected value: NO_ERROR : can call gl.getUniform
35 PASS gl.getUniform returns the correct type. 35 PASS gl.getUniform returns the correct type.
36 PASS getError was expected value: NO_ERROR : can get location of element 0 of ar ray from gl.getUniformLocation 36 PASS getError was expected value: NO_ERROR : can get location of element 0 of ar ray from gl.getUniformLocation
37 PASS getError was expected value: NO_ERROR : can get value of element 0 of array from gl.getUniform 37 PASS getError was expected value: NO_ERROR : can get value of element 0 of array from gl.getUniform
38 PASS value put in ([16, 15]) matches value pulled out ([16, 15]) 38 PASS value put in ([16, 15]) matches value pulled out ([16, 15])
39 PASS getError was expected value: NO_ERROR : can get location of element 1 of ar ray from gl.getUniformLocation 39 PASS getError was expected value: NO_ERROR : can get location of element 1 of ar ray from gl.getUniformLocation
40 PASS getError was expected value: NO_ERROR : can get value of element 1 of array from gl.getUniform 40 PASS getError was expected value: NO_ERROR : can get value of element 1 of array from gl.getUniform
41 PASS value put in ([14, 13]) matches value pulled out ([14, 13]) 41 FAIL value put in ([14, 13]) matches value pulled out ([16, 15])
42 PASS getError was expected value: NO_ERROR : can get location of element 2 of ar ray from gl.getUniformLocation 42 PASS getError was expected value: NO_ERROR : can get location of element 2 of ar ray from gl.getUniformLocation
43 PASS getError was expected value: NO_ERROR : can get value of element 2 of array from gl.getUniform 43 PASS getError was expected value: NO_ERROR : can get value of element 2 of array from gl.getUniform
44 PASS value put in ([12, 11]) matches value pulled out ([12, 11]) 44 FAIL value put in ([12, 11]) matches value pulled out ([16, 15])
45 PASS getError was expected value: INVALID_OPERATION : using the wrong size of gl .Uniform fails 45 PASS getError was expected value: INVALID_OPERATION : using the wrong size of gl .Uniform fails
46 PASS passing non-array to glUniform*fv should throw TypeError 46 PASS passing non-array to glUniform*fv should throw TypeError
47 PASS getError was expected value: NO_ERROR : can call gl.useProgram(null) 47 PASS getError was expected value: NO_ERROR : can call gl.useProgram(null)
48 48
49 check vec3 49 check vec3
50 PASS 1 uniform found 50 PASS 1 uniform found
51 PASS uniform name is 'color[0]' not 'color' as per OpenGL ES 2.0.24 section 2.10 51 PASS uniform name is 'color[0]' not 'color' as per OpenGL ES 2.0.24 section 2.10
52 PASS getError was expected value: INVALID_OPERATION : should fail if there is no current program 52 PASS getError was expected value: INVALID_OPERATION : should fail if there is no current program
53 PASS getError was expected value: INVALID_VALUE : should fail with insufficient array size with gl.uniform3fv 53 PASS getError was expected value: INVALID_VALUE : should fail with insufficient array size with gl.uniform3fv
54 PASS getError was expected value: INVALID_VALUE : should fail with non-multiple array size with gl.uniform3fv 54 PASS getError was expected value: INVALID_VALUE : should fail with non-multiple array size with gl.uniform3fv
55 PASS getError was expected value: NO_ERROR : can set an array of uniforms with g l.uniform3fv 55 PASS getError was expected value: NO_ERROR : can set an array of uniforms with g l.uniform3fv
56 PASS getError was expected value: NO_ERROR : can call gl.getUniform 56 PASS getError was expected value: NO_ERROR : can call gl.getUniform
57 PASS gl.getUniform returns the correct type. 57 PASS gl.getUniform returns the correct type.
58 PASS getError was expected value: NO_ERROR : can get location of element 0 of ar ray from gl.getUniformLocation 58 PASS getError was expected value: NO_ERROR : can get location of element 0 of ar ray from gl.getUniformLocation
59 PASS getError was expected value: NO_ERROR : can get value of element 0 of array from gl.getUniform 59 PASS getError was expected value: NO_ERROR : can get value of element 0 of array from gl.getUniform
60 PASS value put in ([16, 15, 14]) matches value pulled out ([16, 15, 14]) 60 PASS value put in ([16, 15, 14]) matches value pulled out ([16, 15, 14])
61 PASS getError was expected value: NO_ERROR : can get location of element 1 of ar ray from gl.getUniformLocation 61 PASS getError was expected value: NO_ERROR : can get location of element 1 of ar ray from gl.getUniformLocation
62 PASS getError was expected value: NO_ERROR : can get value of element 1 of array from gl.getUniform 62 PASS getError was expected value: NO_ERROR : can get value of element 1 of array from gl.getUniform
63 PASS value put in ([13, 12, 11]) matches value pulled out ([13, 12, 11]) 63 FAIL value put in ([13, 12, 11]) matches value pulled out ([16, 15, 14])
64 PASS getError was expected value: NO_ERROR : can get location of element 2 of ar ray from gl.getUniformLocation 64 PASS getError was expected value: NO_ERROR : can get location of element 2 of ar ray from gl.getUniformLocation
65 PASS getError was expected value: NO_ERROR : can get value of element 2 of array from gl.getUniform 65 PASS getError was expected value: NO_ERROR : can get value of element 2 of array from gl.getUniform
66 PASS value put in ([10, 9, 8]) matches value pulled out ([10, 9, 8]) 66 FAIL value put in ([10, 9, 8]) matches value pulled out ([16, 15, 14])
67 PASS getError was expected value: INVALID_OPERATION : using the wrong size of gl .Uniform fails 67 PASS getError was expected value: INVALID_OPERATION : using the wrong size of gl .Uniform fails
68 PASS passing non-array to glUniform*fv should throw TypeError 68 PASS passing non-array to glUniform*fv should throw TypeError
69 PASS getError was expected value: NO_ERROR : can call gl.useProgram(null) 69 PASS getError was expected value: NO_ERROR : can call gl.useProgram(null)
70 70
71 check vec4 71 check vec4
72 PASS 1 uniform found 72 PASS 1 uniform found
73 PASS uniform name is 'color[0]' not 'color' as per OpenGL ES 2.0.24 section 2.10 73 PASS uniform name is 'color[0]' not 'color' as per OpenGL ES 2.0.24 section 2.10
74 PASS getError was expected value: INVALID_OPERATION : should fail if there is no current program 74 PASS getError was expected value: INVALID_OPERATION : should fail if there is no current program
75 PASS getError was expected value: INVALID_VALUE : should fail with insufficient array size with gl.uniform4fv 75 PASS getError was expected value: INVALID_VALUE : should fail with insufficient array size with gl.uniform4fv
76 PASS getError was expected value: INVALID_VALUE : should fail with non-multiple array size with gl.uniform4fv 76 PASS getError was expected value: INVALID_VALUE : should fail with non-multiple array size with gl.uniform4fv
77 PASS getError was expected value: NO_ERROR : can set an array of uniforms with g l.uniform4fv 77 PASS getError was expected value: NO_ERROR : can set an array of uniforms with g l.uniform4fv
78 PASS getError was expected value: NO_ERROR : can call gl.getUniform 78 PASS getError was expected value: NO_ERROR : can call gl.getUniform
79 PASS gl.getUniform returns the correct type. 79 PASS gl.getUniform returns the correct type.
80 PASS getError was expected value: NO_ERROR : can get location of element 0 of ar ray from gl.getUniformLocation 80 PASS getError was expected value: NO_ERROR : can get location of element 0 of ar ray from gl.getUniformLocation
81 PASS getError was expected value: NO_ERROR : can get value of element 0 of array from gl.getUniform 81 PASS getError was expected value: NO_ERROR : can get value of element 0 of array from gl.getUniform
82 PASS value put in ([16, 15, 14, 13]) matches value pulled out ([16, 15, 14, 13]) 82 PASS value put in ([16, 15, 14, 13]) matches value pulled out ([16, 15, 14, 13])
83 PASS getError was expected value: NO_ERROR : can get location of element 1 of ar ray from gl.getUniformLocation 83 PASS getError was expected value: NO_ERROR : can get location of element 1 of ar ray from gl.getUniformLocation
84 PASS getError was expected value: NO_ERROR : can get value of element 1 of array from gl.getUniform 84 PASS getError was expected value: NO_ERROR : can get value of element 1 of array from gl.getUniform
85 PASS value put in ([12, 11, 10, 9]) matches value pulled out ([12, 11, 10, 9]) 85 FAIL value put in ([12, 11, 10, 9]) matches value pulled out ([16, 15, 14, 13])
86 PASS getError was expected value: NO_ERROR : can get location of element 2 of ar ray from gl.getUniformLocation 86 PASS getError was expected value: NO_ERROR : can get location of element 2 of ar ray from gl.getUniformLocation
87 PASS getError was expected value: NO_ERROR : can get value of element 2 of array from gl.getUniform 87 PASS getError was expected value: NO_ERROR : can get value of element 2 of array from gl.getUniform
88 PASS value put in ([8, 7, 6, 5]) matches value pulled out ([8, 7, 6, 5]) 88 FAIL value put in ([8, 7, 6, 5]) matches value pulled out ([16, 15, 14, 13])
89 PASS getError was expected value: INVALID_OPERATION : using the wrong size of gl .Uniform fails 89 PASS getError was expected value: INVALID_OPERATION : using the wrong size of gl .Uniform fails
90 PASS passing non-array to glUniform*fv should throw TypeError 90 PASS passing non-array to glUniform*fv should throw TypeError
91 PASS getError was expected value: NO_ERROR : can call gl.useProgram(null) 91 PASS getError was expected value: NO_ERROR : can call gl.useProgram(null)
92 92
93 PASS successfullyParsed is true 93 PASS successfullyParsed is true
94 94
95 TEST COMPLETE 95 TEST COMPLETE
96 96
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