Index: include/gpu/GrAARectRenderer.h |
=================================================================== |
--- include/gpu/GrAARectRenderer.h (revision 9079) |
+++ include/gpu/GrAARectRenderer.h (working copy) |
@@ -42,7 +42,6 @@ |
GrDrawTarget* target, |
const GrRect& rect, |
const SkMatrix& combinedMatrix, |
- const GrRect& devRect, |
bool useVertexCoverage) { |
#ifdef SHADER_AA_FILL_RECT |
if (combinedMatrix.rectStaysRect()) { |
@@ -55,13 +54,14 @@ |
#else |
this->geometryFillAARect(gpu, target, |
rect, combinedMatrix, |
- devRect, useVertexCoverage); |
+ useVertexCoverage); |
#endif |
} |
void strokeAARect(GrGpu* gpu, |
GrDrawTarget* target, |
- const GrRect& devRect, |
+ const GrRect& rect, |
+ const SkMatrix& combinedMatrix, |
const GrVec& devStrokeSize, |
bool useVertexCoverage); |
@@ -80,7 +80,6 @@ |
GrDrawTarget* target, |
const GrRect& rect, |
const SkMatrix& combinedMatrix, |
- const GrRect& devRect, |
bool useVertexCoverage); |
void shaderFillAARect(GrGpu* gpu, |