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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef GrAARectRenderer_DEFINED | 9 #ifndef GrAARectRenderer_DEFINED |
| 10 #define GrAARectRenderer_DEFINED | 10 #define GrAARectRenderer_DEFINED |
| (...skipping 24 matching lines...) Expand all Loading... |
| 35 this->reset(); | 35 this->reset(); |
| 36 } | 36 } |
| 37 | 37 |
| 38 // TODO: potentialy fuse the fill & stroke methods and differentiate | 38 // TODO: potentialy fuse the fill & stroke methods and differentiate |
| 39 // between them by passing in strokeWidth (<0 means fill). | 39 // between them by passing in strokeWidth (<0 means fill). |
| 40 | 40 |
| 41 void fillAARect(GrGpu* gpu, | 41 void fillAARect(GrGpu* gpu, |
| 42 GrDrawTarget* target, | 42 GrDrawTarget* target, |
| 43 const GrRect& rect, | 43 const GrRect& rect, |
| 44 const SkMatrix& combinedMatrix, | 44 const SkMatrix& combinedMatrix, |
| 45 const GrRect& devRect, | |
| 46 bool useVertexCoverage) { | 45 bool useVertexCoverage) { |
| 47 #ifdef SHADER_AA_FILL_RECT | 46 #ifdef SHADER_AA_FILL_RECT |
| 48 if (combinedMatrix.rectStaysRect()) { | 47 if (combinedMatrix.rectStaysRect()) { |
| 49 this->shaderFillAlignedAARect(gpu, target, | 48 this->shaderFillAlignedAARect(gpu, target, |
| 50 combinedMatrix, devRect); | 49 combinedMatrix, devRect); |
| 51 } else { | 50 } else { |
| 52 this->shaderFillAARect(gpu, target, | 51 this->shaderFillAARect(gpu, target, |
| 53 rect, combinedMatrix, devRect); | 52 rect, combinedMatrix, devRect); |
| 54 } | 53 } |
| 55 #else | 54 #else |
| 56 this->geometryFillAARect(gpu, target, | 55 this->geometryFillAARect(gpu, target, |
| 57 rect, combinedMatrix, | 56 rect, combinedMatrix, |
| 58 devRect, useVertexCoverage); | 57 useVertexCoverage); |
| 59 #endif | 58 #endif |
| 60 } | 59 } |
| 61 | 60 |
| 62 void strokeAARect(GrGpu* gpu, | 61 void strokeAARect(GrGpu* gpu, |
| 63 GrDrawTarget* target, | 62 GrDrawTarget* target, |
| 64 const GrRect& devRect, | 63 const GrRect& rect, |
| 64 const SkMatrix& combinedMatrix, |
| 65 const GrVec& devStrokeSize, | 65 const GrVec& devStrokeSize, |
| 66 bool useVertexCoverage); | 66 bool useVertexCoverage); |
| 67 | 67 |
| 68 private: | 68 private: |
| 69 GrIndexBuffer* fAAFillRectIndexBuffer; | 69 GrIndexBuffer* fAAFillRectIndexBuffer; |
| 70 GrIndexBuffer* fAAStrokeRectIndexBuffer; | 70 GrIndexBuffer* fAAStrokeRectIndexBuffer; |
| 71 | 71 |
| 72 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu); | 72 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu); |
| 73 | 73 |
| 74 static int aaStrokeRectIndexCount(); | 74 static int aaStrokeRectIndexCount(); |
| 75 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu); | 75 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu); |
| 76 | 76 |
| 77 // TODO: Remove the useVertexCoverage boolean. Just use it all the time | 77 // TODO: Remove the useVertexCoverage boolean. Just use it all the time |
| 78 // since we now have a coverage vertex attribute | 78 // since we now have a coverage vertex attribute |
| 79 void geometryFillAARect(GrGpu* gpu, | 79 void geometryFillAARect(GrGpu* gpu, |
| 80 GrDrawTarget* target, | 80 GrDrawTarget* target, |
| 81 const GrRect& rect, | 81 const GrRect& rect, |
| 82 const SkMatrix& combinedMatrix, | 82 const SkMatrix& combinedMatrix, |
| 83 const GrRect& devRect, | |
| 84 bool useVertexCoverage); | 83 bool useVertexCoverage); |
| 85 | 84 |
| 86 void shaderFillAARect(GrGpu* gpu, | 85 void shaderFillAARect(GrGpu* gpu, |
| 87 GrDrawTarget* target, | 86 GrDrawTarget* target, |
| 88 const GrRect& rect, | 87 const GrRect& rect, |
| 89 const SkMatrix& combinedMatrix, | 88 const SkMatrix& combinedMatrix, |
| 90 const GrRect& devRect); | 89 const GrRect& devRect); |
| 91 | 90 |
| 92 void shaderFillAlignedAARect(GrGpu* gpu, | 91 void shaderFillAlignedAARect(GrGpu* gpu, |
| 93 GrDrawTarget* target, | 92 GrDrawTarget* target, |
| 94 const GrRect& rect, | 93 const GrRect& rect, |
| 95 const SkMatrix& combinedMatrix, | 94 const SkMatrix& combinedMatrix, |
| 96 const GrRect& devRect); | 95 const GrRect& devRect); |
| 97 | 96 |
| 98 typedef GrRefCnt INHERITED; | 97 typedef GrRefCnt INHERITED; |
| 99 }; | 98 }; |
| 100 | 99 |
| 101 #endif // GrAARectRenderer_DEFINED | 100 #endif // GrAARectRenderer_DEFINED |
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