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Side by Side Diff: Source/core/html/canvas/OESTextureHalfFloatLinear.cpp

Issue 14860016: Implement OES_texture_float_linear and OES_texture_half_float_linear extensions in WebGL. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the 11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution. 12 * documentation and/or other materials provided with the distribution.
13 * 13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 27
28 #include "core/html/canvas/WebGLDepthTexture.h" 28 #include "core/html/canvas/OESTextureHalfFloatLinear.h"
29 29
30 #include "core/platform/graphics/Extensions3D.h" 30 #include "core/platform/graphics/Extensions3D.h"
31 31
32 namespace WebCore { 32 namespace WebCore {
33 33
34 WebGLDepthTexture::WebGLDepthTexture(WebGLRenderingContext* context) 34 OESTextureHalfFloatLinear::OESTextureHalfFloatLinear(WebGLRenderingContext* cont ext)
35 : WebGLExtension(context) 35 : WebGLExtension(context)
36 { 36 {
37 context->graphicsContext3D()->getExtensions()->ensureEnabled("GL_CHROMIUM_de pth_texture"); 37 context->graphicsContext3D()->getExtensions()->ensureEnabled("GL_OES_texture _half_float_linear");
38 } 38 }
39 39
40 WebGLDepthTexture::~WebGLDepthTexture() 40 OESTextureHalfFloatLinear::~OESTextureHalfFloatLinear()
41 { 41 {
42 } 42 }
43 43
44 WebGLExtension::ExtensionName WebGLDepthTexture::getName() const 44 WebGLExtension::ExtensionName OESTextureHalfFloatLinear::getName() const
45 { 45 {
46 return WebGLDepthTextureName; 46 return OESTextureHalfFloatLinearName;
47 } 47 }
48 48
49 PassOwnPtr<WebGLDepthTexture> WebGLDepthTexture::create(WebGLRenderingContext* c ontext) 49 PassOwnPtr<OESTextureHalfFloatLinear> OESTextureHalfFloatLinear::create(WebGLRen deringContext* context)
50 { 50 {
51 return adoptPtr(new WebGLDepthTexture(context)); 51 return adoptPtr(new OESTextureHalfFloatLinear(context));
52 } 52 }
53 53
54 bool WebGLDepthTexture::supported(WebGLRenderingContext* context) 54 bool OESTextureHalfFloatLinear::supported(WebGLRenderingContext* context)
55 { 55 {
56 Extensions3D* extensions = context->graphicsContext3D()->getExtensions(); 56 Extensions3D* extensions = context->graphicsContext3D()->getExtensions();
57 return extensions->supports("GL_CHROMIUM_depth_texture") 57 return extensions->supports("GL_OES_texture_half_float_linear");
58 || extensions->supports("GL_OES_depth_texture")
59 || extensions->supports("GL_ARB_depth_texture");
60 } 58 }
61 59
62 const char* WebGLDepthTexture::getExtensionName() 60 const char* OESTextureHalfFloatLinear::getExtensionName()
63 { 61 {
64 return "WEBGL_depth_texture"; 62 return "OES_texture_half_float_linear";
65 } 63 }
66 64
67 } // namespace WebCore 65 } // namespace WebCore
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