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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
11 * notice, this list of conditions and the following disclaimer in the | 11 * notice, this list of conditions and the following disclaimer in the |
12 * documentation and/or other materials provided with the distribution. | 12 * documentation and/or other materials provided with the distribution. |
13 * | 13 * |
14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY | 14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY | 17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #include "config.h" | 26 #include "config.h" |
27 | 27 |
28 #include "core/html/canvas/WebGLDepthTexture.h" | 28 #include "core/html/canvas/OESTextureHalfFloatLinear.h" |
29 | 29 |
30 #include "core/platform/graphics/Extensions3D.h" | 30 #include "core/platform/graphics/Extensions3D.h" |
31 | 31 |
32 namespace WebCore { | 32 namespace WebCore { |
33 | 33 |
34 WebGLDepthTexture::WebGLDepthTexture(WebGLRenderingContext* context) | 34 OESTextureHalfFloatLinear::OESTextureHalfFloatLinear(WebGLRenderingContext* cont
ext) |
35 : WebGLExtension(context) | 35 : WebGLExtension(context) |
36 { | 36 { |
37 context->graphicsContext3D()->getExtensions()->ensureEnabled("GL_CHROMIUM_de
pth_texture"); | 37 context->graphicsContext3D()->getExtensions()->ensureEnabled("GL_OES_texture
_half_float_linear"); |
38 } | 38 } |
39 | 39 |
40 WebGLDepthTexture::~WebGLDepthTexture() | 40 OESTextureHalfFloatLinear::~OESTextureHalfFloatLinear() |
41 { | 41 { |
42 } | 42 } |
43 | 43 |
44 WebGLExtension::ExtensionName WebGLDepthTexture::getName() const | 44 WebGLExtension::ExtensionName OESTextureHalfFloatLinear::getName() const |
45 { | 45 { |
46 return WebGLDepthTextureName; | 46 return OESTextureHalfFloatLinearName; |
47 } | 47 } |
48 | 48 |
49 PassOwnPtr<WebGLDepthTexture> WebGLDepthTexture::create(WebGLRenderingContext* c
ontext) | 49 PassOwnPtr<OESTextureHalfFloatLinear> OESTextureHalfFloatLinear::create(WebGLRen
deringContext* context) |
50 { | 50 { |
51 return adoptPtr(new WebGLDepthTexture(context)); | 51 return adoptPtr(new OESTextureHalfFloatLinear(context)); |
52 } | 52 } |
53 | 53 |
54 bool WebGLDepthTexture::supported(WebGLRenderingContext* context) | 54 bool OESTextureHalfFloatLinear::supported(WebGLRenderingContext* context) |
55 { | 55 { |
56 Extensions3D* extensions = context->graphicsContext3D()->getExtensions(); | 56 Extensions3D* extensions = context->graphicsContext3D()->getExtensions(); |
57 return extensions->supports("GL_CHROMIUM_depth_texture") | 57 return extensions->supports("GL_OES_texture_half_float_linear"); |
58 || extensions->supports("GL_OES_depth_texture") | |
59 || extensions->supports("GL_ARB_depth_texture"); | |
60 } | 58 } |
61 | 59 |
62 const char* WebGLDepthTexture::getExtensionName() | 60 const char* OESTextureHalfFloatLinear::getExtensionName() |
63 { | 61 { |
64 return "WEBGL_depth_texture"; | 62 return "OES_texture_half_float_linear"; |
65 } | 63 } |
66 | 64 |
67 } // namespace WebCore | 65 } // namespace WebCore |
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