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Side by Side Diff: Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp

Issue 14860016: Implement OES_texture_float_linear and OES_texture_half_float_linear extensions in WebGL. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Google Inc. All rights reserved. 2 * Copyright (C) 2009 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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39 #include "V8HTMLCanvasElement.h" 39 #include "V8HTMLCanvasElement.h"
40 #include "V8HTMLImageElement.h" 40 #include "V8HTMLImageElement.h"
41 #include "V8HTMLVideoElement.h" 41 #include "V8HTMLVideoElement.h"
42 #include "V8ImageData.h" 42 #include "V8ImageData.h"
43 #include "V8Int16Array.h" 43 #include "V8Int16Array.h"
44 #include "V8Int32Array.h" 44 #include "V8Int32Array.h"
45 #include "V8Int8Array.h" 45 #include "V8Int8Array.h"
46 #include "V8OESElementIndexUint.h" 46 #include "V8OESElementIndexUint.h"
47 #include "V8OESStandardDerivatives.h" 47 #include "V8OESStandardDerivatives.h"
48 #include "V8OESTextureFloat.h" 48 #include "V8OESTextureFloat.h"
49 #include "V8OESTextureFloatLinear.h"
49 #include "V8OESTextureHalfFloat.h" 50 #include "V8OESTextureHalfFloat.h"
51 #include "V8OESTextureHalfFloatLinear.h"
50 #include "V8OESVertexArrayObject.h" 52 #include "V8OESVertexArrayObject.h"
51 #include "V8Uint16Array.h" 53 #include "V8Uint16Array.h"
52 #include "V8Uint32Array.h" 54 #include "V8Uint32Array.h"
53 #include "V8Uint8Array.h" 55 #include "V8Uint8Array.h"
54 #include "V8WebGLBuffer.h" 56 #include "V8WebGLBuffer.h"
55 #include "V8WebGLCompressedTextureATC.h" 57 #include "V8WebGLCompressedTextureATC.h"
56 #include "V8WebGLCompressedTexturePVRTC.h" 58 #include "V8WebGLCompressedTexturePVRTC.h"
57 #include "V8WebGLCompressedTextureS3TC.h" 59 #include "V8WebGLCompressedTextureS3TC.h"
58 #include "V8WebGLDebugRendererInfo.h" 60 #include "V8WebGLDebugRendererInfo.h"
59 #include "V8WebGLDebugShaders.h" 61 #include "V8WebGLDebugShaders.h"
(...skipping 128 matching lines...) Expand 10 before | Expand all | Expand 10 after
188 referenceName = "extTextureFilterAnisotropicName"; 190 referenceName = "extTextureFilterAnisotropicName";
189 break; 191 break;
190 case WebGLExtension::OESStandardDerivativesName: 192 case WebGLExtension::OESStandardDerivativesName:
191 extensionObject = toV8(static_cast<OESStandardDerivatives*>(extension), contextObject, isolate); 193 extensionObject = toV8(static_cast<OESStandardDerivatives*>(extension), contextObject, isolate);
192 referenceName = "oesStandardDerivativesName"; 194 referenceName = "oesStandardDerivativesName";
193 break; 195 break;
194 case WebGLExtension::OESTextureFloatName: 196 case WebGLExtension::OESTextureFloatName:
195 extensionObject = toV8(static_cast<OESTextureFloat*>(extension), context Object, isolate); 197 extensionObject = toV8(static_cast<OESTextureFloat*>(extension), context Object, isolate);
196 referenceName = "oesTextureFloatName"; 198 referenceName = "oesTextureFloatName";
197 break; 199 break;
200 case WebGLExtension::OESTextureFloatLinearName:
201 extensionObject = toV8(static_cast<OESTextureFloatLinear*>(extension), c ontextObject, isolate);
202 referenceName = "oesTextureFloatLinearName";
203 break;
198 case WebGLExtension::OESTextureHalfFloatName: 204 case WebGLExtension::OESTextureHalfFloatName:
199 extensionObject = toV8(static_cast<OESTextureHalfFloat*>(extension), con textObject, isolate); 205 extensionObject = toV8(static_cast<OESTextureHalfFloat*>(extension), con textObject, isolate);
200 referenceName = "oesTextureHalfFloatName"; 206 referenceName = "oesTextureHalfFloatName";
201 break; 207 break;
208 case WebGLExtension::OESTextureHalfFloatLinearName:
209 extensionObject = toV8(static_cast<OESTextureHalfFloatLinear*>(extension ), contextObject, isolate);
210 referenceName = "oesTextureHalfFloatLinearName";
211 break;
202 case WebGLExtension::OESVertexArrayObjectName: 212 case WebGLExtension::OESVertexArrayObjectName:
203 extensionObject = toV8(static_cast<OESVertexArrayObject*>(extension), co ntextObject, isolate); 213 extensionObject = toV8(static_cast<OESVertexArrayObject*>(extension), co ntextObject, isolate);
204 referenceName = "oesVertexArrayObjectName"; 214 referenceName = "oesVertexArrayObjectName";
205 break; 215 break;
206 case WebGLExtension::OESElementIndexUintName: 216 case WebGLExtension::OESElementIndexUintName:
207 extensionObject = toV8(static_cast<OESElementIndexUint*>(extension), con textObject, isolate); 217 extensionObject = toV8(static_cast<OESElementIndexUint*>(extension), con textObject, isolate);
208 referenceName = "oesElementIndexUintName"; 218 referenceName = "oesElementIndexUintName";
209 break; 219 break;
210 case WebGLExtension::WebGLDebugRendererInfoName: 220 case WebGLExtension::WebGLDebugRendererInfoName:
211 extensionObject = toV8(static_cast<WebGLDebugRendererInfo*>(extension), contextObject, isolate); 221 extensionObject = toV8(static_cast<WebGLDebugRendererInfo*>(extension), contextObject, isolate);
(...skipping 524 matching lines...) Expand 10 before | Expand all | Expand 10 after
736 { 746 {
737 return vertexAttribAndUniformHelperf(args, kVertexAttrib3v); 747 return vertexAttribAndUniformHelperf(args, kVertexAttrib3v);
738 } 748 }
739 749
740 v8::Handle<v8::Value> V8WebGLRenderingContext::vertexAttrib4fvMethodCustom(const v8::Arguments& args) 750 v8::Handle<v8::Value> V8WebGLRenderingContext::vertexAttrib4fvMethodCustom(const v8::Arguments& args)
741 { 751 {
742 return vertexAttribAndUniformHelperf(args, kVertexAttrib4v); 752 return vertexAttribAndUniformHelperf(args, kVertexAttrib4v);
743 } 753 }
744 754
745 } // namespace WebCore 755 } // namespace WebCore
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