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Issue 14850006: Use mutable heapnumbers to store doubles in fields. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Ported to ARM and x64 Created 7 years, 7 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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1073 1073
1074 inline bool FitsRepresentation(Representation representation) { 1074 inline bool FitsRepresentation(Representation representation) {
1075 if (FLAG_track_fields && representation.IsSmi()) { 1075 if (FLAG_track_fields && representation.IsSmi()) {
1076 return IsSmi(); 1076 return IsSmi();
1077 } else if (FLAG_track_double_fields && representation.IsDouble()) { 1077 } else if (FLAG_track_double_fields && representation.IsDouble()) {
1078 return IsNumber(); 1078 return IsNumber();
1079 } 1079 }
1080 return true; 1080 return true;
1081 } 1081 }
1082 1082
1083 inline MaybeObject* AllocateNewStorageFor(Heap* heap,
1084 Representation representation,
1085 PretenureFlag tenure = NOT_TENURED);
1086
1083 // Returns true if the object is of the correct type to be used as a 1087 // Returns true if the object is of the correct type to be used as a
1084 // implementation of a JSObject's elements. 1088 // implementation of a JSObject's elements.
1085 inline bool HasValidElements(); 1089 inline bool HasValidElements();
1086 1090
1087 inline bool HasSpecificClassOf(String* name); 1091 inline bool HasSpecificClassOf(String* name);
1088 1092
1089 MUST_USE_RESULT MaybeObject* ToObject(); // ECMA-262 9.9. 1093 MUST_USE_RESULT MaybeObject* ToObject(); // ECMA-262 9.9.
1090 bool BooleanValue(); // ECMA-262 9.2. 1094 bool BooleanValue(); // ECMA-262 9.2.
1091 1095
1092 // Convert to a JSObject if needed. 1096 // Convert to a JSObject if needed.
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1821 1825
1822 // Try to follow an existing transition to a field with attributes NONE. The 1826 // Try to follow an existing transition to a field with attributes NONE. The
1823 // return value indicates whether the transition was successful. 1827 // return value indicates whether the transition was successful.
1824 static inline Handle<Map> FindTransitionToField(Handle<Map> map, 1828 static inline Handle<Map> FindTransitionToField(Handle<Map> map,
1825 Handle<Name> key); 1829 Handle<Name> key);
1826 1830
1827 inline int LastAddedFieldIndex(); 1831 inline int LastAddedFieldIndex();
1828 1832
1829 // Extend the receiver with a single fast property appeared first in the 1833 // Extend the receiver with a single fast property appeared first in the
1830 // passed map. This also extends the property backing store if necessary. 1834 // passed map. This also extends the property backing store if necessary.
1831 static void TransitionToMap(Handle<JSObject> object, Handle<Map> map); 1835 static void AllocateStorageForMap(Handle<JSObject> object, Handle<Map> map);
1832 inline MUST_USE_RESULT MaybeObject* TransitionToMap(Map* map); 1836 inline MUST_USE_RESULT MaybeObject* AllocateStorageForMap(Map* map);
1833 1837
1834 static void MigrateInstance(Handle<JSObject> instance); 1838 static void MigrateInstance(Handle<JSObject> instance);
1835 inline MUST_USE_RESULT MaybeObject* MigrateInstance(); 1839 inline MUST_USE_RESULT MaybeObject* MigrateInstance();
1836 1840
1837 // Can cause GC. 1841 // Can cause GC.
1838 MUST_USE_RESULT MaybeObject* SetLocalPropertyIgnoreAttributes( 1842 MUST_USE_RESULT MaybeObject* SetLocalPropertyIgnoreAttributes(
1839 Name* key, 1843 Name* key,
1840 Object* value, 1844 Object* value,
1841 PropertyAttributes attributes); 1845 PropertyAttributes attributes);
1842 1846
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2128 int GetLocalElementKeys(FixedArray* storage, PropertyAttributes filter); 2132 int GetLocalElementKeys(FixedArray* storage, PropertyAttributes filter);
2129 // Count and fill in the enumerable elements into storage. 2133 // Count and fill in the enumerable elements into storage.
2130 // (storage->length() == NumberOfEnumElements()). 2134 // (storage->length() == NumberOfEnumElements()).
2131 // If storage is NULL, will count the elements without adding 2135 // If storage is NULL, will count the elements without adding
2132 // them to any storage. 2136 // them to any storage.
2133 // Returns the number of enumerable elements. 2137 // Returns the number of enumerable elements.
2134 int GetEnumElementKeys(FixedArray* storage); 2138 int GetEnumElementKeys(FixedArray* storage);
2135 2139
2136 // Add a property to a fast-case object using a map transition to 2140 // Add a property to a fast-case object using a map transition to
2137 // new_map. 2141 // new_map.
2138 MUST_USE_RESULT MaybeObject* AddFastPropertyUsingMap(Map* new_map, 2142 MUST_USE_RESULT MaybeObject* AddFastPropertyUsingMap(
2139 Name* name, 2143 Map* new_map,
2140 Object* value, 2144 Name* name,
2141 int field_index); 2145 Object* value,
2146 int field_index,
2147 Representation representation);
2142 2148
2143 // Add a constant function property to a fast-case object. 2149 // Add a constant function property to a fast-case object.
2144 // This leaves a CONSTANT_TRANSITION in the old map, and 2150 // This leaves a CONSTANT_TRANSITION in the old map, and
2145 // if it is called on a second object with this map, a 2151 // if it is called on a second object with this map, a
2146 // normal property is added instead, with a map transition. 2152 // normal property is added instead, with a map transition.
2147 // This avoids the creation of many maps with the same constant 2153 // This avoids the creation of many maps with the same constant
2148 // function, all orphaned. 2154 // function, all orphaned.
2149 MUST_USE_RESULT MaybeObject* AddConstantFunctionProperty( 2155 MUST_USE_RESULT MaybeObject* AddConstantFunctionProperty(
2150 Name* name, 2156 Name* name,
2151 JSFunction* function, 2157 JSFunction* function,
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2240 2246
2241 // Transform slow named properties to fast variants. 2247 // Transform slow named properties to fast variants.
2242 // Returns failure if allocation failed. 2248 // Returns failure if allocation failed.
2243 static void TransformToFastProperties(Handle<JSObject> object, 2249 static void TransformToFastProperties(Handle<JSObject> object,
2244 int unused_property_fields); 2250 int unused_property_fields);
2245 2251
2246 MUST_USE_RESULT MaybeObject* TransformToFastProperties( 2252 MUST_USE_RESULT MaybeObject* TransformToFastProperties(
2247 int unused_property_fields); 2253 int unused_property_fields);
2248 2254
2249 // Access fast-case object properties at index. 2255 // Access fast-case object properties at index.
2250 inline Object* FastPropertyAt(int index); 2256 MUST_USE_RESULT inline MaybeObject* FastPropertyAt(
2251 inline Object* FastPropertyAtPut(int index, Object* value); 2257 Representation representation,
2258 int index);
2259 inline Object* RawFastPropertyAt(int index);
2260 inline void FastPropertyAtPut(int index, Object* value);
2252 2261
2253 // Access to in object properties. 2262 // Access to in object properties.
2254 inline int GetInObjectPropertyOffset(int index); 2263 inline int GetInObjectPropertyOffset(int index);
2255 inline Object* InObjectPropertyAt(int index); 2264 inline Object* InObjectPropertyAt(int index);
2256 inline Object* InObjectPropertyAtPut(int index, 2265 inline Object* InObjectPropertyAtPut(int index,
2257 Object* value, 2266 Object* value,
2258 WriteBarrierMode mode 2267 WriteBarrierMode mode
2259 = UPDATE_WRITE_BARRIER); 2268 = UPDATE_WRITE_BARRIER);
2260 2269
2261 // Initializes the body after properties slot, properties slot is 2270 // Initializes the body after properties slot, properties slot is
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5192 5201
5193 void DeprecateTransitionTree(); 5202 void DeprecateTransitionTree();
5194 void DeprecateTarget(Name* key, DescriptorArray* new_descriptors); 5203 void DeprecateTarget(Name* key, DescriptorArray* new_descriptors);
5195 5204
5196 Map* FindRootMap(); 5205 Map* FindRootMap();
5197 Map* FindUpdatedMap(int verbatim, int length, DescriptorArray* descriptors); 5206 Map* FindUpdatedMap(int verbatim, int length, DescriptorArray* descriptors);
5198 Map* FindLastMatchMap(int verbatim, int length, DescriptorArray* descriptors); 5207 Map* FindLastMatchMap(int verbatim, int length, DescriptorArray* descriptors);
5199 5208
5200 int NumberOfFields(); 5209 int NumberOfFields();
5201 5210
5202 bool InstancesNeedRewriting(int target_number_of_fields, 5211 bool InstancesNeedRewriting(Map* target,
5212 int target_number_of_fields,
5203 int target_inobject, 5213 int target_inobject,
5204 int target_unused); 5214 int target_unused);
5205 static Handle<Map> GeneralizeRepresentation( 5215 static Handle<Map> GeneralizeRepresentation(
5206 Handle<Map> map, 5216 Handle<Map> map,
5207 int modify_index, 5217 int modify_index,
5208 Representation new_representation); 5218 Representation new_representation);
5209 MUST_USE_RESULT MaybeObject* GeneralizeRepresentation( 5219 MUST_USE_RESULT MaybeObject* GeneralizeRepresentation(
5210 int modify_index, 5220 int modify_index,
5211 Representation representation); 5221 Representation representation);
5212 MUST_USE_RESULT MaybeObject* CopyGeneralizeAllRepresentations(); 5222 MUST_USE_RESULT MaybeObject* CopyGeneralizeAllRepresentations();
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9550 } else { 9560 } else {
9551 value &= ~(1 << bit_position); 9561 value &= ~(1 << bit_position);
9552 } 9562 }
9553 return value; 9563 return value;
9554 } 9564 }
9555 }; 9565 };
9556 9566
9557 } } // namespace v8::internal 9567 } } // namespace v8::internal
9558 9568
9559 #endif // V8_OBJECTS_H_ 9569 #endif // V8_OBJECTS_H_
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