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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/session_state_controller_impl2.h" | 5 #include "ash/wm/session_state_controller_impl2.h" |
6 | 6 |
7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
8 #include "ash/session_state_delegate.h" | 8 #include "ash/session_state_delegate.h" |
9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
10 #include "ash/shell_window_ids.h" | 10 #include "ash/shell_window_ids.h" |
11 #include "ash/test/ash_test_base.h" | 11 #include "ash/test/ash_test_base.h" |
12 #include "ash/test/test_shell_delegate.h" | 12 #include "ash/test/test_shell_delegate.h" |
13 #include "ash/wm/power_button_controller.h" | 13 #include "ash/wm/power_button_controller.h" |
14 #include "ash/wm/session_state_animator.h" | 14 #include "ash/wm/session_state_animator.h" |
15 #include "ash/wm/session_state_controller.h" | 15 #include "ash/wm/session_state_controller.h" |
16 #include "base/command_line.h" | 16 #include "base/command_line.h" |
17 #include "base/memory/scoped_ptr.h" | 17 #include "base/memory/scoped_ptr.h" |
18 #include "base/time.h" | 18 #include "base/time.h" |
19 #include "ui/aura/env.h" | 19 #include "ui/aura/env.h" |
20 #include "ui/aura/root_window.h" | 20 #include "ui/aura/root_window.h" |
21 #include "ui/aura/test/event_generator.h" | 21 #include "ui/aura/test/event_generator.h" |
22 #include "ui/compositor/layer_animator.h" | 22 #include "ui/compositor/layer_animator.h" |
23 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 23 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
24 #include "ui/compositor/scoped_layer_animation_settings.h" | 24 #include "ui/compositor/scoped_layer_animation_settings.h" |
25 #include "ui/compositor/test/compositor_test_support.h" | |
26 #include "ui/gfx/rect.h" | 25 #include "ui/gfx/rect.h" |
27 #include "ui/gfx/size.h" | 26 #include "ui/gfx/size.h" |
28 | 27 |
29 #if defined(OS_WIN) | 28 #if defined(OS_WIN) |
30 #include "base/win/windows_version.h" | 29 #include "base/win/windows_version.h" |
31 #endif | 30 #endif |
32 | 31 |
33 namespace ash { | 32 namespace ash { |
34 | 33 |
35 using internal::SessionStateAnimator; | 34 using internal::SessionStateAnimator; |
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1063 | 1062 |
1064 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 1063 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); |
1065 ExpectUnlockAfterUIDestroyedAnimationFinished(); | 1064 ExpectUnlockAfterUIDestroyedAnimationFinished(); |
1066 EXPECT_TRUE(IsBackgroundHidden()); | 1065 EXPECT_TRUE(IsBackgroundHidden()); |
1067 | 1066 |
1068 ExpectUnlockedState(); | 1067 ExpectUnlockedState(); |
1069 } | 1068 } |
1070 | 1069 |
1071 } // namespace test | 1070 } // namespace test |
1072 } // namespace ash | 1071 } // namespace ash |
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