Index: Source/core/platform/graphics/GraphicsContext.cpp |
diff --git a/Source/core/platform/graphics/GraphicsContext.cpp b/Source/core/platform/graphics/GraphicsContext.cpp |
index 733462eef93f3a573e37bace002d4f8a4ff438a5..f5c2b7b1706dffa4878ca5606998293b779ec652 100644 |
--- a/Source/core/platform/graphics/GraphicsContext.cpp |
+++ b/Source/core/platform/graphics/GraphicsContext.cpp |
@@ -1143,31 +1143,6 @@ void GraphicsContext::fillEllipse(const FloatRect& ellipse) |
platformContext()->drawOval(rect, paint); |
} |
-void GraphicsContext::strokeArc(const IntRect& r, int startAngle, int angleSpan) |
-{ |
- if (paintingDisabled()) |
- return; |
- |
- SkPaint paint; |
- SkRect oval = r; |
- if (strokeStyle() == NoStroke) { |
- // Stroke using the fill color. |
- // TODO(brettw) is this really correct? It seems unreasonable. |
- platformContext()->setupPaintForFilling(&paint); |
- paint.setStyle(SkPaint::kStroke_Style); |
- paint.setStrokeWidth(WebCoreFloatToSkScalar(strokeThickness())); |
- } else |
- platformContext()->setupPaintForStroking(&paint, 0, 0); |
- |
- // We do this before converting to scalar, so we don't overflow SkFixed. |
- startAngle = fastMod(startAngle, 360); |
- angleSpan = fastMod(angleSpan, 360); |
- |
- SkPath path; |
- path.addArc(oval, SkIntToScalar(-startAngle), SkIntToScalar(-angleSpan)); |
- platformContext()->drawPath(path, paint); |
-} |
- |
void GraphicsContext::strokePath(const Path& pathToStroke) |
{ |
if (paintingDisabled() || pathToStroke.isEmpty()) |