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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/shader.h" | 5 #include "cc/output/shader.h" |
6 | 6 |
7 #include "cc/debug/fake_web_graphics_context_3d.h" | 7 #include "cc/debug/fake_web_graphics_context_3d.h" |
8 #include "testing/gtest/include/gtest/gtest.h" | 8 #include "testing/gtest/include/gtest/gtest.h" |
9 #include "ui/gfx/point.h" | 9 #include "ui/gfx/point.h" |
10 #include "ui/gfx/size.h" | 10 #include "ui/gfx/size.h" |
11 | 11 |
12 namespace cc { | 12 namespace cc { |
13 | 13 |
14 TEST(ShaderTest, HighpThresholds) { | 14 TEST(ShaderTest, HighpThresholds) { |
15 // The FakeWebGraphicsContext3D always uses a mediump precision of 10 bits | 15 // The FakeWebGraphicsContext3D always uses a mediump precision of 10 bits |
16 // which corresponds to a native highp threshold of 2^10 = 1024 | 16 // which corresponds to a native highp threshold of 2^10 = 1024 |
17 FakeWebGraphicsContext3D context; | 17 FakeWebGraphicsContext3D context; |
18 | 18 |
| 19 int threshold_cache = 0; |
19 int threshold_min; | 20 int threshold_min; |
20 gfx::Point closePoint(512, 512); | 21 gfx::Point closePoint(512, 512); |
21 gfx::Size smallSize(512, 512); | 22 gfx::Size smallSize(512, 512); |
22 gfx::Point farPoint(2560, 2560); | 23 gfx::Point farPoint(2560, 2560); |
23 gfx::Size bigSize(2560, 2560); | 24 gfx::Size bigSize(2560, 2560); |
24 | 25 |
25 threshold_min = 0; | 26 threshold_min = 0; |
26 EXPECT_EQ(TexCoordPrecisionMedium, | 27 EXPECT_EQ(TexCoordPrecisionMedium, TexCoordPrecisionRequired( |
27 TexCoordPrecisionRequired(&context, threshold_min, closePoint)); | 28 &context, &threshold_cache, threshold_min, closePoint)); |
28 EXPECT_EQ(TexCoordPrecisionMedium, | 29 EXPECT_EQ(TexCoordPrecisionMedium, TexCoordPrecisionRequired( |
29 TexCoordPrecisionRequired(&context, threshold_min, smallSize)); | 30 &context, &threshold_cache, threshold_min, smallSize)); |
30 EXPECT_EQ(TexCoordPrecisionHigh, | 31 EXPECT_EQ(TexCoordPrecisionHigh, TexCoordPrecisionRequired( |
31 TexCoordPrecisionRequired(&context, threshold_min, farPoint)); | 32 &context, &threshold_cache, threshold_min, farPoint)); |
32 EXPECT_EQ(TexCoordPrecisionHigh, | 33 EXPECT_EQ(TexCoordPrecisionHigh, TexCoordPrecisionRequired( |
33 TexCoordPrecisionRequired(&context, threshold_min, bigSize)); | 34 &context, &threshold_cache, threshold_min, bigSize)); |
34 | 35 |
35 threshold_min = 3000; | 36 threshold_min = 3000; |
36 EXPECT_EQ(TexCoordPrecisionMedium, | 37 EXPECT_EQ(TexCoordPrecisionMedium, TexCoordPrecisionRequired( |
37 TexCoordPrecisionRequired(&context, threshold_min, closePoint)); | 38 &context, &threshold_cache, threshold_min, closePoint)); |
38 EXPECT_EQ(TexCoordPrecisionMedium, | 39 EXPECT_EQ(TexCoordPrecisionMedium, TexCoordPrecisionRequired( |
39 TexCoordPrecisionRequired(&context, threshold_min, smallSize)); | 40 &context, &threshold_cache, threshold_min, smallSize)); |
40 EXPECT_EQ(TexCoordPrecisionMedium, | 41 EXPECT_EQ(TexCoordPrecisionMedium, TexCoordPrecisionRequired( |
41 TexCoordPrecisionRequired(&context, threshold_min, farPoint)); | 42 &context, &threshold_cache, threshold_min, farPoint)); |
42 EXPECT_EQ(TexCoordPrecisionMedium, | 43 EXPECT_EQ(TexCoordPrecisionMedium, TexCoordPrecisionRequired( |
43 TexCoordPrecisionRequired(&context, threshold_min, bigSize)); | 44 &context, &threshold_cache, threshold_min, bigSize)); |
44 } | 45 } |
45 | 46 |
46 } // namespace cc | 47 } // namespace cc |
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