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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/partial_screenshot_view.h" | 5 #include "ash/wm/partial_screenshot_view.h" |
6 | 6 |
7 #include "ash/screenshot_delegate.h" | 7 #include "ash/screenshot_delegate.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "ash/shell_window_ids.h" | 9 #include "ash/shell_window_ids.h" |
10 #include "ash/test/ash_test_base.h" | 10 #include "ash/test/ash_test_base.h" |
11 #include "ui/aura/root_window.h" | 11 #include "ui/aura/root_window.h" |
12 #include "ui/aura/test/event_generator.h" | 12 #include "ui/aura/test/event_generator.h" |
13 | 13 |
14 namespace ash { | 14 namespace ash { |
15 | 15 |
16 class FakeScreenshotDelegate : public ScreenshotDelegate { | 16 class FakeScreenshotDelegate : public ScreenshotDelegate { |
17 public: | 17 public: |
18 FakeScreenshotDelegate() : screenshot_count_(0) {} | 18 FakeScreenshotDelegate() : screenshot_count_(0) {} |
19 | 19 |
20 void HandleTakeScreenshotForAllRootWindows() OVERRIDE {} | 20 virtual void HandleTakeScreenshotForAllRootWindows() OVERRIDE {} |
21 void HandleTakePartialScreenshot(aura::Window* window, | 21 virtual void HandleTakePartialScreenshot(aura::Window* window, |
22 const gfx::Rect& rect) OVERRIDE { | 22 const gfx::Rect& rect) OVERRIDE { |
23 rect_ = rect; | 23 rect_ = rect; |
24 screenshot_count_++; | 24 screenshot_count_++; |
25 } | 25 } |
26 | 26 |
27 bool CanTakeScreenshot() OVERRIDE { | 27 virtual bool CanTakeScreenshot() OVERRIDE { |
28 return true; | 28 return true; |
29 } | 29 } |
30 | 30 |
31 const gfx::Rect& rect() const { return rect_; }; | 31 const gfx::Rect& rect() const { return rect_; }; |
32 int screenshot_count() const { return screenshot_count_; }; | 32 int screenshot_count() const { return screenshot_count_; }; |
33 | 33 |
34 private: | 34 private: |
35 gfx::Rect rect_; | 35 gfx::Rect rect_; |
36 int screenshot_count_; | 36 int screenshot_count_; |
37 | 37 |
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94 EXPECT_TRUE(view_->is_dragging_); | 94 EXPECT_TRUE(view_->is_dragging_); |
95 EXPECT_EQ("200,200", view_->current_position_.ToString()); | 95 EXPECT_EQ("200,200", view_->current_position_.ToString()); |
96 | 96 |
97 generator.ReleaseTouch(); | 97 generator.ReleaseTouch(); |
98 EXPECT_FALSE(view_->is_dragging_); | 98 EXPECT_FALSE(view_->is_dragging_); |
99 EXPECT_EQ(1, delegate_->screenshot_count()); | 99 EXPECT_EQ(1, delegate_->screenshot_count()); |
100 EXPECT_EQ("100,100 100x100", delegate_->rect().ToString()); | 100 EXPECT_EQ("100,100 100x100", delegate_->rect().ToString()); |
101 } | 101 } |
102 | 102 |
103 } // namespace ash | 103 } // namespace ash |
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