Chromium Code Reviews| Index: content/common/shared_memory_seqlock_buffer.h |
| diff --git a/content/common/shared_memory_seqlock_buffer.h b/content/common/shared_memory_seqlock_buffer.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..89a168f216e9751f255a34f5c29e307b6240351a |
| --- /dev/null |
| +++ b/content/common/shared_memory_seqlock_buffer.h |
| @@ -0,0 +1,38 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_COMMON_SHARED_MEMORY_SEQLOCK_BUFFER_H_ |
| +#define CONTENT_COMMON_SHARED_MEMORY_SEQLOCK_BUFFER_H_ |
| + |
| +#include "content/common/one_writer_seqlock.h" |
| + |
| +namespace content { |
| + |
| +// This structure is stored in shared memory that's shared between the browser |
| +// which does the hardware polling, and the consumers of the device motion |
|
scottmg
2013/06/24 23:24:38
being that this is currently device motion specifi
timvolodine
2013/06/25 03:36:07
Yes, the idea is to use this for the gamepad code
|
| +// data, i.e. the renderers. The performance characteristics are that |
| +// we want low latency (so would like to avoid explicit communication via IPC |
| +// between producer and consumer) and relatively large data size. |
| +// |
| +// Writer and reader operate on the same buffer assuming contention is low, and |
| +// contention is detected by using the associated SeqLock. |
| + |
| +class SharedMemorySeqLockBufferBase { |
| + public: |
| + OneWriterSeqLock seqlock; |
| + |
| + // This boolean is used to indicate the state of the buffer, |
| + // it is not used for locking. |
| + bool is_ready_for_read; |
|
scottmg
2013/06/24 23:24:38
(unrelated to looking at gamepad changes, but) thi
timvolodine
2013/06/25 03:36:07
ok, I've moved this field to WebDeviceMotionData,
|
| +}; |
| + |
| +template<class Data> |
| +class SharedMemorySeqLockBuffer : public SharedMemorySeqLockBufferBase { |
|
darin (slow to review)
2013/06/24 23:40:34
nit: Since there are no methods here, it seems lik
timvolodine
2013/06/25 03:36:07
The base buffer class is used by the shared_memory
|
| + public: |
| + Data data; |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_COMMON_SHARED_MEMORY_SEQLOCK_BUFFER_H_ |