Chromium Code Reviews| Index: content/renderer/device_orientation/device_motion_shared_memory_reader.cc |
| diff --git a/content/renderer/device_orientation/device_motion_shared_memory_reader.cc b/content/renderer/device_orientation/device_motion_shared_memory_reader.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..84091ffbd855819845cd767b91b2758a6c0e30cf |
| --- /dev/null |
| +++ b/content/renderer/device_orientation/device_motion_shared_memory_reader.cc |
| @@ -0,0 +1,77 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "device_motion_shared_memory_reader.h" |
| + |
| +#include "base/debug/trace_event.h" |
| +#include "base/metrics/histogram.h" |
| +#include "content/common/device_motion_hardware_buffer.h" |
| +#include "third_party/WebKit/public/platform/WebDeviceMotionData.h" |
| + |
| +namespace content { |
| + |
| +bool DeviceMotionSharedMemoryReader::GetLatestDeviceMotionData( |
| + WebKit::WebDeviceMotionData& data) { |
| + |
| + WebKit::WebDeviceMotionData read_into; |
| + TRACE_EVENT0("DEVICEMOTION", "lastDeviceMotionData"); |
| + |
| + if (!base::SharedMemory::IsHandleValid(renderer_shared_memory_handle_)) |
| + return false; |
| + |
| + // Only try to read this many times before failing to avoid waiting here |
|
darin (slow to review)
2013/06/17 05:27:46
it looks like you mostly just copy-pasted code fro
timvolodine
2013/06/17 20:10:55
yes, here the code is mostly the same as for gamep
|
| + // very long in case of contention with the writer. |
| + bool is_ready_for_read = false; |
| + const int kMaximumContentionCount = 10; |
| + int contention_count = -1; |
| + base::subtle::Atomic32 version; |
| + do { |
| + version = device_motion_hardware_buffer_->sequence.ReadBegin(); |
| + is_ready_for_read = device_motion_hardware_buffer_->is_ready_for_read; |
| + memcpy(&read_into, &device_motion_hardware_buffer_->buffer, |
| + sizeof(read_into)); |
| + ++contention_count; |
| + if (contention_count == kMaximumContentionCount) |
| + break; |
| + } while (device_motion_hardware_buffer_->sequence.ReadRetry(version)); |
| + UMA_HISTOGRAM_COUNTS("DeviceMotion.ReadContentionCount", contention_count); |
| + |
| +LOG(INFO) << "PUMP CONTENTION = " << contention_count; |
|
darin (slow to review)
2013/06/17 05:27:46
nit: indentation... also, is this really needed in
timvolodine
2013/06/17 20:10:55
Done.
|
| + |
| + if (contention_count >= kMaximumContentionCount) { |
| + // We failed to successfully read, presumably because the hardware |
| + // thread was taking unusually long. Don't copy the data to the output |
| + // buffer, and simply leave what was there before. |
| + return false; |
| + } |
| + |
| + // New data was read successfully, copy it into the output buffer. |
| + memcpy(&data, &read_into, sizeof(data)); |
| + |
| + return is_ready_for_read; |
| +} |
| + |
| +DeviceMotionSharedMemoryReader::DeviceMotionSharedMemoryReader() |
| + : device_motion_hardware_buffer_(NULL) { |
| +} |
| + |
| +bool DeviceMotionSharedMemoryReader::Initialize( |
| + base::SharedMemoryHandle shared_memory_handle) { |
| + renderer_shared_memory_handle_ = shared_memory_handle; |
| + if (!base::SharedMemory::IsHandleValid(renderer_shared_memory_handle_)) |
| + return false; |
| + renderer_shared_memory_.reset(new base::SharedMemory( |
| + renderer_shared_memory_handle_, true)); |
| + |
| + if (renderer_shared_memory_->Map(sizeof(DeviceMotionHardwareBuffer))) { |
| + if (void *memory = renderer_shared_memory_->memory()) { |
|
darin (slow to review)
2013/06/17 05:27:46
nit: indentation
timvolodine
2013/06/17 20:10:55
Done.
|
| + device_motion_hardware_buffer_ = |
| + static_cast<DeviceMotionHardwareBuffer*>(memory); |
| + return true; |
| + } |
| + } |
| + return false; |
| +} |
| + |
| +} // namespace content |