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Side by Side Diff: Source/core/rendering/RenderLayerCompositor.h

Issue 14651028: Promote RenderLayers that have a transition on opacity, transform, or filter (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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264 264
265 void notifyIFramesOfCompositingChange(); 265 void notifyIFramesOfCompositingChange();
266 266
267 Page* page() const; 267 Page* page() const;
268 268
269 GraphicsLayerFactory* graphicsLayerFactory() const; 269 GraphicsLayerFactory* graphicsLayerFactory() const;
270 ScrollingCoordinator* scrollingCoordinator() const; 270 ScrollingCoordinator* scrollingCoordinator() const;
271 271
272 // Whether a running transition or animation enforces the need for a composi ting layer. 272 // Whether a running transition or animation enforces the need for a composi ting layer.
273 bool requiresCompositingForAnimation(RenderObject*) const; 273 bool requiresCompositingForAnimation(RenderObject*) const;
274 // Whether a (not necessarily running) transition enforces the need for a co mpositing layer.
275 bool requiresCompositingForTransition(RenderObject*) const;
274 bool requiresCompositingForTransform(RenderObject*) const; 276 bool requiresCompositingForTransform(RenderObject*) const;
275 bool requiresCompositingForVideo(RenderObject*) const; 277 bool requiresCompositingForVideo(RenderObject*) const;
276 bool requiresCompositingForCanvas(RenderObject*) const; 278 bool requiresCompositingForCanvas(RenderObject*) const;
277 bool requiresCompositingForPlugin(RenderObject*) const; 279 bool requiresCompositingForPlugin(RenderObject*) const;
278 bool requiresCompositingForFrame(RenderObject*) const; 280 bool requiresCompositingForFrame(RenderObject*) const;
279 bool requiresCompositingForBackfaceVisibilityHidden(RenderObject*) const; 281 bool requiresCompositingForBackfaceVisibilityHidden(RenderObject*) const;
280 bool requiresCompositingForFilters(RenderObject*) const; 282 bool requiresCompositingForFilters(RenderObject*) const;
281 bool requiresCompositingForBlending(RenderObject* renderer) const; 283 bool requiresCompositingForBlending(RenderObject* renderer) const;
282 bool requiresCompositingForScrollableFrame() const; 284 bool requiresCompositingForScrollableFrame() const;
283 bool requiresCompositingForPosition(RenderObject*, const RenderLayer*, Rende rLayer::ViewportConstrainedNotCompositedReason* = 0) const; 285 bool requiresCompositingForPosition(RenderObject*, const RenderLayer*, Rende rLayer::ViewportConstrainedNotCompositedReason* = 0) const;
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352 int m_secondaryCompositedLayerCount; // count of layers that have to be comp osited because of stacking or overlap. 354 int m_secondaryCompositedLayerCount; // count of layers that have to be comp osited because of stacking or overlap.
353 double m_obligatoryBackingStoreBytes; 355 double m_obligatoryBackingStoreBytes;
354 double m_secondaryBackingStoreBytes; 356 double m_secondaryBackingStoreBytes;
355 #endif 357 #endif
356 }; 358 };
357 359
358 360
359 } // namespace WebCore 361 } // namespace WebCore
360 362
361 #endif // RenderLayerCompositor_h 363 #endif // RenderLayerCompositor_h
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