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Side by Side Diff: remoting/host/audio_scheduler.h

Issue 14520018: Create the desktop environment before any of the channel were connected. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebased Created 7 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_HOST_AUDIO_SCHEDULER_H_ 5 #ifndef REMOTING_HOST_AUDIO_SCHEDULER_H_
6 #define REMOTING_HOST_AUDIO_SCHEDULER_H_ 6 #define REMOTING_HOST_AUDIO_SCHEDULER_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 10
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25 // AudioScheduler is responsible for fetching audio data from the AudioCapturer 25 // AudioScheduler is responsible for fetching audio data from the AudioCapturer
26 // and encoding it before passing it to the AudioStub for delivery to the 26 // and encoding it before passing it to the AudioStub for delivery to the
27 // client. Audio is captured and encoded on the audio thread and then passed to 27 // client. Audio is captured and encoded on the audio thread and then passed to
28 // AudioStub on the network thread. 28 // AudioStub on the network thread.
29 class AudioScheduler : public base::RefCountedThreadSafe<AudioScheduler> { 29 class AudioScheduler : public base::RefCountedThreadSafe<AudioScheduler> {
30 public: 30 public:
31 // Audio capture and encoding tasks are dispatched via the 31 // Audio capture and encoding tasks are dispatched via the
32 // |audio_task_runner|. |audio_stub| tasks are dispatched via the 32 // |audio_task_runner|. |audio_stub| tasks are dispatched via the
33 // |network_task_runner|. The caller must ensure that the |audio_capturer| and 33 // |network_task_runner|. The caller must ensure that the |audio_capturer| and
34 // |audio_stub| exist until the scheduler is stopped using Stop() method. 34 // |audio_stub| exist until the scheduler is stopped using Stop() method.
35 static scoped_refptr<AudioScheduler> Create( 35 AudioScheduler(
36 scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner, 36 scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner,
37 scoped_refptr<base::SingleThreadTaskRunner> network_task_runner, 37 scoped_refptr<base::SingleThreadTaskRunner> network_task_runner,
38 scoped_ptr<AudioCapturer> audio_capturer, 38 scoped_ptr<AudioCapturer> audio_capturer,
39 scoped_ptr<AudioEncoder> audio_encoder, 39 scoped_ptr<AudioEncoder> audio_encoder,
40 protocol::AudioStub* audio_stub); 40 protocol::AudioStub* audio_stub);
41 41
42 // Starts the recording session.
43 void Start();
44
42 // Stops the recording session. 45 // Stops the recording session.
43 void Stop(); 46 void Stop();
44 47
45 // Pauses or resumes audio on a running session. This leaves the audio 48 // Pauses or resumes audio on a running session. This leaves the audio
46 // capturer running, and only affects whether or not the captured audio is 49 // capturer running, and only affects whether or not the captured audio is
47 // encoded and sent on the wire. 50 // encoded and sent on the wire.
48 void Pause(bool pause); 51 void Pause(bool pause);
49 52
50 private: 53 private:
51 friend class base::RefCountedThreadSafe<AudioScheduler>; 54 friend class base::RefCountedThreadSafe<AudioScheduler>;
52
53 AudioScheduler(
54 scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner,
55 scoped_refptr<base::SingleThreadTaskRunner> network_task_runner,
56 scoped_ptr<AudioCapturer> audio_capturer,
57 scoped_ptr<AudioEncoder> audio_encoder,
58 protocol::AudioStub* audio_stub);
59 virtual ~AudioScheduler(); 55 virtual ~AudioScheduler();
60 56
61 // Called on the audio thread to start capturing. 57 // Called on the audio thread to start capturing.
62 void StartOnAudioThread(); 58 void StartOnAudioThread();
63 59
64 // Called on the audio thread to stop capturing. 60 // Called on the audio thread to stop capturing.
65 void StopOnAudioThread(); 61 void StopOnAudioThread();
66 62
67 // Called on the audio thread when a new audio packet is available. 63 // Called on the audio thread when a new audio packet is available.
68 void EncodeAudioPacket(scoped_ptr<AudioPacket> packet); 64 void EncodeAudioPacket(scoped_ptr<AudioPacket> packet);
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82 bool network_stopped_; 78 bool network_stopped_;
83 79
84 bool enabled_; 80 bool enabled_;
85 81
86 DISALLOW_COPY_AND_ASSIGN(AudioScheduler); 82 DISALLOW_COPY_AND_ASSIGN(AudioScheduler);
87 }; 83 };
88 84
89 } // namespace remoting 85 } // namespace remoting
90 86
91 #endif // REMOTING_HOST_AUDIO_SCHEDULER_H_ 87 #endif // REMOTING_HOST_AUDIO_SCHEDULER_H_
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