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Side by Side Diff: content/common/gpu/gpu_channel_manager.cc

Issue 1451353002: Implement GpuArcVideoService for arc video accelerator (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: addressed dcheng's comments Created 4 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/gpu_channel_manager.h" 5 #include "content/common/gpu/gpu_channel_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
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23 #include "gpu/command_buffer/service/feature_info.h" 23 #include "gpu/command_buffer/service/feature_info.h"
24 #include "gpu/command_buffer/service/gpu_switches.h" 24 #include "gpu/command_buffer/service/gpu_switches.h"
25 #include "gpu/command_buffer/service/mailbox_manager.h" 25 #include "gpu/command_buffer/service/mailbox_manager.h"
26 #include "gpu/command_buffer/service/memory_program_cache.h" 26 #include "gpu/command_buffer/service/memory_program_cache.h"
27 #include "gpu/command_buffer/service/shader_translator_cache.h" 27 #include "gpu/command_buffer/service/shader_translator_cache.h"
28 #include "gpu/command_buffer/service/sync_point_manager.h" 28 #include "gpu/command_buffer/service/sync_point_manager.h"
29 #include "ipc/message_filter.h" 29 #include "ipc/message_filter.h"
30 #include "ui/gl/gl_bindings.h" 30 #include "ui/gl/gl_bindings.h"
31 #include "ui/gl/gl_share_group.h" 31 #include "ui/gl/gl_share_group.h"
32 32
33 #if defined(OS_CHROMEOS)
34 #include "content/common/gpu/media/gpu_arc_video_service.h"
35 #endif
36
33 namespace content { 37 namespace content {
34 38
35 namespace { 39 namespace {
36 #if defined(OS_ANDROID) 40 #if defined(OS_ANDROID)
37 // Amount of time we expect the GPU to stay powered up without being used. 41 // Amount of time we expect the GPU to stay powered up without being used.
38 const int kMaxGpuIdleTimeMs = 40; 42 const int kMaxGpuIdleTimeMs = 40;
39 // Maximum amount of time we keep pinging the GPU waiting for the client to 43 // Maximum amount of time we keep pinging the GPU waiting for the client to
40 // draw. 44 // draw.
41 const int kMaxKeepAliveTimeMs = 200; 45 const int kMaxKeepAliveTimeMs = 200;
42 #endif 46 #endif
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130 } 134 }
131 135
132 bool GpuChannelManager::OnControlMessageReceived(const IPC::Message& msg) { 136 bool GpuChannelManager::OnControlMessageReceived(const IPC::Message& msg) {
133 bool handled = true; 137 bool handled = true;
134 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg) 138 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg)
135 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) 139 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel)
136 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) 140 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel)
137 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer, 141 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer,
138 OnCreateViewCommandBuffer) 142 OnCreateViewCommandBuffer)
139 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) 143 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer)
144 #if defined(OS_CHROMEOS)
145 IPC_MESSAGE_HANDLER(GpuMsg_CreateArcVideoAcceleratorChannel,
146 OnCreateArcVideoAcceleratorChannel)
147 #endif
140 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) 148 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader)
141 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState) 149 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState)
142 #if defined(OS_ANDROID) 150 #if defined(OS_ANDROID)
143 IPC_MESSAGE_HANDLER(GpuMsg_WakeUpGpu, OnWakeUpGpu); 151 IPC_MESSAGE_HANDLER(GpuMsg_WakeUpGpu, OnWakeUpGpu);
144 #endif 152 #endif
145 IPC_MESSAGE_UNHANDLED(handled = false) 153 IPC_MESSAGE_UNHANDLED(handled = false)
146 IPC_END_MESSAGE_MAP() 154 IPC_END_MESSAGE_MAP()
147 return handled; 155 return handled;
148 } 156 }
149 157
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239 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer, 247 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer,
240 base::Unretained(this), id, client_id)); 248 base::Unretained(this), id, client_id));
241 return; 249 return;
242 } 250 }
243 } 251 }
244 252
245 // No sync token or invalid sync token, destroy immediately. 253 // No sync token or invalid sync token, destroy immediately.
246 DestroyGpuMemoryBuffer(id, client_id); 254 DestroyGpuMemoryBuffer(id, client_id);
247 } 255 }
248 256
257 #if defined(OS_CHROMEOS)
258 void GpuChannelManager::OnCreateArcVideoAcceleratorChannel() {
259 if (!gpu_arc_video_service_) {
260 gpu_arc_video_service_.reset(
261 new GpuArcVideoService(shutdown_event_, io_task_runner_));
262 }
263
264 gpu_arc_video_service_->CreateChannel(
265 base::Bind(&GpuChannelManager::ArcVideoAcceleratorChannelCreated,
266 weak_factory_.GetWeakPtr()));
267 }
268
269 void GpuChannelManager::ArcVideoAcceleratorChannelCreated(
270 const IPC::ChannelHandle& handle) {
271 Send(new GpuHostMsg_ArcVideoAcceleratorChannelCreated(handle));
272 }
273
274 void GpuChannelManager::OnShutdownArcVideoService() {
275 gpu_arc_video_service_.reset();
276 }
277 #endif
278
249 void GpuChannelManager::OnUpdateValueState( 279 void GpuChannelManager::OnUpdateValueState(
250 int client_id, unsigned int target, const gpu::ValueState& state) { 280 int client_id, unsigned int target, const gpu::ValueState& state) {
251 // Only pass updated state to the channel corresponding to the 281 // Only pass updated state to the channel corresponding to the
252 // render_widget_host where the event originated. 282 // render_widget_host where the event originated.
253 auto it = gpu_channels_.find(client_id); 283 auto it = gpu_channels_.find(client_id);
254 if (it != gpu_channels_.end()) 284 if (it != gpu_channels_.end())
255 it->second->HandleUpdateValueState(target, state); 285 it->second->HandleUpdateValueState(target, state);
256 } 286 }
257 287
258 void GpuChannelManager::OnLoadedShader(const std::string& program_proto) { 288 void GpuChannelManager::OnLoadedShader(const std::string& program_proto) {
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340 } 370 }
341 } 371 }
342 if (!stub || !stub->decoder()->MakeCurrent()) 372 if (!stub || !stub->decoder()->MakeCurrent())
343 return; 373 return;
344 glFinish(); 374 glFinish();
345 DidAccessGpu(); 375 DidAccessGpu();
346 } 376 }
347 #endif 377 #endif
348 378
349 } // namespace content 379 } // namespace content
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