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Issue 1451353002: Implement GpuArcVideoService for arc video accelerator (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase and addressed luis's comments Created 5 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/gpu_channel_manager.h" 5 #include "content/common/gpu/gpu_channel_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
11 #include "base/location.h" 11 #include "base/location.h"
12 #include "base/single_thread_task_runner.h" 12 #include "base/single_thread_task_runner.h"
13 #include "base/thread_task_runner_handle.h" 13 #include "base/thread_task_runner_handle.h"
14 #include "content/common/gpu/gpu_channel.h" 14 #include "content/common/gpu/gpu_channel.h"
15 #include "content/common/gpu/gpu_memory_buffer_factory.h" 15 #include "content/common/gpu/gpu_memory_buffer_factory.h"
16 #include "content/common/gpu/gpu_memory_manager.h" 16 #include "content/common/gpu/gpu_memory_manager.h"
17 #include "content/common/gpu/gpu_messages.h" 17 #include "content/common/gpu/gpu_messages.h"
18 #include "content/common/gpu/media/gpu_arc_video_service.h"
18 #include "content/common/message_router.h" 19 #include "content/common/message_router.h"
19 #include "content/public/common/content_switches.h" 20 #include "content/public/common/content_switches.h"
20 #include "gpu/command_buffer/common/value_state.h" 21 #include "gpu/command_buffer/common/value_state.h"
21 #include "gpu/command_buffer/service/feature_info.h" 22 #include "gpu/command_buffer/service/feature_info.h"
22 #include "gpu/command_buffer/service/gpu_switches.h" 23 #include "gpu/command_buffer/service/gpu_switches.h"
23 #include "gpu/command_buffer/service/mailbox_manager.h" 24 #include "gpu/command_buffer/service/mailbox_manager.h"
24 #include "gpu/command_buffer/service/memory_program_cache.h" 25 #include "gpu/command_buffer/service/memory_program_cache.h"
25 #include "gpu/command_buffer/service/shader_translator_cache.h" 26 #include "gpu/command_buffer/service/shader_translator_cache.h"
26 #include "gpu/command_buffer/service/sync_point_manager.h" 27 #include "gpu/command_buffer/service/sync_point_manager.h"
27 #include "ipc/message_filter.h" 28 #include "ipc/message_filter.h"
(...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after
128 } 129 }
129 130
130 bool GpuChannelManager::OnControlMessageReceived(const IPC::Message& msg) { 131 bool GpuChannelManager::OnControlMessageReceived(const IPC::Message& msg) {
131 bool handled = true; 132 bool handled = true;
132 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg) 133 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg)
133 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) 134 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel)
134 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) 135 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel)
135 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer, 136 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer,
136 OnCreateViewCommandBuffer) 137 OnCreateViewCommandBuffer)
137 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) 138 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer)
139 IPC_MESSAGE_HANDLER(GpuMsg_CreateArcVideoAcceleratorChannel,
140 OnCreateArcVideoAcceleratorChannel)
138 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) 141 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader)
139 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState) 142 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState)
140 #if defined(OS_ANDROID) 143 #if defined(OS_ANDROID)
141 IPC_MESSAGE_HANDLER(GpuMsg_WakeUpGpu, OnWakeUpGpu); 144 IPC_MESSAGE_HANDLER(GpuMsg_WakeUpGpu, OnWakeUpGpu);
142 #endif 145 #endif
143 IPC_MESSAGE_UNHANDLED(handled = false) 146 IPC_MESSAGE_UNHANDLED(handled = false)
144 IPC_END_MESSAGE_MAP() 147 IPC_END_MESSAGE_MAP()
145 return handled; 148 return handled;
146 } 149 }
147 150
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237 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer, 240 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer,
238 base::Unretained(this), id, client_id)); 241 base::Unretained(this), id, client_id));
239 return; 242 return;
240 } 243 }
241 } 244 }
242 245
243 // No sync token or invalid sync token, destroy immediately. 246 // No sync token or invalid sync token, destroy immediately.
244 DestroyGpuMemoryBuffer(id, client_id); 247 DestroyGpuMemoryBuffer(id, client_id);
245 } 248 }
246 249
250 void GpuChannelManager::OnCreateArcVideoAcceleratorChannel() {
251 if (!arc_video_service_) {
252 arc_video_service_.reset(
253 new GpuArcVideoService(shutdown_event_, io_task_runner_));
254 arc_video_service_->Initialize();
255 }
256
257 arc_video_service_->CreateChannel(
258 base::Bind(&GpuChannelManager::ArcVideoAcceleratorChannelCreated,
259 weak_factory_.GetWeakPtr()));
260 }
261
262 void GpuChannelManager::ArcVideoAcceleratorChannelCreated(
263 const IPC::ChannelHandle& handle) {
264 Send(new GpuHostMsg_ArcVideoAcceleratorChannelCreated(handle));
265 }
266
267 void GpuChannelManager::OnShutdownArcVideoService() {
268 arc_video_service_.reset();
269 }
270
247 void GpuChannelManager::OnUpdateValueState( 271 void GpuChannelManager::OnUpdateValueState(
248 int client_id, unsigned int target, const gpu::ValueState& state) { 272 int client_id, unsigned int target, const gpu::ValueState& state) {
249 // Only pass updated state to the channel corresponding to the 273 // Only pass updated state to the channel corresponding to the
250 // render_widget_host where the event originated. 274 // render_widget_host where the event originated.
251 auto it = gpu_channels_.find(client_id); 275 auto it = gpu_channels_.find(client_id);
252 if (it != gpu_channels_.end()) 276 if (it != gpu_channels_.end())
253 it->second->HandleUpdateValueState(target, state); 277 it->second->HandleUpdateValueState(target, state);
254 } 278 }
255 279
256 void GpuChannelManager::OnLoadedShader(const std::string& program_proto) { 280 void GpuChannelManager::OnLoadedShader(const std::string& program_proto) {
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338 } 362 }
339 } 363 }
340 if (!stub || !stub->decoder()->MakeCurrent()) 364 if (!stub || !stub->decoder()->MakeCurrent())
341 return; 365 return;
342 glFinish(); 366 glFinish();
343 DidAccessGpu(); 367 DidAccessGpu();
344 } 368 }
345 #endif 369 #endif
346 370
347 } // namespace content 371 } // namespace content
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