| Index: Source/core/platform/graphics/filters/custom/CustomFilterValidatedProgram.cpp
|
| diff --git a/Source/core/platform/graphics/filters/custom/CustomFilterValidatedProgram.cpp b/Source/core/platform/graphics/filters/custom/CustomFilterValidatedProgram.cpp
|
| index d9d5454e6482dd35eb6ac1f48de07b421f9fb642..486d0c567a86c1ea44a7597534e5fd46799d64da 100644
|
| --- a/Source/core/platform/graphics/filters/custom/CustomFilterValidatedProgram.cpp
|
| +++ b/Source/core/platform/graphics/filters/custom/CustomFilterValidatedProgram.cpp
|
| @@ -29,13 +29,13 @@
|
|
|
| #include "config.h"
|
|
|
| -#include "CustomFilterValidatedProgram.h"
|
| +#include "core/platform/graphics/filters/custom/CustomFilterValidatedProgram.h"
|
|
|
| -#include "CustomFilterConstants.h"
|
| -#include "CustomFilterGlobalContext.h"
|
| -#include "CustomFilterProgramInfo.h"
|
| #include "NotImplemented.h"
|
| #include "core/platform/graphics/ANGLEWebKitBridge.h"
|
| +#include "core/platform/graphics/filters/custom/CustomFilterConstants.h"
|
| +#include "core/platform/graphics/filters/custom/CustomFilterGlobalContext.h"
|
| +#include "core/platform/graphics/filters/custom/CustomFilterProgramInfo.h"
|
| #include <wtf/HashMap.h>
|
| #include <wtf/text/StringBuilder.h>
|
| #include <wtf/text/StringHash.h>
|
| @@ -170,7 +170,7 @@ CustomFilterValidatedProgram::CustomFilterValidatedProgram(CustomFilterGlobalCon
|
| if (originalFragmentShader.isNull())
|
| originalFragmentShader = defaultFragmentShaderString();
|
|
|
| - // Shaders referenced from the CSS mix function use a different validator than regular WebGL shaders. See CustomFilterGlobalContext.h for more details.
|
| + // Shaders referenced from the CSS mix function use a different validator than regular WebGL shaders. See core/platform/graphics/filters/custom/CustomFilterGlobalContext.h for more details.
|
| bool blendsElementTexture = (programInfo.programType() == PROGRAM_TYPE_BLENDS_ELEMENT_TEXTURE);
|
| ANGLEWebKitBridge* validator = blendsElementTexture ? m_globalContext->mixShaderValidator() : m_globalContext->webglShaderValidator();
|
| String vertexShaderLog, fragmentShaderLog;
|
|
|