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Side by Side Diff: Source/core/rendering/RenderBoxModelObject.cpp

Issue 14476012: Absolutify paths to most subfolders of platform/graphics/. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: iwyu Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) 4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) 5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
7 * Copyright (C) 2010 Google Inc. All rights reserved. 7 * Copyright (C) 2010 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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31 #include "ImageQualityController.h" 31 #include "ImageQualityController.h"
32 #include "Page.h" 32 #include "Page.h"
33 #include "RenderBlock.h" 33 #include "RenderBlock.h"
34 #include "RenderInline.h" 34 #include "RenderInline.h"
35 #include "RenderLayer.h" 35 #include "RenderLayer.h"
36 #include "RenderLayerBacking.h" 36 #include "RenderLayerBacking.h"
37 #include "RenderLayerCompositor.h" 37 #include "RenderLayerCompositor.h"
38 #include "RenderView.h" 38 #include "RenderView.h"
39 #include "ScrollingConstraints.h" 39 #include "ScrollingConstraints.h"
40 #include "Settings.h" 40 #include "Settings.h"
41 #include "TransformState.h"
42 #include "core/platform/graphics/GraphicsContext.h" 41 #include "core/platform/graphics/GraphicsContext.h"
43 #include "core/platform/graphics/ImageBuffer.h" 42 #include "core/platform/graphics/ImageBuffer.h"
44 #include "core/platform/graphics/Path.h" 43 #include "core/platform/graphics/Path.h"
44 #include "core/platform/graphics/transforms/TransformState.h"
45 #include <wtf/CurrentTime.h> 45 #include <wtf/CurrentTime.h>
46 46
47 using namespace std; 47 using namespace std;
48 48
49 namespace WebCore { 49 namespace WebCore {
50 50
51 using namespace HTMLNames; 51 using namespace HTMLNames;
52 52
53 // The HashMap for storing continuation pointers. 53 // The HashMap for storing continuation pointers.
54 // An inline can be split with blocks occuring in between the inline content. 54 // An inline can be split with blocks occuring in between the inline content.
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2656 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent()); 2656 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent());
2657 for (RenderObject* child = startChild; child && child != endChild; ) { 2657 for (RenderObject* child = startChild; child && child != endChild; ) {
2658 // Save our next sibling as moveChildTo will clear it. 2658 // Save our next sibling as moveChildTo will clear it.
2659 RenderObject* nextSibling = child->nextSibling(); 2659 RenderObject* nextSibling = child->nextSibling();
2660 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert); 2660 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert);
2661 child = nextSibling; 2661 child = nextSibling;
2662 } 2662 }
2663 } 2663 }
2664 2664
2665 } // namespace WebCore 2665 } // namespace WebCore
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