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Side by Side Diff: Source/core/platform/graphics/GraphicsLayerAnimation.h

Issue 14476012: Absolutify paths to most subfolders of platform/graphics/. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: iwyu Created 7 years, 8 months ago
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1 /* 1 /*
2 Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) 2 Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
3 3
4 This library is free software; you can redistribute it and/or 4 This library is free software; you can redistribute it and/or
5 modify it under the terms of the GNU Library General Public 5 modify it under the terms of the GNU Library General Public
6 License as published by the Free Software Foundation; either 6 License as published by the Free Software Foundation; either
7 version 2 of the License, or (at your option) any later version. 7 version 2 of the License, or (at your option) any later version.
8 8
9 This library is distributed in the hope that it will be useful, 9 This library is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of 10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 Library General Public License for more details. 12 Library General Public License for more details.
13 13
14 You should have received a copy of the GNU Library General Public License 14 You should have received a copy of the GNU Library General Public License
15 along with this library; see the file COPYING.LIB. If not, write to 15 along with this library; see the file COPYING.LIB. If not, write to
16 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 16 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 Boston, MA 02110-1301, USA. 17 Boston, MA 02110-1301, USA.
18 */ 18 */
19 19
20 #ifndef GraphicsLayerAnimation_h 20 #ifndef GraphicsLayerAnimation_h
21 #define GraphicsLayerAnimation_h 21 #define GraphicsLayerAnimation_h
22 22
23 #include "TransformationMatrix.h"
24 #include "core/platform/graphics/GraphicsLayer.h" 23 #include "core/platform/graphics/GraphicsLayer.h"
24 #include "core/platform/graphics/transforms/TransformationMatrix.h"
25 #include <wtf/HashMap.h> 25 #include <wtf/HashMap.h>
26 #include <wtf/text/StringHash.h> 26 #include <wtf/text/StringHash.h>
27 27
28 namespace WebCore { 28 namespace WebCore {
29 29
30 class GraphicsLayerAnimation { 30 class GraphicsLayerAnimation {
31 public: 31 public:
32 enum AnimationState { PlayingState, PausedState, StoppedState }; 32 enum AnimationState { PlayingState, PausedState, StoppedState };
33 class Client { 33 class Client {
34 public: 34 public:
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after
96 96
97 GraphicsLayerAnimations getActiveAnimations() const; 97 GraphicsLayerAnimations getActiveAnimations() const;
98 98
99 private: 99 private:
100 Vector<GraphicsLayerAnimation> m_animations; 100 Vector<GraphicsLayerAnimation> m_animations;
101 }; 101 };
102 102
103 } 103 }
104 104
105 #endif // GraphicsLayerAnimation_h 105 #endif // GraphicsLayerAnimation_h
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