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Unified Diff: Source/core/rendering/RenderLayer.cpp

Issue 14467003: Remove ENABLE_DIALOG_ELEMENT (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 8 months ago
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Index: Source/core/rendering/RenderLayer.cpp
diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp
index 037d1cd1069c192e7dc9b9217128fdfe0b84bc3f..0043257fb24256cc88ee1bf6053990d0cc7d0e45 100644
--- a/Source/core/rendering/RenderLayer.cpp
+++ b/Source/core/rendering/RenderLayer.cpp
@@ -4468,7 +4468,6 @@ Node* RenderLayer::enclosingElement() const
return 0;
}
-#if ENABLE(DIALOG_ELEMENT)
bool RenderLayer::isInTopLayer() const
{
Node* node = renderer()->node();
@@ -4483,7 +4482,6 @@ bool RenderLayer::isInTopLayerSubtree() const
}
return false;
}
-#endif
// Compute the z-offset of the point in the transformState.
// This is effectively projecting a ray normal to the plane of ancestor, finding where that
@@ -5773,7 +5771,6 @@ void RenderLayer::rebuildZOrderLists(CollectLayersBehavior behavior, OwnPtr<Vect
if (negZOrderList)
std::stable_sort(negZOrderList->begin(), negZOrderList->end(), compareZIndex);
-#if ENABLE(DIALOG_ELEMENT)
// Append layers for top layer elements after normal layer collection, to ensure they are on top regardless of z-indexes.
// The renderers of top layer elements are children of the view, sorted in top layer stacking order.
if (isRootLayer()) {
@@ -5786,8 +5783,6 @@ void RenderLayer::rebuildZOrderLists(CollectLayersBehavior behavior, OwnPtr<Vect
}
}
}
-#endif
-
}
void RenderLayer::updateNormalFlowList()
@@ -5811,10 +5806,8 @@ void RenderLayer::updateNormalFlowList()
void RenderLayer::collectLayers(bool includeHiddenLayers, CollectLayersBehavior behavior, OwnPtr<Vector<RenderLayer*> >& posBuffer, OwnPtr<Vector<RenderLayer*> >& negBuffer, const RenderLayer* layerToForceAsStackingContainer)
{
-#if ENABLE(DIALOG_ELEMENT)
if (isInTopLayer())
return;
-#endif
updateDescendantDependentFlags();

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