Index: ui/gfx/video_decode_acceleration_support_mac.h |
diff --git a/ui/gfx/video_decode_acceleration_support_mac.h b/ui/gfx/video_decode_acceleration_support_mac.h |
deleted file mode 100644 |
index 50af8c184b21a97d2abb90f1e86526816585c778..0000000000000000000000000000000000000000 |
--- a/ui/gfx/video_decode_acceleration_support_mac.h |
+++ /dev/null |
@@ -1,92 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_GFX_VIDEO_DECODE_ACCELERATION_SUPPORT_MAC_H_ |
-#define UI_GFX_VIDEO_DECODE_ACCELERATION_SUPPORT_MAC_H_ |
- |
-#include <CoreFoundation/CoreFoundation.h> |
-#include <CoreVideo/CoreVideo.h> |
-#include <map> |
- |
-#include <VideoDecodeAcceleration/VDADecoder.h> |
- |
-#include "base/basictypes.h" |
-#include "base/callback.h" |
-#include "base/gtest_prod_util.h" |
-#include "base/memory/ref_counted.h" |
-#include "base/message_loop/message_loop_proxy.h" |
-#include "ui/base/ui_export.h" |
- |
-class FrameCallbackUtil; |
-class VideoDecodeAccelerationSupportTest; |
- |
-namespace gfx { |
- |
-// This Mac OS X-specific class provides dynamically linked access to |
-// VideoDecodeAcceleration.framework, which is only available on 10.6 and later. |
-class UI_EXPORT VideoDecodeAccelerationSupport |
- : public base::RefCountedThreadSafe<VideoDecodeAccelerationSupport> { |
- public: |
- enum Status { |
- SUCCESS = 0, |
- LOAD_FRAMEWORK_ERROR, |
- HARDWARE_NOT_SUPPORTED_ERROR, |
- OTHER_ERROR, |
- }; |
- |
- typedef base::Callback<void(CVImageBufferRef, int status)> FrameReadyCallback; |
- |
- VideoDecodeAccelerationSupport(); |
- |
- // Calls the create function. |
- Status Create(int width, int height, |
- int pixel_format, |
- const void* avc_bytes, size_t avc_size); |
- |
- // Calls the decode function with the given data. |cb| is invoked once the |
- // frame has been decoded. |
- Status Decode(const void* bytes, size_t size, const FrameReadyCallback& cb); |
- |
- // Calls the flush function. If |emit_frames| is true then all pending frames |
- // are synchronoulsy decoded, otherwise the pending frames are discarded. |
- Status Flush(bool emit_frames); |
- |
- // Calls the destory function. |
- Status Destroy(); |
- |
- private: |
- friend class base::RefCountedThreadSafe<VideoDecodeAccelerationSupport>; |
- FRIEND_TEST_ALL_PREFIXES(VideoDecodeAccelerationSupportTest, Callback); |
- |
- ~VideoDecodeAccelerationSupport(); |
- |
- static void OnFrameReadyCallback(void* callback_data, |
- CFDictionaryRef frame_info, |
- OSStatus status, |
- uint32_t flags, |
- CVImageBufferRef image_buffer); |
- void OnFrameReady(CVImageBufferRef image_buffer, |
- OSStatus status, |
- int frame_id); |
- |
- // Reference to the VDA decoder. |
- VDADecoder decoder_; |
- |
- // A monotonically increasing number. This is used to assign a unique ID for |
- // decode frame request. |
- int frame_id_count_; |
- |
- // Maps a unique ID to the callback given to the decode function. |
- std::map<int, FrameReadyCallback> frame_ready_callbacks_; |
- |
- // A reference to the message loop that this object was created on. This is |
- // used to invoke the frame ready callback on the correct thread. |
- scoped_refptr<base::MessageLoopProxy> loop_; |
- |
- DISALLOW_COPY_AND_ASSIGN(VideoDecodeAccelerationSupport); |
-}; |
- |
-} // namespace gfx |
- |
-#endif // UI_GFX_VIDEO_DECODE_ACCELERATION_SUPPORT_MAC_H_ |