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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_COMMON_GPU_MEDIA_MAC_VIDEO_DECODE_ACCELERATOR_H_ | |
6 #define CONTENT_COMMON_GPU_MEDIA_MAC_VIDEO_DECODE_ACCELERATOR_H_ | |
7 | |
8 #include <CoreVideo/CoreVideo.h> | |
9 #include <map> | |
10 #include <list> | |
11 | |
12 #include "base/mac/scoped_cftyperef.h" | |
13 #include "base/memory/ref_counted.h" | |
14 #include "base/threading/non_thread_safe.h" | |
15 #include "content/common/content_export.h" | |
16 #include "content/common/gpu/media/avc_config_record_builder.h" | |
17 #include "content/common/gpu/media/h264_parser.h" | |
18 #include "media/video/video_decode_accelerator.h" | |
19 | |
20 namespace base { | |
21 class RefCountedBytes; | |
22 } | |
23 namespace gfx { | |
24 class GLContext; | |
25 class VideoDecodeAccelerationSupport; | |
26 } | |
27 | |
28 namespace content { | |
29 | |
30 class GpuCommandBufferStub; | |
31 | |
32 class CONTENT_EXPORT MacVideoDecodeAccelerator | |
33 : public media::VideoDecodeAccelerator, | |
34 public base::NonThreadSafe { | |
35 public: | |
36 // Does not take ownership of |client| which must outlive |*this|. | |
37 MacVideoDecodeAccelerator(CGLContextObj cgl_context, | |
38 media::VideoDecodeAccelerator::Client* client); | |
39 virtual ~MacVideoDecodeAccelerator(); | |
40 | |
41 // media::VideoDecodeAccelerator implementation. | |
42 virtual bool Initialize(media::VideoCodecProfile profile) OVERRIDE; | |
43 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE; | |
44 virtual void AssignPictureBuffers( | |
45 const std::vector<media::PictureBuffer>& buffers) OVERRIDE; | |
46 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE; | |
47 virtual void Flush() OVERRIDE; | |
48 virtual void Reset() OVERRIDE; | |
49 virtual void Destroy() OVERRIDE; | |
50 | |
51 private: | |
52 | |
53 // Callback for a completed frame. | |
54 void OnFrameReady(int32 bitstream_buffer_id, | |
55 scoped_refptr<base::RefCountedBytes> bytes, | |
56 CVImageBufferRef image, | |
57 int status); | |
58 | |
59 // Sends available decoded frames to the client. | |
60 void SendImages(); | |
61 | |
62 // Stop the component when any error is detected. | |
63 void StopOnError(media::VideoDecodeAccelerator::Error error); | |
64 | |
65 // Create the decoder. | |
66 bool CreateDecoder(const std::vector<uint8_t>& extra_data); | |
67 | |
68 // Send the given NALU to the decoder. | |
69 void DecodeNALU(const H264NALU& nalu, int32 bitstream_buffer_id); | |
70 | |
71 // Calls the client's initialize completed callback. | |
72 void NotifyInitializeDone(); | |
73 | |
74 // Requests pictures from the client. | |
75 void RequestPictures(); | |
76 | |
77 // Calls the client's flush completed callback. | |
78 void NotifyFlushDone(); | |
79 | |
80 // Calls the client's reset completed callback. | |
81 void NotifyResetDone(); | |
82 | |
83 // Notifies the client that the input buffer identifed by |input_buffer_id| | |
84 // has been processed. | |
85 void NotifyInputBufferRead(int input_buffer_id); | |
86 | |
87 // Helper for Destroy(), doing all the actual work except for deleting self. | |
88 void Cleanup(); | |
89 | |
90 // To expose client callbacks from VideoDecodeAccelerator. | |
91 Client* client_; | |
92 // C++ wrapper around the Mac VDA API. | |
93 scoped_refptr<gfx::VideoDecodeAccelerationSupport> vda_support_; | |
94 // Picture buffers that are available for use by the decoder to draw decoded | |
95 // video frames on. | |
96 std::list<media::PictureBuffer> available_pictures_; | |
97 | |
98 // Maps ids to picture buffers that are in use by the client. | |
99 struct UsedPictureInfo { | |
100 UsedPictureInfo(const media::PictureBuffer& pic, | |
101 const base::mac::ScopedCFTypeRef<CVImageBufferRef>& image); | |
102 ~UsedPictureInfo(); | |
103 const media::PictureBuffer picture_buffer; | |
104 const base::mac::ScopedCFTypeRef<CVImageBufferRef> image; | |
105 }; | |
106 std::map<int32, UsedPictureInfo> used_pictures_; | |
107 | |
108 // List of decoded images waiting to be sent to the client. | |
109 struct DecodedImageInfo { | |
110 DecodedImageInfo(); | |
111 ~DecodedImageInfo(); | |
112 base::mac::ScopedCFTypeRef<CVImageBufferRef> image; | |
113 int32 bitstream_buffer_id; | |
114 }; | |
115 std::list<DecodedImageInfo> decoded_images_; | |
116 | |
117 // The context to use to perform OpenGL operations. | |
118 CGLContextObj cgl_context_; | |
119 | |
120 // Flag to check if AVC decoder configuration record has been built. | |
121 bool did_build_config_record_; | |
122 | |
123 // Parser for the H264 stream. | |
124 H264Parser h264_parser_; | |
125 | |
126 // Utility to build the AVC configuration record. | |
127 AVCConfigRecordBuilder config_record_builder_; | |
128 | |
129 // Maps a bitstream ID to the number of NALUs that are being decoded for | |
130 // that bitstream. This is used to ensure that NotifyEndOfBitstreamBuffer() | |
131 // is called after all NALUs contained in a bitstream have been decoded. | |
132 std::map<int32, int> bitstream_nalu_count_; | |
133 }; | |
134 | |
135 } // namespace content | |
136 | |
137 #endif // CONTENT_COMMON_GPU_MEDIA_VIDEO_DECODE_ACCELERATOR_MAC_H_ | |
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