Index: Source/core/platform/graphics/GraphicsLayer.h |
diff --git a/Source/core/platform/graphics/GraphicsLayer.h b/Source/core/platform/graphics/GraphicsLayer.h |
index 1a2dd1ec679695a97be57c95895abc8c45079a1e..47147b3d6ab2273846bfcd8cf82701948b4dd8bc 100644 |
--- a/Source/core/platform/graphics/GraphicsLayer.h |
+++ b/Source/core/platform/graphics/GraphicsLayer.h |
@@ -26,7 +26,7 @@ |
#ifndef GraphicsLayer_h |
#define GraphicsLayer_h |
-#include "core/platform/animation/Animation.h" |
+#include "core/platform/animation/CSSAnimationData.h" |
#include "core/platform/graphics/Color.h" |
#include "core/platform/graphics/FloatPoint.h" |
#include "core/platform/graphics/FloatPoint3D.h" |
@@ -37,6 +37,7 @@ |
#include "core/platform/graphics/filters/FilterOperations.h" |
#include "core/platform/graphics/transforms/TransformOperations.h" |
#include "core/platform/graphics/transforms/TransformationMatrix.h" |
+ |
#include <wtf/OwnPtr.h> |
#include <wtf/PassOwnPtr.h> |
@@ -328,7 +329,7 @@ public: |
// Return true if the animation is handled by the compositing system. If this returns |
// false, the animation will be run by AnimationController. |
// These methods handle both transitions and keyframe animations. |
- virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const Animation*, const String& /*animationName*/, double /*timeOffset*/) { return false; } |
+ virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const CSSAnimationData*, const String& /*animationName*/, double /*timeOffset*/) { return false; } |
virtual void pauseAnimation(const String& /*animationName*/, double /*timeOffset*/) { } |
virtual void removeAnimation(const String& /*animationName*/) { } |