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Unified Diff: Source/core/page/animation/CompositeAnimation.cpp

Issue 14391005: Rename Animation -> PrimitiveAnimation (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Update to long paths Created 7 years, 8 months ago
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Index: Source/core/page/animation/CompositeAnimation.cpp
diff --git a/Source/core/page/animation/CompositeAnimation.cpp b/Source/core/page/animation/CompositeAnimation.cpp
index 310bb675147c8fca58b709b31f503d82ba53445a..f70d95492a45de9906e5095a5c573d0eb8162e07 100644
--- a/Source/core/page/animation/CompositeAnimation.cpp
+++ b/Source/core/page/animation/CompositeAnimation.cpp
@@ -89,16 +89,16 @@ void CompositeAnimation::updateTransitions(RenderObject* renderer, RenderStyle*
// Check to see if we need to update the active transitions
if (targetStyle->transitions()) {
for (size_t i = 0; i < targetStyle->transitions()->size(); ++i) {
- const Animation* anim = targetStyle->transitions()->animation(i);
+ const CSSAnimationData* anim = targetStyle->transitions()->animation(i);
bool isActiveTransition = anim->duration() || anim->delay() > 0;
- Animation::AnimationMode mode = anim->animationMode();
- if (mode == Animation::AnimateNone)
+ CSSAnimationData::AnimationMode mode = anim->animationMode();
+ if (mode == CSSAnimationData::AnimateNone)
continue;
CSSPropertyID prop = anim->property();
- bool all = mode == Animation::AnimateAll;
+ bool all = mode == CSSAnimationData::AnimateAll;
// Handle both the 'all' and single property cases. For the single prop case, we make only one pass
// through the loop.
@@ -163,7 +163,7 @@ void CompositeAnimation::updateTransitions(RenderObject* renderer, RenderStyle*
// <https://bugs.webkit.org/show_bug.cgi?id=24787>
if (!equal && isActiveTransition) {
// Add the new transition
- m_transitions.set(prop, ImplicitAnimation::create(const_cast<Animation*>(anim), prop, renderer, this, modifiedCurrentStyle ? modifiedCurrentStyle.get() : fromStyle));
+ m_transitions.set(prop, ImplicitAnimation::create(const_cast<CSSAnimationData*>(anim), prop, renderer, this, modifiedCurrentStyle ? modifiedCurrentStyle.get() : fromStyle));
}
// We only need one pass for the single prop case
@@ -220,7 +220,7 @@ void CompositeAnimation::updateKeyframeAnimations(RenderObject* renderer, Render
if (targetStyle->animations()) {
int numAnims = targetStyle->animations()->size();
for (int i = 0; i < numAnims; ++i) {
- const Animation* anim = targetStyle->animations()->animation(i);
+ const CSSAnimationData* anim = targetStyle->animations()->animation(i);
AtomicString animationName(anim->name());
if (!anim->isValidAnimation())
@@ -243,7 +243,7 @@ void CompositeAnimation::updateKeyframeAnimations(RenderObject* renderer, Render
keyframeAnim->setAnimation(anim);
keyframeAnim->setIndex(i);
} else if ((anim->duration() || anim->delay()) && anim->iterationCount() && animationName != none) {
- keyframeAnim = KeyframeAnimation::create(const_cast<Animation*>(anim), renderer, i, this, targetStyle);
+ keyframeAnim = KeyframeAnimation::create(const_cast<CSSAnimationData*>(anim), renderer, i, this, targetStyle);
m_keyframeAnimations.set(keyframeAnim->name().impl(), keyframeAnim);
}
@@ -483,7 +483,7 @@ bool CompositeAnimation::pauseAnimationAtTime(const AtomicString& name, double t
return false;
double count = keyframeAnim->m_animation->iterationCount();
- if ((t >= 0.0) && ((count == Animation::IterationCountInfinite) || (t <= count * keyframeAnim->duration()))) {
+ if ((t >= 0.0) && ((count == CSSAnimationData::IterationCountInfinite) || (t <= count * keyframeAnim->duration()))) {
keyframeAnim->freezeAtTime(t);
return true;
}
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