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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/point_base.h" | 5 #include "ui/gfx/point_base.h" |
6 | 6 |
7 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
8 #include "testing/gtest/include/gtest/gtest.h" | 8 #include "testing/gtest/include/gtest/gtest.h" |
9 #include "ui/gfx/point.h" | 9 #include "ui/gfx/point.h" |
10 #include "ui/gfx/point_conversions.h" | 10 #include "ui/gfx/point_conversions.h" |
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117 | 117 |
118 EXPECT_EQ(PointF().ToString(), zero.ToString()); | 118 EXPECT_EQ(PointF().ToString(), zero.ToString()); |
119 EXPECT_EQ(PointF(6, -3).ToString(), one.ToString()); | 119 EXPECT_EQ(PointF(6, -3).ToString(), one.ToString()); |
120 } | 120 } |
121 | 121 |
122 TEST(PointTest, ClampPoint) { | 122 TEST(PointTest, ClampPoint) { |
123 Point a; | 123 Point a; |
124 | 124 |
125 a = Point(3, 5); | 125 a = Point(3, 5); |
126 EXPECT_EQ(Point(3, 5).ToString(), a.ToString()); | 126 EXPECT_EQ(Point(3, 5).ToString(), a.ToString()); |
127 a.ClampToMin(Point(2, 4)); | 127 a.SetToMax(Point(2, 4)); |
128 EXPECT_EQ(Point(3, 5).ToString(), a.ToString()); | 128 EXPECT_EQ(Point(3, 5).ToString(), a.ToString()); |
129 a.ClampToMin(Point(3, 5)); | 129 a.SetToMax(Point(3, 5)); |
130 EXPECT_EQ(Point(3, 5).ToString(), a.ToString()); | 130 EXPECT_EQ(Point(3, 5).ToString(), a.ToString()); |
131 a.ClampToMin(Point(4, 2)); | 131 a.SetToMax(Point(4, 2)); |
132 EXPECT_EQ(Point(4, 5).ToString(), a.ToString()); | 132 EXPECT_EQ(Point(4, 5).ToString(), a.ToString()); |
133 a.ClampToMin(Point(8, 10)); | 133 a.SetToMax(Point(8, 10)); |
134 EXPECT_EQ(Point(8, 10).ToString(), a.ToString()); | 134 EXPECT_EQ(Point(8, 10).ToString(), a.ToString()); |
135 | 135 |
136 a.ClampToMax(Point(9, 11)); | 136 a.SetToMin(Point(9, 11)); |
137 EXPECT_EQ(Point(8, 10).ToString(), a.ToString()); | 137 EXPECT_EQ(Point(8, 10).ToString(), a.ToString()); |
138 a.ClampToMax(Point(8, 10)); | 138 a.SetToMin(Point(8, 10)); |
139 EXPECT_EQ(Point(8, 10).ToString(), a.ToString()); | 139 EXPECT_EQ(Point(8, 10).ToString(), a.ToString()); |
140 a.ClampToMax(Point(11, 9)); | 140 a.SetToMin(Point(11, 9)); |
141 EXPECT_EQ(Point(8, 9).ToString(), a.ToString()); | 141 EXPECT_EQ(Point(8, 9).ToString(), a.ToString()); |
142 a.ClampToMax(Point(7, 11)); | 142 a.SetToMin(Point(7, 11)); |
143 EXPECT_EQ(Point(7, 9).ToString(), a.ToString()); | 143 EXPECT_EQ(Point(7, 9).ToString(), a.ToString()); |
144 a.ClampToMax(Point(3, 5)); | 144 a.SetToMin(Point(3, 5)); |
145 EXPECT_EQ(Point(3, 5).ToString(), a.ToString()); | 145 EXPECT_EQ(Point(3, 5).ToString(), a.ToString()); |
146 } | 146 } |
147 | 147 |
148 TEST(PointTest, ClampPointF) { | 148 TEST(PointTest, ClampPointF) { |
149 PointF a; | 149 PointF a; |
150 | 150 |
151 a = PointF(3.5f, 5.5f); | 151 a = PointF(3.5f, 5.5f); |
152 EXPECT_EQ(PointF(3.5f, 5.5f).ToString(), a.ToString()); | 152 EXPECT_EQ(PointF(3.5f, 5.5f).ToString(), a.ToString()); |
153 a.ClampToMin(PointF(2.5f, 4.5f)); | 153 a.SetToMax(PointF(2.5f, 4.5f)); |
154 EXPECT_EQ(PointF(3.5f, 5.5f).ToString(), a.ToString()); | 154 EXPECT_EQ(PointF(3.5f, 5.5f).ToString(), a.ToString()); |
155 a.ClampToMin(PointF(3.5f, 5.5f)); | 155 a.SetToMax(PointF(3.5f, 5.5f)); |
156 EXPECT_EQ(PointF(3.5f, 5.5f).ToString(), a.ToString()); | 156 EXPECT_EQ(PointF(3.5f, 5.5f).ToString(), a.ToString()); |
157 a.ClampToMin(PointF(4.5f, 2.5f)); | 157 a.SetToMax(PointF(4.5f, 2.5f)); |
158 EXPECT_EQ(PointF(4.5f, 5.5f).ToString(), a.ToString()); | 158 EXPECT_EQ(PointF(4.5f, 5.5f).ToString(), a.ToString()); |
159 a.ClampToMin(PointF(8.5f, 10.5f)); | 159 a.SetToMax(PointF(8.5f, 10.5f)); |
160 EXPECT_EQ(PointF(8.5f, 10.5f).ToString(), a.ToString()); | 160 EXPECT_EQ(PointF(8.5f, 10.5f).ToString(), a.ToString()); |
161 | 161 |
162 a.ClampToMax(PointF(9.5f, 11.5f)); | 162 a.SetToMin(PointF(9.5f, 11.5f)); |
163 EXPECT_EQ(PointF(8.5f, 10.5f).ToString(), a.ToString()); | 163 EXPECT_EQ(PointF(8.5f, 10.5f).ToString(), a.ToString()); |
164 a.ClampToMax(PointF(8.5f, 10.5f)); | 164 a.SetToMin(PointF(8.5f, 10.5f)); |
165 EXPECT_EQ(PointF(8.5f, 10.5f).ToString(), a.ToString()); | 165 EXPECT_EQ(PointF(8.5f, 10.5f).ToString(), a.ToString()); |
166 a.ClampToMax(PointF(11.5f, 9.5f)); | 166 a.SetToMin(PointF(11.5f, 9.5f)); |
167 EXPECT_EQ(PointF(8.5f, 9.5f).ToString(), a.ToString()); | 167 EXPECT_EQ(PointF(8.5f, 9.5f).ToString(), a.ToString()); |
168 a.ClampToMax(PointF(7.5f, 11.5f)); | 168 a.SetToMin(PointF(7.5f, 11.5f)); |
169 EXPECT_EQ(PointF(7.5f, 9.5f).ToString(), a.ToString()); | 169 EXPECT_EQ(PointF(7.5f, 9.5f).ToString(), a.ToString()); |
170 a.ClampToMax(PointF(3.5f, 5.5f)); | 170 a.SetToMin(PointF(3.5f, 5.5f)); |
171 EXPECT_EQ(PointF(3.5f, 5.5f).ToString(), a.ToString()); | 171 EXPECT_EQ(PointF(3.5f, 5.5f).ToString(), a.ToString()); |
172 } | 172 } |
173 | 173 |
174 } // namespace gfx | 174 } // namespace gfx |
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