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Issue 14328036: Implement support for USB Xbox360 controllers without a driver on Mac. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: move conversions back to xbox-specific code; #if out the TYPE_UI stuff just for mac. Created 7 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/gamepad/gamepad_platform_data_fetcher_mac.h" 5 #include "content/browser/gamepad/gamepad_platform_data_fetcher_mac.h"
6 6
7 #include "base/mac/foundation_util.h" 7 #include "base/mac/foundation_util.h"
8 #include "base/memory/scoped_nsobject.h" 8 #include "base/memory/scoped_nsobject.h"
9 #include "base/string16.h" 9 #include "base/string16.h"
10 #include "base/string_util.h" 10 #include "base/string_util.h"
11 #include "base/time.h"
11 #include "base/utf_string_conversions.h" 12 #include "base/utf_string_conversions.h"
12 13
13 #include <IOKit/hid/IOHIDKeys.h> 14 #include <IOKit/hid/IOHIDKeys.h>
14 #import <Foundation/Foundation.h> 15 #import <Foundation/Foundation.h>
15 16
17 using WebKit::WebGamepad;
18 using WebKit::WebGamepads;
19
16 namespace content { 20 namespace content {
17 21
18 namespace { 22 namespace {
19 23
20 NSDictionary* DeviceMatching(uint32_t usage_page, uint32_t usage) { 24 NSDictionary* DeviceMatching(uint32_t usage_page, uint32_t usage) {
21 return [NSDictionary dictionaryWithObjectsAndKeys: 25 return [NSDictionary dictionaryWithObjectsAndKeys:
22 [NSNumber numberWithUnsignedInt:usage_page], 26 [NSNumber numberWithUnsignedInt:usage_page],
23 base::mac::CFToNSCast(CFSTR(kIOHIDDeviceUsagePageKey)), 27 base::mac::CFToNSCast(CFSTR(kIOHIDDeviceUsagePageKey)),
24 [NSNumber numberWithUnsignedInt:usage], 28 [NSNumber numberWithUnsignedInt:usage],
25 base::mac::CFToNSCast(CFSTR(kIOHIDDeviceUsageKey)), 29 base::mac::CFToNSCast(CFSTR(kIOHIDDeviceUsageKey)),
(...skipping 11 matching lines...) Expand all
37 const uint32_t kGameUsageNumber = 0x05; 41 const uint32_t kGameUsageNumber = 0x05;
38 const uint32_t kMultiAxisUsageNumber = 0x08; 42 const uint32_t kMultiAxisUsageNumber = 0x08;
39 const uint32_t kAxisMinimumUsageNumber = 0x30; 43 const uint32_t kAxisMinimumUsageNumber = 0x30;
40 const uint32_t kAxisMaximumUsageNumber = 0x35; 44 const uint32_t kAxisMaximumUsageNumber = 0x35;
41 45
42 } // namespace 46 } // namespace
43 47
44 GamepadPlatformDataFetcherMac::GamepadPlatformDataFetcherMac() 48 GamepadPlatformDataFetcherMac::GamepadPlatformDataFetcherMac()
45 : enabled_(true) { 49 : enabled_(true) {
46 memset(associated_, 0, sizeof(associated_)); 50 memset(associated_, 0, sizeof(associated_));
51
52 xbox_fetcher_.reset(new XboxDataFetcher(this));
53 if (!xbox_fetcher_->RegisterForNotifications())
54 xbox_fetcher_.reset();
55
47 hid_manager_ref_.reset(IOHIDManagerCreate(kCFAllocatorDefault, 56 hid_manager_ref_.reset(IOHIDManagerCreate(kCFAllocatorDefault,
48 kIOHIDOptionsTypeNone)); 57 kIOHIDOptionsTypeNone));
49 if (CFGetTypeID(hid_manager_ref_) != IOHIDManagerGetTypeID()) { 58 if (CFGetTypeID(hid_manager_ref_) != IOHIDManagerGetTypeID()) {
50 enabled_ = false; 59 enabled_ = false;
51 return; 60 return;
52 } 61 }
53 62
54 scoped_nsobject<NSArray> criteria([[NSArray alloc] initWithObjects: 63 scoped_nsobject<NSArray> criteria([[NSArray alloc] initWithObjects:
55 DeviceMatching(kGenericDesktopUsagePage, kJoystickUsageNumber), 64 DeviceMatching(kGenericDesktopUsagePage, kJoystickUsageNumber),
56 DeviceMatching(kGenericDesktopUsagePage, kGameUsageNumber), 65 DeviceMatching(kGenericDesktopUsagePage, kGameUsageNumber),
(...skipping 23 matching lines...) Expand all
80 ValueChangedCallback, 89 ValueChangedCallback,
81 this); 90 this);
82 91
83 IOHIDManagerScheduleWithRunLoop( 92 IOHIDManagerScheduleWithRunLoop(
84 hid_manager_ref_, 93 hid_manager_ref_,
85 CFRunLoopGetMain(), 94 CFRunLoopGetMain(),
86 kCFRunLoopDefaultMode); 95 kCFRunLoopDefaultMode);
87 96
88 enabled_ = IOHIDManagerOpen(hid_manager_ref_, 97 enabled_ = IOHIDManagerOpen(hid_manager_ref_,
89 kIOHIDOptionsTypeNone) == kIOReturnSuccess; 98 kIOHIDOptionsTypeNone) == kIOReturnSuccess;
99
100 if (xbox_fetcher_)
101 xbox_fetcher_->RegisterForNotifications();
90 } 102 }
91 103
92 void GamepadPlatformDataFetcherMac::UnregisterFromNotifications() { 104 void GamepadPlatformDataFetcherMac::UnregisterFromNotifications() {
93 IOHIDManagerUnscheduleFromRunLoop( 105 IOHIDManagerUnscheduleFromRunLoop(
94 hid_manager_ref_, 106 hid_manager_ref_,
95 CFRunLoopGetCurrent(), 107 CFRunLoopGetCurrent(),
96 kCFRunLoopDefaultMode); 108 kCFRunLoopDefaultMode);
97 IOHIDManagerClose(hid_manager_ref_, kIOHIDOptionsTypeNone); 109 IOHIDManagerClose(hid_manager_ref_, kIOHIDOptionsTypeNone);
110 if (xbox_fetcher_)
111 xbox_fetcher_->UnregisterFromNotifications();
98 } 112 }
99 113
100 void GamepadPlatformDataFetcherMac::PauseHint(bool pause) { 114 void GamepadPlatformDataFetcherMac::PauseHint(bool pause) {
101 if (pause) 115 if (pause)
102 UnregisterFromNotifications(); 116 UnregisterFromNotifications();
103 else 117 else
104 RegisterForNotifications(); 118 RegisterForNotifications();
105 } 119 }
106 120
107 GamepadPlatformDataFetcherMac::~GamepadPlatformDataFetcherMac() { 121 GamepadPlatformDataFetcherMac::~GamepadPlatformDataFetcherMac() {
108 UnregisterFromNotifications(); 122 UnregisterFromNotifications();
109 } 123 }
110 124
111 GamepadPlatformDataFetcherMac* 125 GamepadPlatformDataFetcherMac*
112 GamepadPlatformDataFetcherMac::InstanceFromContext( 126 GamepadPlatformDataFetcherMac::InstanceFromContext(void* context) {
113 void* context) {
114 return reinterpret_cast<GamepadPlatformDataFetcherMac*>(context); 127 return reinterpret_cast<GamepadPlatformDataFetcherMac*>(context);
115 } 128 }
116 129
117 void GamepadPlatformDataFetcherMac::DeviceAddCallback(void* context, 130 void GamepadPlatformDataFetcherMac::DeviceAddCallback(void* context,
118 IOReturn result, 131 IOReturn result,
119 void* sender, 132 void* sender,
120 IOHIDDeviceRef ref) { 133 IOHIDDeviceRef ref) {
121 InstanceFromContext(context)->DeviceAdd(ref); 134 InstanceFromContext(context)->DeviceAdd(ref);
122 } 135 }
123 136
124 void GamepadPlatformDataFetcherMac::DeviceRemoveCallback(void* context, 137 void GamepadPlatformDataFetcherMac::DeviceRemoveCallback(void* context,
125 IOReturn result, 138 IOReturn result,
126 void* sender, 139 void* sender,
127 IOHIDDeviceRef ref) { 140 IOHIDDeviceRef ref) {
128 InstanceFromContext(context)->DeviceRemove(ref); 141 InstanceFromContext(context)->DeviceRemove(ref);
129 } 142 }
130 143
131 void GamepadPlatformDataFetcherMac::ValueChangedCallback(void* context, 144 void GamepadPlatformDataFetcherMac::ValueChangedCallback(void* context,
132 IOReturn result, 145 IOReturn result,
133 void* sender, 146 void* sender,
134 IOHIDValueRef ref) { 147 IOHIDValueRef ref) {
135 InstanceFromContext(context)->ValueChanged(ref); 148 InstanceFromContext(context)->ValueChanged(ref);
136 } 149 }
137 150
138 void GamepadPlatformDataFetcherMac::AddButtonsAndAxes(NSArray* elements, 151 void GamepadPlatformDataFetcherMac::AddButtonsAndAxes(NSArray* elements,
139 size_t slot) { 152 size_t slot) {
140 WebKit::WebGamepad& pad = data_.items[slot]; 153 WebGamepad& pad = data_.items[slot];
141 AssociatedData& associated = associated_[slot]; 154 AssociatedData& associated = associated_[slot];
155 CHECK(!associated.is_xbox);
142 156
143 pad.axesLength = 0; 157 pad.axesLength = 0;
144 pad.buttonsLength = 0; 158 pad.buttonsLength = 0;
145 pad.timestamp = 0; 159 pad.timestamp = 0;
146 memset(pad.axes, 0, sizeof(pad.axes)); 160 memset(pad.axes, 0, sizeof(pad.axes));
147 memset(pad.buttons, 0, sizeof(pad.buttons)); 161 memset(pad.buttons, 0, sizeof(pad.buttons));
148 162
149 for (id elem in elements) { 163 for (id elem in elements) {
150 IOHIDElementRef element = reinterpret_cast<IOHIDElementRef>(elem); 164 IOHIDElementRef element = reinterpret_cast<IOHIDElementRef>(elem);
151 uint32_t usagePage = IOHIDElementGetUsagePage(element); 165 uint32_t usagePage = IOHIDElementGetUsagePage(element);
152 uint32_t usage = IOHIDElementGetUsage(element); 166 uint32_t usage = IOHIDElementGetUsage(element);
153 if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Button && 167 if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Button &&
154 usagePage == kButtonUsagePage) { 168 usagePage == kButtonUsagePage) {
155 uint32_t button_index = usage - 1; 169 uint32_t button_index = usage - 1;
156 if (button_index < WebKit::WebGamepad::buttonsLengthCap) { 170 if (button_index < WebGamepad::buttonsLengthCap) {
157 associated.button_elements[button_index] = element; 171 associated.hid.button_elements[button_index] = element;
158 pad.buttonsLength = std::max(pad.buttonsLength, button_index + 1); 172 pad.buttonsLength = std::max(pad.buttonsLength, button_index + 1);
159 } 173 }
160 } 174 }
161 else if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Misc) { 175 else if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Misc) {
162 uint32_t axis_index = usage - kAxisMinimumUsageNumber; 176 uint32_t axis_index = usage - kAxisMinimumUsageNumber;
163 if (axis_index < WebKit::WebGamepad::axesLengthCap) { 177 if (axis_index < WebGamepad::axesLengthCap) {
164 associated.axis_minimums[axis_index] = 178 associated.hid.axis_minimums[axis_index] =
165 IOHIDElementGetLogicalMin(element); 179 IOHIDElementGetLogicalMin(element);
166 associated.axis_maximums[axis_index] = 180 associated.hid.axis_maximums[axis_index] =
167 IOHIDElementGetLogicalMax(element); 181 IOHIDElementGetLogicalMax(element);
168 associated.axis_elements[axis_index] = element; 182 associated.hid.axis_elements[axis_index] = element;
169 pad.axesLength = std::max(pad.axesLength, axis_index + 1); 183 pad.axesLength = std::max(pad.axesLength, axis_index + 1);
170 } 184 }
171 } 185 }
172 } 186 }
173 } 187 }
174 188
189 size_t GamepadPlatformDataFetcherMac::GetEmptySlot() {
190 // Find a free slot for this device.
191 for (size_t slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
192 if (!data_.items[slot].connected)
193 return slot;
194 }
195 return WebGamepads::itemsLengthCap;
196 }
197
198 size_t GamepadPlatformDataFetcherMac::GetSlotForDevice(IOHIDDeviceRef device) {
199 for (size_t slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
200 // If we already have this device, and it's already connected, don't do
201 // anything now.
202 if (data_.items[slot].connected &&
203 !associated_[slot].is_xbox &&
204 associated_[slot].hid.device_ref == device)
205 return WebGamepads::itemsLengthCap;
206 }
207 return GetEmptySlot();
208 }
209
210 size_t GamepadPlatformDataFetcherMac::GetSlotForXboxDevice(
211 XboxController* device) {
212 for (size_t slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
213 if (associated_[slot].is_xbox &&
214 associated_[slot].xbox.location_id == device->location_id()) {
215 if (data_.items[slot].connected) {
216 // The device is already connected. No idea why we got a second "device
217 // added" call, but let's not add it twice.
218 DCHECK_EQ(associated_[slot].xbox.device, device);
219 return WebGamepads::itemsLengthCap;
220 } else {
221 // A device with the same location ID was previously connected, so put
222 // it in the same slot.
223 return slot;
224 }
225 }
226 }
227 return GetEmptySlot();
228 }
229
175 void GamepadPlatformDataFetcherMac::DeviceAdd(IOHIDDeviceRef device) { 230 void GamepadPlatformDataFetcherMac::DeviceAdd(IOHIDDeviceRef device) {
176 using WebKit::WebGamepad;
177 using WebKit::WebGamepads;
178 using base::mac::CFToNSCast; 231 using base::mac::CFToNSCast;
179 using base::mac::CFCastStrict; 232 using base::mac::CFCastStrict;
180 size_t slot;
181 233
182 if (!enabled_) 234 if (!enabled_)
183 return; 235 return;
184 236
185 // Find an index for this device. 237 // Find an index for this device.
186 for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { 238 size_t slot = GetSlotForDevice(device);
187 // If we already have this device, and it's already connected, don't do
188 // anything now.
189 if (associated_[slot].device_ref == device && data_.items[slot].connected)
190 return;
191 if (!data_.items[slot].connected)
192 break;
193 }
194 239
195 // We can't handle this many connected devices. 240 // We can't handle this many connected devices.
196 if (slot == WebGamepads::itemsLengthCap) 241 if (slot == WebGamepads::itemsLengthCap)
197 return; 242 return;
198 243
199 NSNumber* vendor_id = CFToNSCast(CFCastStrict<CFNumberRef>( 244 NSNumber* vendor_id = CFToNSCast(CFCastStrict<CFNumberRef>(
200 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey)))); 245 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey))));
201 NSNumber* product_id = CFToNSCast(CFCastStrict<CFNumberRef>( 246 NSNumber* product_id = CFToNSCast(CFCastStrict<CFNumberRef>(
202 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey)))); 247 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey))));
203 NSString* product = CFToNSCast(CFCastStrict<CFStringRef>( 248 NSString* product = CFToNSCast(CFCastStrict<CFStringRef>(
204 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey)))); 249 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey))));
205 int vendor_int = [vendor_id intValue]; 250 int vendor_int = [vendor_id intValue];
206 int product_int = [product_id intValue]; 251 int product_int = [product_id intValue];
207 252
208 char vendor_as_str[5], product_as_str[5]; 253 char vendor_as_str[5], product_as_str[5];
209 snprintf(vendor_as_str, sizeof(vendor_as_str), "%04x", vendor_int); 254 snprintf(vendor_as_str, sizeof(vendor_as_str), "%04x", vendor_int);
210 snprintf(product_as_str, sizeof(product_as_str), "%04x", product_int); 255 snprintf(product_as_str, sizeof(product_as_str), "%04x", product_int);
211 associated_[slot].mapper = 256 associated_[slot].hid.mapper =
212 GetGamepadStandardMappingFunction(vendor_as_str, product_as_str); 257 GetGamepadStandardMappingFunction(vendor_as_str, product_as_str);
213 258
214 NSString* ident = [NSString stringWithFormat: 259 NSString* ident = [NSString stringWithFormat:
215 @"%@ (%sVendor: %04x Product: %04x)", 260 @"%@ (%sVendor: %04x Product: %04x)",
216 product, 261 product,
217 associated_[slot].mapper ? "STANDARD GAMEPAD " : "", 262 associated_[slot].hid.mapper ? "STANDARD GAMEPAD " : "",
218 vendor_int, 263 vendor_int,
219 product_int]; 264 product_int];
220 NSData* as16 = [ident dataUsingEncoding:NSUTF16LittleEndianStringEncoding]; 265 NSData* as16 = [ident dataUsingEncoding:NSUTF16LittleEndianStringEncoding];
221 266
222 const size_t kOutputLengthBytes = sizeof(data_.items[slot].id); 267 const size_t kOutputLengthBytes = sizeof(data_.items[slot].id);
223 memset(&data_.items[slot].id, 0, kOutputLengthBytes); 268 memset(&data_.items[slot].id, 0, kOutputLengthBytes);
224 [as16 getBytes:data_.items[slot].id 269 [as16 getBytes:data_.items[slot].id
225 length:kOutputLengthBytes - sizeof(WebKit::WebUChar)]; 270 length:kOutputLengthBytes - sizeof(WebKit::WebUChar)];
226 271
227 base::mac::ScopedCFTypeRef<CFArrayRef> elements( 272 base::mac::ScopedCFTypeRef<CFArrayRef> elements(
228 IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone)); 273 IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone));
229 AddButtonsAndAxes(CFToNSCast(elements), slot); 274 AddButtonsAndAxes(CFToNSCast(elements), slot);
230 275
231 associated_[slot].device_ref = device; 276 associated_[slot].hid.device_ref = device;
232 data_.items[slot].connected = true; 277 data_.items[slot].connected = true;
233 if (slot >= data_.length) 278 if (slot >= data_.length)
234 data_.length = slot + 1; 279 data_.length = slot + 1;
235 } 280 }
236 281
237 void GamepadPlatformDataFetcherMac::DeviceRemove(IOHIDDeviceRef device) { 282 void GamepadPlatformDataFetcherMac::DeviceRemove(IOHIDDeviceRef device) {
238 using WebKit::WebGamepads;
239 size_t slot;
240 if (!enabled_) 283 if (!enabled_)
241 return; 284 return;
242 285
243 // Find the index for this device. 286 // Find the index for this device.
287 size_t slot;
244 for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { 288 for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
245 if (associated_[slot].device_ref == device && data_.items[slot].connected) 289 if (data_.items[slot].connected &&
290 !associated_[slot].is_xbox &&
291 associated_[slot].hid.device_ref == device)
246 break; 292 break;
247 } 293 }
248 DCHECK(slot < WebGamepads::itemsLengthCap); 294 DCHECK(slot < WebGamepads::itemsLengthCap);
249 // Leave associated device_ref so that it will be reconnected in the same 295 // Leave associated device_ref so that it will be reconnected in the same
250 // location. Simply mark it as disconnected. 296 // location. Simply mark it as disconnected.
251 data_.items[slot].connected = false; 297 data_.items[slot].connected = false;
252 } 298 }
253 299
254 void GamepadPlatformDataFetcherMac::ValueChanged(IOHIDValueRef value) { 300 void GamepadPlatformDataFetcherMac::ValueChanged(IOHIDValueRef value) {
255 if (!enabled_) 301 if (!enabled_)
256 return; 302 return;
257 303
258 IOHIDElementRef element = IOHIDValueGetElement(value); 304 IOHIDElementRef element = IOHIDValueGetElement(value);
259 IOHIDDeviceRef device = IOHIDElementGetDevice(element); 305 IOHIDDeviceRef device = IOHIDElementGetDevice(element);
260 306
261 // Find device slot. 307 // Find device slot.
262 size_t slot; 308 size_t slot;
263 for (slot = 0; slot < data_.length; ++slot) { 309 for (slot = 0; slot < data_.length; ++slot) {
264 if (data_.items[slot].connected && associated_[slot].device_ref == device) 310 if (data_.items[slot].connected &&
311 !associated_[slot].is_xbox &&
312 associated_[slot].hid.device_ref == device)
265 break; 313 break;
266 } 314 }
267 if (slot == data_.length) 315 if (slot == data_.length)
268 return; 316 return;
269 317
270 WebKit::WebGamepad& pad = data_.items[slot]; 318 WebGamepad& pad = data_.items[slot];
271 AssociatedData& associated = associated_[slot]; 319 AssociatedData& associated = associated_[slot];
272 320
273 // Find and fill in the associated button event, if any. 321 // Find and fill in the associated button event, if any.
274 for (size_t i = 0; i < pad.buttonsLength; ++i) { 322 for (size_t i = 0; i < pad.buttonsLength; ++i) {
275 if (associated.button_elements[i] == element) { 323 if (associated.hid.button_elements[i] == element) {
276 pad.buttons[i] = IOHIDValueGetIntegerValue(value) ? 1.f : 0.f; 324 pad.buttons[i] = IOHIDValueGetIntegerValue(value) ? 1.f : 0.f;
277 pad.timestamp = std::max(pad.timestamp, IOHIDValueGetTimeStamp(value)); 325 pad.timestamp = std::max(pad.timestamp, IOHIDValueGetTimeStamp(value));
278 return; 326 return;
279 } 327 }
280 } 328 }
281 329
282 // Find and fill in the associated axis event, if any. 330 // Find and fill in the associated axis event, if any.
283 for (size_t i = 0; i < pad.axesLength; ++i) { 331 for (size_t i = 0; i < pad.axesLength; ++i) {
284 if (associated.axis_elements[i] == element) { 332 if (associated.hid.axis_elements[i] == element) {
285 pad.axes[i] = NormalizeAxis(IOHIDValueGetIntegerValue(value), 333 pad.axes[i] = NormalizeAxis(IOHIDValueGetIntegerValue(value),
286 associated.axis_minimums[i], 334 associated.hid.axis_minimums[i],
287 associated.axis_maximums[i]); 335 associated.hid.axis_maximums[i]);
288 pad.timestamp = std::max(pad.timestamp, IOHIDValueGetTimeStamp(value)); 336 pad.timestamp = std::max(pad.timestamp, IOHIDValueGetTimeStamp(value));
289 return; 337 return;
290 } 338 }
291 } 339 }
292 } 340 }
293 341
294 void GamepadPlatformDataFetcherMac::GetGamepadData( 342 void GamepadPlatformDataFetcherMac::XboxDeviceAdd(XboxController* device) {
295 WebKit::WebGamepads* pads, 343 if (!enabled_)
296 bool) { 344 return;
297 if (!enabled_) { 345
346 size_t slot = GetSlotForXboxDevice(device);
347
348 // We can't handle this many connected devices.
349 if (slot == WebGamepads::itemsLengthCap)
350 return;
351
352 device->SetLEDPattern(
353 (XboxController::LEDPattern)(XboxController::LED_FLASH_TOP_LEFT + slot));
354
355 NSString* ident =
356 [NSString stringWithFormat:
357 @"Xbox 360 Controller (STANDARD GAMEPAD Vendor: %04x Product: %04x)",
358 device->GetProductId(), device->GetVendorId()];
359 NSData* as16 = [ident dataUsingEncoding:NSUTF16StringEncoding];
360 const size_t kOutputLengthBytes = sizeof(data_.items[slot].id);
361 memset(&data_.items[slot].id, 0, kOutputLengthBytes);
362 [as16 getBytes:data_.items[slot].id
363 length:kOutputLengthBytes - sizeof(WebKit::WebUChar)];
364
365 associated_[slot].is_xbox = true;
366 associated_[slot].xbox.device = device;
367 associated_[slot].xbox.location_id = device->location_id();
368 data_.items[slot].connected = true;
369 data_.items[slot].axesLength = 4;
370 data_.items[slot].buttonsLength = 17;
371 data_.items[slot].timestamp = 0;
372 if (slot >= data_.length)
373 data_.length = slot + 1;
374 }
375
376 void GamepadPlatformDataFetcherMac::XboxDeviceRemove(XboxController* device) {
377 if (!enabled_)
378 return;
379
380 // Find the index for this device.
381 size_t slot;
382 for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
383 if (data_.items[slot].connected &&
384 associated_[slot].is_xbox &&
385 associated_[slot].xbox.device == device)
386 break;
387 }
388 DCHECK(slot < WebGamepads::itemsLengthCap);
389 // Leave associated location id so that the controller will be reconnected in
390 // the same slot if it is plugged in again. Simply mark it as disconnected.
391 data_.items[slot].connected = false;
392 }
393
394 void GamepadPlatformDataFetcherMac::XboxValueChanged(
395 XboxController* device, const XboxController::Data& data) {
396 // Find device slot.
397 size_t slot;
398 for (slot = 0; slot < data_.length; ++slot) {
399 if (data_.items[slot].connected &&
400 associated_[slot].is_xbox &&
401 associated_[slot].xbox.device == device)
402 break;
403 }
404 if (slot == data_.length)
405 return;
406
407 WebGamepad& pad = data_.items[slot];
408
409 for (size_t i = 0; i < 6; i++) {
410 pad.buttons[i] = data.buttons[i] ? 0.0f : 1.1f;
411 }
412 pad.buttons[6] = data.triggers[0];
413 pad.buttons[7] = data.triggers[1];
414 for (size_t i = 8; i < 17; i++) {
415 pad.buttons[i] = data.buttons[i - 2] ? 0.0f : 1.1f;
416 }
417 for (size_t i = 0; i < arraysize(data.axes); i++) {
418 pad.axes[i] = data.axes[i];
419 }
420
421 pad.timestamp = base::TimeTicks::Now().ToInternalValue();
422 }
423
424 void GamepadPlatformDataFetcherMac::GetGamepadData(WebGamepads* pads, bool) {
425 if (!enabled_ && !xbox_fetcher_) {
298 pads->length = 0; 426 pads->length = 0;
299 return; 427 return;
300 } 428 }
301 429
302 // Copy to the current state to the output buffer, using the mapping 430 // Copy to the current state to the output buffer, using the mapping
303 // function, if there is one available. 431 // function, if there is one available.
304 pads->length = WebKit::WebGamepads::itemsLengthCap; 432 pads->length = WebGamepads::itemsLengthCap;
305 for (size_t i = 0; i < WebKit::WebGamepads::itemsLengthCap; ++i) { 433 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
306 if (associated_[i].mapper) 434 if (!associated_[i].is_xbox && associated_[i].hid.mapper)
307 associated_[i].mapper(data_.items[i], &pads->items[i]); 435 associated_[i].hid.mapper(data_.items[i], &pads->items[i]);
308 else 436 else
309 pads->items[i] = data_.items[i]; 437 pads->items[i] = data_.items[i];
310 } 438 }
311 } 439 }
312 440
313 } // namespace content 441 } // namespace content
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