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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ | 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ | 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/mac/scoped_cftyperef.h" | 10 #include "base/mac/scoped_cftyperef.h" |
| 11 #include "base/memory/scoped_ptr.h" |
11 #include "build/build_config.h" | 12 #include "build/build_config.h" |
12 #include "content/browser/gamepad/gamepad_data_fetcher.h" | 13 #include "content/browser/gamepad/gamepad_data_fetcher.h" |
13 #include "content/browser/gamepad/gamepad_standard_mappings.h" | 14 #include "content/browser/gamepad/gamepad_standard_mappings.h" |
| 15 #include "content/browser/gamepad/xbox_data_fetcher_mac.h" |
14 #include "content/common/gamepad_hardware_buffer.h" | 16 #include "content/common/gamepad_hardware_buffer.h" |
| 17 #include "third_party/WebKit/Source/Platform/chromium/public/WebGamepads.h" |
15 | 18 |
16 #include <CoreFoundation/CoreFoundation.h> | 19 #include <CoreFoundation/CoreFoundation.h> |
17 #include <IOKit/hid/IOHIDManager.h> | 20 #include <IOKit/hid/IOHIDManager.h> |
18 | 21 |
19 #if defined(__OBJC__) | 22 #if defined(__OBJC__) |
20 @class NSArray; | 23 @class NSArray; |
21 #else | 24 #else |
22 class NSArray; | 25 class NSArray; |
23 #endif | 26 #endif |
24 | 27 |
25 namespace content { | 28 namespace content { |
26 | 29 |
27 class GamepadPlatformDataFetcherMac : public GamepadDataFetcher { | 30 class GamepadPlatformDataFetcherMac : public GamepadDataFetcher, |
| 31 public XboxDataFetcher::Delegate { |
28 public: | 32 public: |
29 GamepadPlatformDataFetcherMac(); | 33 GamepadPlatformDataFetcherMac(); |
30 virtual ~GamepadPlatformDataFetcherMac(); | 34 virtual ~GamepadPlatformDataFetcherMac(); |
31 virtual void GetGamepadData(WebKit::WebGamepads* pads, | 35 virtual void GetGamepadData(WebKit::WebGamepads* pads, |
32 bool devices_changed_hint) OVERRIDE; | 36 bool devices_changed_hint) OVERRIDE; |
33 virtual void PauseHint(bool paused) OVERRIDE; | 37 virtual void PauseHint(bool paused) OVERRIDE; |
34 | 38 |
35 private: | 39 private: |
36 bool enabled_; | 40 bool enabled_; |
37 base::mac::ScopedCFTypeRef<IOHIDManagerRef> hid_manager_ref_; | 41 base::mac::ScopedCFTypeRef<IOHIDManagerRef> hid_manager_ref_; |
38 | 42 |
39 static GamepadPlatformDataFetcherMac* InstanceFromContext(void* context); | 43 static GamepadPlatformDataFetcherMac* InstanceFromContext(void* context); |
40 static void DeviceAddCallback(void* context, | 44 static void DeviceAddCallback(void* context, |
41 IOReturn result, | 45 IOReturn result, |
42 void* sender, | 46 void* sender, |
43 IOHIDDeviceRef ref); | 47 IOHIDDeviceRef ref); |
44 static void DeviceRemoveCallback(void* context, | 48 static void DeviceRemoveCallback(void* context, |
45 IOReturn result, | 49 IOReturn result, |
46 void* sender, | 50 void* sender, |
47 IOHIDDeviceRef ref); | 51 IOHIDDeviceRef ref); |
48 static void ValueChangedCallback(void* context, | 52 static void ValueChangedCallback(void* context, |
49 IOReturn result, | 53 IOReturn result, |
50 void* sender, | 54 void* sender, |
51 IOHIDValueRef ref); | 55 IOHIDValueRef ref); |
52 | 56 |
| 57 size_t GetEmptySlot(); |
| 58 size_t GetSlotForDevice(IOHIDDeviceRef device); |
| 59 size_t GetSlotForXboxDevice(XboxController* device); |
| 60 |
53 void DeviceAdd(IOHIDDeviceRef device); | 61 void DeviceAdd(IOHIDDeviceRef device); |
54 void AddButtonsAndAxes(NSArray* elements, size_t slot); | 62 void AddButtonsAndAxes(NSArray* elements, size_t slot); |
55 void DeviceRemove(IOHIDDeviceRef device); | 63 void DeviceRemove(IOHIDDeviceRef device); |
56 void ValueChanged(IOHIDValueRef value); | 64 void ValueChanged(IOHIDValueRef value); |
57 | 65 |
| 66 virtual void XboxDeviceAdd(XboxController* device) OVERRIDE; |
| 67 virtual void XboxDeviceRemove(XboxController* device) OVERRIDE; |
| 68 virtual void XboxValueChanged(XboxController* device, |
| 69 const XboxController::Data& data) OVERRIDE; |
| 70 |
58 void RegisterForNotifications(); | 71 void RegisterForNotifications(); |
59 void UnregisterFromNotifications(); | 72 void UnregisterFromNotifications(); |
60 | 73 |
| 74 scoped_ptr<XboxDataFetcher> xbox_fetcher_; |
| 75 |
61 WebKit::WebGamepads data_; | 76 WebKit::WebGamepads data_; |
62 | 77 |
63 // Side-band data that's not passed to the consumer, but we need to maintain | 78 // Side-band data that's not passed to the consumer, but we need to maintain |
64 // to update data_. | 79 // to update data_. |
65 struct AssociatedData { | 80 struct AssociatedData { |
66 IOHIDDeviceRef device_ref; | 81 bool is_xbox; |
67 IOHIDElementRef button_elements[WebKit::WebGamepad::buttonsLengthCap]; | 82 union { |
68 IOHIDElementRef axis_elements[WebKit::WebGamepad::buttonsLengthCap]; | 83 struct { |
69 CFIndex axis_minimums[WebKit::WebGamepad::axesLengthCap]; | 84 IOHIDDeviceRef device_ref; |
70 CFIndex axis_maximums[WebKit::WebGamepad::axesLengthCap]; | 85 IOHIDElementRef button_elements[WebKit::WebGamepad::buttonsLengthCap]; |
71 // Function to map from device data to standard layout, if available. May | 86 IOHIDElementRef axis_elements[WebKit::WebGamepad::buttonsLengthCap]; |
72 // be null if no mapping is available. | 87 CFIndex axis_minimums[WebKit::WebGamepad::axesLengthCap]; |
73 GamepadStandardMappingFunction mapper; | 88 CFIndex axis_maximums[WebKit::WebGamepad::axesLengthCap]; |
| 89 // Function to map from device data to standard layout, if available. |
| 90 // May be null if no mapping is available. |
| 91 GamepadStandardMappingFunction mapper; |
| 92 } hid; |
| 93 struct { |
| 94 XboxController* device; |
| 95 UInt32 location_id; |
| 96 } xbox; |
| 97 }; |
74 }; | 98 }; |
75 AssociatedData associated_[WebKit::WebGamepads::itemsLengthCap]; | 99 AssociatedData associated_[WebKit::WebGamepads::itemsLengthCap]; |
76 | 100 |
77 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherMac); | 101 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherMac); |
78 }; | 102 }; |
79 | 103 |
80 } // namespace content | 104 } // namespace content |
81 | 105 |
82 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ | 106 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |
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