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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/vertex_attrib_manager.h" | 5 #include "gpu/command_buffer/service/vertex_attrib_manager.h" |
6 | 6 |
7 #include "base/memory/scoped_ptr.h" | 7 #include "base/memory/scoped_ptr.h" |
8 #include "gpu/command_buffer/service/buffer_manager.h" | 8 #include "gpu/command_buffer/service/buffer_manager.h" |
| 9 #include "gpu/command_buffer/service/error_state_mock.h" |
9 #include "gpu/command_buffer/service/feature_info.h" | 10 #include "gpu/command_buffer/service/feature_info.h" |
10 #include "gpu/command_buffer/service/gles2_cmd_decoder_mock.h" | |
11 #include "gpu/command_buffer/service/test_helper.h" | 11 #include "gpu/command_buffer/service/test_helper.h" |
12 #include "testing/gtest/include/gtest/gtest.h" | 12 #include "testing/gtest/include/gtest/gtest.h" |
13 #include "ui/gl/gl_mock.h" | 13 #include "ui/gl/gl_mock.h" |
14 | 14 |
15 using ::testing::Pointee; | 15 using ::testing::Pointee; |
16 using ::testing::_; | 16 using ::testing::_; |
17 | 17 |
18 namespace gpu { | 18 namespace gpu { |
19 namespace gles2 { | 19 namespace gles2 { |
20 | 20 |
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135 EXPECT_TRUE(manager_->HaveFixedAttribs()); | 135 EXPECT_TRUE(manager_->HaveFixedAttribs()); |
136 manager_->SetAttribInfo(3, NULL, 4, GL_FIXED, GL_FALSE, 0, 16, 0); | 136 manager_->SetAttribInfo(3, NULL, 4, GL_FIXED, GL_FALSE, 0, 16, 0); |
137 EXPECT_TRUE(manager_->HaveFixedAttribs()); | 137 EXPECT_TRUE(manager_->HaveFixedAttribs()); |
138 manager_->SetAttribInfo(1, NULL, 4, GL_FLOAT, GL_FALSE, 0, 16, 0); | 138 manager_->SetAttribInfo(1, NULL, 4, GL_FLOAT, GL_FALSE, 0, 16, 0); |
139 EXPECT_TRUE(manager_->HaveFixedAttribs()); | 139 EXPECT_TRUE(manager_->HaveFixedAttribs()); |
140 manager_->SetAttribInfo(3, NULL, 4, GL_FLOAT, GL_FALSE, 0, 16, 0); | 140 manager_->SetAttribInfo(3, NULL, 4, GL_FLOAT, GL_FALSE, 0, 16, 0); |
141 EXPECT_FALSE(manager_->HaveFixedAttribs()); | 141 EXPECT_FALSE(manager_->HaveFixedAttribs()); |
142 } | 142 } |
143 | 143 |
144 TEST_F(VertexAttribManagerTest, CanAccess) { | 144 TEST_F(VertexAttribManagerTest, CanAccess) { |
145 MockGLES2Decoder decoder; | 145 MockErrorState error_state; |
146 BufferManager buffer_manager(NULL, NULL); | 146 BufferManager buffer_manager(NULL, NULL); |
147 buffer_manager.CreateBuffer(1, 2); | 147 buffer_manager.CreateBuffer(1, 2); |
148 Buffer* buffer = buffer_manager.GetBuffer(1); | 148 Buffer* buffer = buffer_manager.GetBuffer(1); |
149 ASSERT_TRUE(buffer != NULL); | 149 ASSERT_TRUE(buffer != NULL); |
150 | 150 |
151 VertexAttrib* attrib = manager_->GetVertexAttrib(1); | 151 VertexAttrib* attrib = manager_->GetVertexAttrib(1); |
152 | 152 |
153 EXPECT_TRUE(attrib->CanAccess(0)); | 153 EXPECT_TRUE(attrib->CanAccess(0)); |
154 manager_->Enable(1, true); | 154 manager_->Enable(1, true); |
155 EXPECT_FALSE(attrib->CanAccess(0)); | 155 EXPECT_FALSE(attrib->CanAccess(0)); |
156 | 156 |
157 manager_->SetAttribInfo(1, buffer, 4, GL_FLOAT, GL_FALSE, 0, 16, 0); | 157 manager_->SetAttribInfo(1, buffer, 4, GL_FLOAT, GL_FALSE, 0, 16, 0); |
158 EXPECT_FALSE(attrib->CanAccess(0)); | 158 EXPECT_FALSE(attrib->CanAccess(0)); |
159 | 159 |
160 EXPECT_TRUE(buffer_manager.SetTarget(buffer, GL_ARRAY_BUFFER)); | 160 EXPECT_TRUE(buffer_manager.SetTarget(buffer, GL_ARRAY_BUFFER)); |
161 TestHelper::DoBufferData( | 161 TestHelper::DoBufferData( |
162 gl_.get(), &decoder, &buffer_manager, buffer, 15, GL_STATIC_DRAW, NULL, | 162 gl_.get(), &error_state, &buffer_manager, buffer, 15, GL_STATIC_DRAW, |
163 GL_NO_ERROR); | 163 NULL, GL_NO_ERROR); |
164 | 164 |
165 EXPECT_FALSE(attrib->CanAccess(0)); | 165 EXPECT_FALSE(attrib->CanAccess(0)); |
166 TestHelper::DoBufferData( | 166 TestHelper::DoBufferData( |
167 gl_.get(), &decoder, &buffer_manager, buffer, 16, GL_STATIC_DRAW, NULL, | 167 gl_.get(), &error_state, &buffer_manager, buffer, 16, GL_STATIC_DRAW, |
168 GL_NO_ERROR); | 168 NULL, GL_NO_ERROR); |
169 EXPECT_TRUE(attrib->CanAccess(0)); | 169 EXPECT_TRUE(attrib->CanAccess(0)); |
170 EXPECT_FALSE(attrib->CanAccess(1)); | 170 EXPECT_FALSE(attrib->CanAccess(1)); |
171 | 171 |
172 manager_->SetAttribInfo(1, buffer, 4, GL_FLOAT, GL_FALSE, 0, 16, 1); | 172 manager_->SetAttribInfo(1, buffer, 4, GL_FLOAT, GL_FALSE, 0, 16, 1); |
173 EXPECT_FALSE(attrib->CanAccess(0)); | 173 EXPECT_FALSE(attrib->CanAccess(0)); |
174 | 174 |
175 TestHelper::DoBufferData( | 175 TestHelper::DoBufferData( |
176 gl_.get(), &decoder, &buffer_manager, buffer, 32, GL_STATIC_DRAW, NULL, | 176 gl_.get(), &error_state, &buffer_manager, buffer, 32, GL_STATIC_DRAW, |
177 GL_NO_ERROR); | 177 NULL, GL_NO_ERROR); |
178 EXPECT_TRUE(attrib->CanAccess(0)); | 178 EXPECT_TRUE(attrib->CanAccess(0)); |
179 EXPECT_FALSE(attrib->CanAccess(1)); | 179 EXPECT_FALSE(attrib->CanAccess(1)); |
180 manager_->SetAttribInfo(1, buffer, 4, GL_FLOAT, GL_FALSE, 0, 16, 0); | 180 manager_->SetAttribInfo(1, buffer, 4, GL_FLOAT, GL_FALSE, 0, 16, 0); |
181 EXPECT_TRUE(attrib->CanAccess(1)); | 181 EXPECT_TRUE(attrib->CanAccess(1)); |
182 manager_->SetAttribInfo(1, buffer, 4, GL_FLOAT, GL_FALSE, 0, 20, 0); | 182 manager_->SetAttribInfo(1, buffer, 4, GL_FLOAT, GL_FALSE, 0, 20, 0); |
183 EXPECT_TRUE(attrib->CanAccess(0)); | 183 EXPECT_TRUE(attrib->CanAccess(0)); |
184 EXPECT_FALSE(attrib->CanAccess(1)); | 184 EXPECT_FALSE(attrib->CanAccess(1)); |
185 | 185 |
186 // The VertexAttribManager must be destroyed before the BufferManager | 186 // The VertexAttribManager must be destroyed before the BufferManager |
187 // so it releases its buffers. | 187 // so it releases its buffers. |
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224 buffer_manager.Destroy(false); | 224 buffer_manager.Destroy(false); |
225 } | 225 } |
226 | 226 |
227 // TODO(gman): Test ValidateBindings | 227 // TODO(gman): Test ValidateBindings |
228 // TODO(gman): Test ValidateBindings with client side arrays. | 228 // TODO(gman): Test ValidateBindings with client side arrays. |
229 | 229 |
230 } // namespace gles2 | 230 } // namespace gles2 |
231 } // namespace gpu | 231 } // namespace gpu |
232 | 232 |
233 | 233 |
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