Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(127)

Side by Side Diff: base/memory/weak_ptr.h

Issue 14299011: Remove all but one use of WeakPtrFactory::DetachFromThread. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Remove checks for death with correct error, which seem to fail on iOS Created 7 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « no previous file | base/memory/weak_ptr.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Weak pointers are pointers to an object that do not affect its lifetime, 5 // Weak pointers are pointers to an object that do not affect its lifetime,
6 // and which may be invalidated (i.e. reset to NULL) by the object, or its 6 // and which may be invalidated (i.e. reset to NULL) by the object, or its
7 // owner, at any time, most commonly when the object is about to be deleted. 7 // owner, at any time, most commonly when the object is about to be deleted.
8 8
9 // Weak pointers are useful when an object needs to be accessed safely by one 9 // Weak pointers are useful when an object needs to be accessed safely by one
10 // or more objects other than its owner, and those callers can cope with the 10 // or more objects other than its owner, and those callers can cope with the
11 // object vanishing and e.g. tasks posted to it being silently dropped. 11 // object vanishing and e.g. tasks posted to it being silently dropped.
12 // Reference-counting such an object would complicate the ownership graph and 12 // Reference-counting such an object would complicate the ownership graph and
13 // make it harder to reason about the object's lifetime. 13 // make it harder to reason about the object's lifetime.
14 14
15 // EXAMPLE: 15 // EXAMPLE:
16 // 16 //
17 // class Controller { 17 // class Controller {
18 // public: 18 // public:
19 // void SpawnWorker() { Worker::StartNew(weak_factory_.GetWeakPtr()); } 19 // void SpawnWorker() { Worker::StartNew(weak_factory_.GetWeakPtr()); }
20 // void WorkComplete(const Result& result) { ... } 20 // void WorkComplete(const Result& result) { ... }
21 // private: 21 // private:
22 // // Member variables should appear before the WeakPtrFactory, to ensure
23 // // that any WeakPtrs to Controller are invalidated before its members
24 // // variable's destructors are executed, rendering them invalid.
22 // WeakPtrFactory<Controller> weak_factory_; 25 // WeakPtrFactory<Controller> weak_factory_;
23 // }; 26 // };
24 // 27 //
25 // class Worker { 28 // class Worker {
26 // public: 29 // public:
27 // static void StartNew(const WeakPtr<Controller>& controller) { 30 // static void StartNew(const WeakPtr<Controller>& controller) {
28 // Worker* worker = new Worker(controller); 31 // Worker* worker = new Worker(controller);
29 // // Kick off asynchronous processing... 32 // // Kick off asynchronous processing...
30 // } 33 // }
31 // private: 34 // private:
32 // Worker(const WeakPtr<Controller>& controller) 35 // Worker(const WeakPtr<Controller>& controller)
33 // : controller_(controller) {} 36 // : controller_(controller) {}
34 // void DidCompleteAsynchronousProcessing(const Result& result) { 37 // void DidCompleteAsynchronousProcessing(const Result& result) {
35 // if (controller_) 38 // if (controller_)
36 // controller_->WorkComplete(result); 39 // controller_->WorkComplete(result);
37 // } 40 // }
38 // WeakPtr<Controller> controller_; 41 // WeakPtr<Controller> controller_;
39 // }; 42 // };
40 // 43 //
41 // With this implementation a caller may use SpawnWorker() to dispatch multiple 44 // With this implementation a caller may use SpawnWorker() to dispatch multiple
42 // Workers and subsequently delete the Controller, without waiting for all 45 // Workers and subsequently delete the Controller, without waiting for all
43 // Workers to have completed. 46 // Workers to have completed.
44 47
45 // ------------------------- IMPORTANT: Thread-safety ------------------------- 48 // ------------------------- IMPORTANT: Thread-safety -------------------------
46 49
47 // Weak pointers must always be dereferenced and invalidated on the same thread 50 // Weak pointers may be passed safely between threads, but must always be
48 // otherwise checking the pointer would be racey. WeakPtrFactory enforces this 51 // dereferenced and invalidated on the same thread otherwise checking the
49 // by binding itself to the current thread when a WeakPtr is first created 52 // pointer would be racey.
50 // and un-binding only when those pointers are invalidated. WeakPtrs may still 53 //
51 // be handed off to other threads, however, so long as they are only actually 54 // To ensure correct use, the first time a WeakPtr issued by a WeakPtrFactory
52 // dereferenced on the originating thread. This includes posting tasks to the 55 // is dereferenced, the factory and its WeakPtrs become bound to the calling
53 // thread using base::Bind() to invoke a method on the object via the WeakPtr. 56 // thread, and cannot be dereferenced or invalidated on any other thread. Bound
54 57 // WeakPtrs can still be handed off to other threads, e.g. to use to post tasks
55 // Calling SupportsWeakPtr::DetachFromThread() can work around the limitations 58 // back to object on the bound thread.
56 // above and cancel the thread binding of the object and all WeakPtrs pointing 59 //
57 // to it, but it's not recommended and unsafe. See crbug.com/232143. 60 // Invalidating the factory's WeakPtrs un-binds it from the thread, allowing it
61 // to be passed for a different thread to use or delete it.
58 62
59 #ifndef BASE_MEMORY_WEAK_PTR_H_ 63 #ifndef BASE_MEMORY_WEAK_PTR_H_
60 #define BASE_MEMORY_WEAK_PTR_H_ 64 #define BASE_MEMORY_WEAK_PTR_H_
61 65
62 #include "base/basictypes.h" 66 #include "base/basictypes.h"
63 #include "base/base_export.h" 67 #include "base/base_export.h"
64 #include "base/logging.h" 68 #include "base/logging.h"
65 #include "base/memory/ref_counted.h" 69 #include "base/memory/ref_counted.h"
66 #include "base/template_util.h" 70 #include "base/template_util.h"
67 #include "base/threading/thread_checker.h" 71 #include "base/threading/thread_checker.h"
68 72
69 namespace base { 73 namespace base {
70 74
71 template <typename T> class SupportsWeakPtr; 75 template <typename T> class SupportsWeakPtr;
72 template <typename T> class WeakPtr; 76 template <typename T> class WeakPtr;
73 77
74 namespace internal { 78 namespace internal {
75 // These classes are part of the WeakPtr implementation. 79 // These classes are part of the WeakPtr implementation.
76 // DO NOT USE THESE CLASSES DIRECTLY YOURSELF. 80 // DO NOT USE THESE CLASSES DIRECTLY YOURSELF.
77 81
78 class BASE_EXPORT WeakReference { 82 class BASE_EXPORT WeakReference {
79 public: 83 public:
80 // While Flag is bound to a specific thread, it may be deleted from another 84 // Although Flag is bound to a specific thread, it may be deleted from another
81 // via base::WeakPtr::~WeakPtr(). 85 // via base::WeakPtr::~WeakPtr().
82 class Flag : public RefCountedThreadSafe<Flag> { 86 class Flag : public RefCountedThreadSafe<Flag> {
83 public: 87 public:
84 Flag(); 88 Flag();
85 89
86 void Invalidate(); 90 void Invalidate();
87 bool IsValid() const; 91 bool IsValid() const;
88 92
89 void DetachFromThread() { thread_checker_.DetachFromThread(); } 93 // Remove this when crbug.com/234964 is addressed.
94 void DetachFromThreadHack() { thread_checker_.DetachFromThread(); }
90 95
91 private: 96 private:
92 friend class base::RefCountedThreadSafe<Flag>; 97 friend class base::RefCountedThreadSafe<Flag>;
93 98
94 ~Flag(); 99 ~Flag();
95 100
96 ThreadChecker thread_checker_; 101 ThreadChecker thread_checker_;
97 bool is_valid_; 102 bool is_valid_;
98 }; 103 };
99 104
(...skipping 13 matching lines...) Expand all
113 ~WeakReferenceOwner(); 118 ~WeakReferenceOwner();
114 119
115 WeakReference GetRef() const; 120 WeakReference GetRef() const;
116 121
117 bool HasRefs() const { 122 bool HasRefs() const {
118 return flag_.get() && !flag_->HasOneRef(); 123 return flag_.get() && !flag_->HasOneRef();
119 } 124 }
120 125
121 void Invalidate(); 126 void Invalidate();
122 127
123 // Indicates that this object will be used on another thread from now on. 128 // Remove this when crbug.com/234964 is addressed.
124 // Do not use this in new code. See crbug.com/232143. 129 void DetachFromThreadHack() {
125 void DetachFromThread() { 130 if (flag_) flag_->DetachFromThreadHack();
126 if (flag_) flag_->DetachFromThread();
127 } 131 }
128 132
129 private: 133 private:
130 mutable scoped_refptr<WeakReference::Flag> flag_; 134 mutable scoped_refptr<WeakReference::Flag> flag_;
131 }; 135 };
132 136
133 // This class simplifies the implementation of WeakPtr's type conversion 137 // This class simplifies the implementation of WeakPtr's type conversion
134 // constructor by avoiding the need for a public accessor for ref_. A 138 // constructor by avoiding the need for a public accessor for ref_. A
135 // WeakPtr<T> cannot access the private members of WeakPtr<U>, so this 139 // WeakPtr<T> cannot access the private members of WeakPtr<U>, so this
136 // base class gives us a way to access ref_ in a protected fashion. 140 // base class gives us a way to access ref_ in a protected fashion.
(...skipping 125 matching lines...) Expand 10 before | Expand all | Expand 10 after
262 DCHECK(ptr_); 266 DCHECK(ptr_);
263 weak_reference_owner_.Invalidate(); 267 weak_reference_owner_.Invalidate();
264 } 268 }
265 269
266 // Call this method to determine if any weak pointers exist. 270 // Call this method to determine if any weak pointers exist.
267 bool HasWeakPtrs() const { 271 bool HasWeakPtrs() const {
268 DCHECK(ptr_); 272 DCHECK(ptr_);
269 return weak_reference_owner_.HasRefs(); 273 return weak_reference_owner_.HasRefs();
270 } 274 }
271 275
272 // Indicates that this object will be used on another thread from now on.
273 // Do not use this in new code. See crbug.com/232143.
274 void DetachFromThread() {
275 DCHECK(ptr_);
276 weak_reference_owner_.DetachFromThread();
277 }
278
279 private: 276 private:
280 internal::WeakReferenceOwner weak_reference_owner_; 277 internal::WeakReferenceOwner weak_reference_owner_;
281 T* ptr_; 278 T* ptr_;
282 DISALLOW_IMPLICIT_CONSTRUCTORS(WeakPtrFactory); 279 DISALLOW_IMPLICIT_CONSTRUCTORS(WeakPtrFactory);
283 }; 280 };
284 281
285 // A class may extend from SupportsWeakPtr to let others take weak pointers to 282 // A class may extend from SupportsWeakPtr to let others take weak pointers to
286 // it. This avoids the class itself implementing boilerplate to dispense weak 283 // it. This avoids the class itself implementing boilerplate to dispense weak
287 // pointers. However, since SupportsWeakPtr's destructor won't invalidate 284 // pointers. However, since SupportsWeakPtr's destructor won't invalidate
288 // weak pointers to the class until after the derived class' members have been 285 // weak pointers to the class until after the derived class' members have been
289 // destroyed, its use can lead to subtle use-after-destroy issues. 286 // destroyed, its use can lead to subtle use-after-destroy issues.
290 template <class T> 287 template <class T>
291 class SupportsWeakPtr : public internal::SupportsWeakPtrBase { 288 class SupportsWeakPtr : public internal::SupportsWeakPtrBase {
292 public: 289 public:
293 SupportsWeakPtr() {} 290 SupportsWeakPtr() {}
294 291
295 WeakPtr<T> AsWeakPtr() { 292 WeakPtr<T> AsWeakPtr() {
296 return WeakPtr<T>(weak_reference_owner_.GetRef(), static_cast<T*>(this)); 293 return WeakPtr<T>(weak_reference_owner_.GetRef(), static_cast<T*>(this));
297 } 294 }
298 295
299 // Indicates that this object will be used on another thread from now on. 296 // Removes the binding, if any, from this object to a particular thread.
300 // Do not use this in new code. See crbug.com/232143. 297 // This is used in WebGraphicsContext3DInProcessCommandBufferImpl to work-
301 void DetachFromThread() { 298 // around access to cmmand buffer objects by more than one thread.
302 weak_reference_owner_.DetachFromThread(); 299 // Remove this when crbug.com/234964 is addressed.
300 void DetachFromThreadHack() {
301 weak_reference_owner_.DetachFromThreadHack();
303 } 302 }
304 303
305 protected: 304 protected:
306 ~SupportsWeakPtr() {} 305 ~SupportsWeakPtr() {}
307 306
308 private: 307 private:
309 internal::WeakReferenceOwner weak_reference_owner_; 308 internal::WeakReferenceOwner weak_reference_owner_;
310 DISALLOW_COPY_AND_ASSIGN(SupportsWeakPtr); 309 DISALLOW_COPY_AND_ASSIGN(SupportsWeakPtr);
311 }; 310 };
312 311
(...skipping 16 matching lines...) Expand all
329 // base::WeakPtr<Derived> ptr = derived.AsWeakPtr(); // Fails. 328 // base::WeakPtr<Derived> ptr = derived.AsWeakPtr(); // Fails.
330 329
331 template <typename Derived> 330 template <typename Derived>
332 WeakPtr<Derived> AsWeakPtr(Derived* t) { 331 WeakPtr<Derived> AsWeakPtr(Derived* t) {
333 return internal::SupportsWeakPtrBase::StaticAsWeakPtr<Derived>(t); 332 return internal::SupportsWeakPtrBase::StaticAsWeakPtr<Derived>(t);
334 } 333 }
335 334
336 } // namespace base 335 } // namespace base
337 336
338 #endif // BASE_MEMORY_WEAK_PTR_H_ 337 #endif // BASE_MEMORY_WEAK_PTR_H_
OLDNEW
« no previous file with comments | « no previous file | base/memory/weak_ptr.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698