| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv
ed. | 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv
ed. |
| 3 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. | 3 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * | 8 * |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
| (...skipping 29 matching lines...) Expand all Loading... |
| 40 public: | 40 public: |
| 41 virtual ~CanvasPathMethods() { } | 41 virtual ~CanvasPathMethods() { } |
| 42 | 42 |
| 43 void closePath(); | 43 void closePath(); |
| 44 void moveTo(float x, float y); | 44 void moveTo(float x, float y); |
| 45 void lineTo(float x, float y); | 45 void lineTo(float x, float y); |
| 46 void quadraticCurveTo(float cpx, float cpy, float x, float y); | 46 void quadraticCurveTo(float cpx, float cpy, float x, float y); |
| 47 void bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x,
float y); | 47 void bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x,
float y); |
| 48 void arcTo(float x0, float y0, float x1, float y1, float radius, ExceptionSt
ate&); | 48 void arcTo(float x0, float y0, float x1, float y1, float radius, ExceptionSt
ate&); |
| 49 void arc(float x, float y, float radius, float startAngle, float endAngle, b
ool anticlockwise, ExceptionState&); | 49 void arc(float x, float y, float radius, float startAngle, float endAngle, b
ool anticlockwise, ExceptionState&); |
| 50 void ellipse(float x, float y, float radiusX, float radiusY, float rotation,
float startAngle, float endAngle, bool anticlockwise, ExceptionState&); |
| 50 void rect(float x, float y, float width, float height); | 51 void rect(float x, float y, float width, float height); |
| 51 | 52 |
| 52 virtual bool isTransformInvertible() const { return true; } | 53 virtual bool isTransformInvertible() const { return true; } |
| 53 | 54 |
| 54 protected: | 55 protected: |
| 55 CanvasPathMethods() { } | 56 CanvasPathMethods() { } |
| 56 Path m_path; | 57 Path m_path; |
| 57 }; | 58 }; |
| 58 } | 59 } |
| 59 | 60 |
| 60 #endif | 61 #endif |
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