OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv
ed. | 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv
ed. |
3 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. | 3 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * | 8 * |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
(...skipping 29 matching lines...) Expand all Loading... |
40 public: | 40 public: |
41 virtual ~CanvasPathMethods() { } | 41 virtual ~CanvasPathMethods() { } |
42 | 42 |
43 void closePath(); | 43 void closePath(); |
44 void moveTo(float x, float y); | 44 void moveTo(float x, float y); |
45 void lineTo(float x, float y); | 45 void lineTo(float x, float y); |
46 void quadraticCurveTo(float cpx, float cpy, float x, float y); | 46 void quadraticCurveTo(float cpx, float cpy, float x, float y); |
47 void bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x,
float y); | 47 void bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x,
float y); |
48 void arcTo(float x0, float y0, float x1, float y1, float radius, ExceptionSt
ate&); | 48 void arcTo(float x0, float y0, float x1, float y1, float radius, ExceptionSt
ate&); |
49 void arc(float x, float y, float radius, float startAngle, float endAngle, b
ool anticlockwise, ExceptionState&); | 49 void arc(float x, float y, float radius, float startAngle, float endAngle, b
ool anticlockwise, ExceptionState&); |
| 50 void ellipse(float x, float y, float radiusX, float radiusY, float rotation,
float startAngle, float endAngle, bool anticlockwise, ExceptionState&); |
50 void rect(float x, float y, float width, float height); | 51 void rect(float x, float y, float width, float height); |
51 | 52 |
52 virtual bool isTransformInvertible() const { return true; } | 53 virtual bool isTransformInvertible() const { return true; } |
53 | 54 |
54 protected: | 55 protected: |
55 CanvasPathMethods() { } | 56 CanvasPathMethods() { } |
56 Path m_path; | 57 Path m_path; |
57 }; | 58 }; |
58 } | 59 } |
59 | 60 |
60 #endif | 61 #endif |
OLD | NEW |