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Issue 14271005: Refactor GPU init to allow ARM sandboxing. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Address jln's comments. Created 7 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stdlib.h> 5 #include <stdlib.h>
6 6
7 #if defined(OS_WIN) 7 #if defined(OS_WIN)
8 #include <windows.h> 8 #include <windows.h>
9 #endif 9 #endif
10 10
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
47 #endif 47 #endif
48 48
49 #if defined(OS_LINUX) 49 #if defined(OS_LINUX)
50 #include "content/public/common/sandbox_init.h" 50 #include "content/public/common/sandbox_init.h"
51 #endif 51 #endif
52 52
53 const int kGpuTimeout = 10000; 53 const int kGpuTimeout = 10000;
54 54
55 namespace content { 55 namespace content {
56 namespace { 56 namespace {
57 void WarmUpSandbox(const GPUInfo&, bool); 57 void WarmUpSandboxInitial();
58 void WarmUpSandboxComplete(const GPUInfo&, bool);
sheu 2013/04/16 21:47:39 WarmUpSandboxComplete() is only used (and only def
59 #if defined(OS_LINUX)
60 bool StartSandboxLinux(GpuWatchdogThread*);
61 #elif defined(OS_WIN)
62 bool StartSandboxWindows();
63 #endif
58 } 64 }
59 65
60 // Main function for starting the Gpu process. 66 // Main function for starting the Gpu process.
61 int GpuMain(const MainFunctionParams& parameters) { 67 int GpuMain(const MainFunctionParams& parameters) {
62 TRACE_EVENT0("gpu", "GpuMain"); 68 TRACE_EVENT0("gpu", "GpuMain");
63 69
64 base::Time start_time = base::Time::Now(); 70 base::Time start_time = base::Time::Now();
65 71
66 const CommandLine& command_line = parameters.command_line; 72 const CommandLine& command_line = parameters.command_line;
67 if (command_line.HasSwitch(switches::kGpuStartupDialog)) { 73 if (command_line.HasSwitch(switches::kGpuStartupDialog)) {
(...skipping 95 matching lines...) Expand 10 before | Expand all | Expand 10 after
163 success = base::HexStringToInt( 169 success = base::HexStringToInt(
164 command_line.GetSwitchValueASCII(switches::kGpuDeviceID), 170 command_line.GetSwitchValueASCII(switches::kGpuDeviceID),
165 reinterpret_cast<int*>(&(gpu_info.gpu.device_id))); 171 reinterpret_cast<int*>(&(gpu_info.gpu.device_id)));
166 DCHECK(success); 172 DCHECK(success);
167 gpu_info.driver_vendor = 173 gpu_info.driver_vendor =
168 command_line.GetSwitchValueASCII(switches::kGpuDriverVendor); 174 command_line.GetSwitchValueASCII(switches::kGpuDriverVendor);
169 gpu_info.driver_version = 175 gpu_info.driver_version =
170 command_line.GetSwitchValueASCII(switches::kGpuDriverVersion); 176 command_line.GetSwitchValueASCII(switches::kGpuDriverVersion);
171 GetContentClient()->SetGpuInfo(gpu_info); 177 GetContentClient()->SetGpuInfo(gpu_info);
172 178
173 // We need to track that information for the WarmUpSandbox function. 179 // Warm up resources that don't need access to GPUInfo.
180 WarmUpSandboxInitial();
181
182 bool initialized_sandbox = false;
183 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL)
jln (very slow on Chromium) 2013/04/16 21:32:22 Maybe owners can suggest something better to do he
184 // On Chrome OS ARM, GPU driver userspace creates threads when initializing
185 // a GL context, so start the sandbox early.
186 gpu_info.sandboxed = StartSandboxLinux(watchdog_thread.get());
187 initialized_sandbox = true;
188 #endif
189
190 // We need to track this information for the WarmUpSandboxComplete function.
174 bool initialized_gl_context = false; 191 bool initialized_gl_context = false;
175 // Load and initialize the GL implementation and locate the GL entry points. 192 // Load and initialize the GL implementation and locate the GL entry points.
176 if (gfx::GLSurface::InitializeOneOff()) { 193 if (gfx::GLSurface::InitializeOneOff()) {
177 // We need to collect GL strings (VENDOR, RENDERER) for blacklisting 194 // We need to collect GL strings (VENDOR, RENDERER) for blacklisting
178 // purpose. However, on Mac we don't actually use them. As documented in 195 // purposes. However, on Mac we don't actually use them. As documented in
179 // crbug.com/222934, due to some driver issues, glGetString could take 196 // crbug.com/222934, due to some driver issues, glGetString could take
180 // multiple seconds to finish, which in turn cause the GPU process to crash. 197 // multiple seconds to finish, which in turn cause the GPU process to crash.
181 // By skipping the following code on Mac, we don't really lose anything, 198 // By skipping the following code on Mac, we don't really lose anything,
182 // because the basic GPU information is passed down from browser process 199 // because the basic GPU information is passed down from browser process
183 // and we already registered them through SetGpuInfo() above. 200 // and we already registered them through SetGpuInfo() above.
184 #if !defined(OS_MACOSX) 201 #if !defined(OS_MACOSX)
185 if (!gpu_info_collector::CollectContextGraphicsInfo(&gpu_info)) 202 if (!gpu_info_collector::CollectContextGraphicsInfo(&gpu_info))
186 VLOG(1) << "gpu_info_collector::CollectGraphicsInfo failed"; 203 VLOG(1) << "gpu_info_collector::CollectGraphicsInfo failed";
187 GetContentClient()->SetGpuInfo(gpu_info); 204 GetContentClient()->SetGpuInfo(gpu_info);
188 205
(...skipping 26 matching lines...) Expand all
215 232
216 // OSMesa is expected to run very slowly, so disable the watchdog in that 233 // OSMesa is expected to run very slowly, so disable the watchdog in that
217 // case. 234 // case.
218 if (enable_watchdog && 235 if (enable_watchdog &&
219 gfx::GetGLImplementation() == gfx::kGLImplementationOSMesaGL) { 236 gfx::GetGLImplementation() == gfx::kGLImplementationOSMesaGL) {
220 watchdog_thread->Stop(); 237 watchdog_thread->Stop();
221 238
222 watchdog_thread = NULL; 239 watchdog_thread = NULL;
223 } 240 }
224 241
225 { 242 #if defined(OS_LINUX)
226 const bool should_initialize_gl_context = !initialized_gl_context && 243 const bool should_initialize_gl_context = !initialized_gl_context &&
227 !dead_on_arrival; 244 !dead_on_arrival;
228 // Warm up the current process before enabling the sandbox. 245
229 WarmUpSandbox(gpu_info, should_initialize_gl_context); 246 if (!initialized_sandbox) {
247 // Finish warming up the current process.
248 WarmUpSandboxComplete(gpu_info, should_initialize_gl_context);
249 gpu_info.sandboxed = StartSandboxLinux(watchdog_thread);
230 } 250 }
231 251 #elif defined(OS_WIN)
232 #if defined(OS_LINUX) 252 gpu_info.sandboxed = StartSandboxWindows();
233 {
234 TRACE_EVENT0("gpu", "Initialize sandbox");
235 bool do_init_sandbox = true;
236
237 #if defined(OS_CHROMEOS) && defined(NDEBUG)
238 // On Chrome OS and when not on a debug build, initialize
239 // the GPU process' sandbox only for Intel GPUs.
240 do_init_sandbox = gpu_info.gpu.vendor_id == 0x8086; // Intel GPU.
241 #endif
242
243 if (do_init_sandbox) {
244 if (watchdog_thread.get())
245 watchdog_thread->Stop();
246 gpu_info.sandboxed = LinuxSandbox::InitializeSandbox();
247 if (watchdog_thread.get())
248 watchdog_thread->Start();
249 }
250 }
251 #endif
252
253 #if defined(OS_WIN)
254 {
255 TRACE_EVENT0("gpu", "Lower token");
256 // For windows, if the target_services interface is not zero, the process
257 // is sandboxed and we must call LowerToken() before rendering untrusted
258 // content.
259 sandbox::TargetServices* target_services =
260 parameters.sandbox_info->target_services;
261 if (target_services) {
262 target_services->LowerToken();
263 gpu_info.sandboxed = true;
264 }
265 }
266 #endif 253 #endif
267 254
268 GpuProcess gpu_process; 255 GpuProcess gpu_process;
269 256
270 GpuChildThread* child_thread = new GpuChildThread(watchdog_thread.get(), 257 GpuChildThread* child_thread = new GpuChildThread(watchdog_thread.get(),
271 dead_on_arrival, gpu_info); 258 dead_on_arrival, gpu_info);
272 259
273 child_thread->Init(start_time); 260 child_thread->Init(start_time);
274 261
275 gpu_process.set_main_thread(child_thread); 262 gpu_process.set_main_thread(child_thread);
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308 295
309 // Similarly, this is needed for /dev/nvidia0. 296 // Similarly, this is needed for /dev/nvidia0.
310 if (context->MakeCurrent(surface)) { 297 if (context->MakeCurrent(surface)) {
311 context->ReleaseCurrent(surface.get()); 298 context->ReleaseCurrent(surface.get());
312 } else { 299 } else {
313 VLOG(1) << "gfx::GLContext::MakeCurrent failed"; 300 VLOG(1) << "gfx::GLContext::MakeCurrent failed";
314 } 301 }
315 } 302 }
316 #endif 303 #endif
317 304
318 void WarmUpSandbox(const GPUInfo& gpu_info, 305 void WarmUpSandboxInitial() {
319 bool should_initialize_gl_context) {
320 { 306 {
321 TRACE_EVENT0("gpu", "Warm up rand"); 307 TRACE_EVENT0("gpu", "Warm up rand");
322 // Warm up the random subsystem, which needs to be done pre-sandbox on all 308 // Warm up the random subsystem, which needs to be done pre-sandbox on all
323 // platforms. 309 // platforms.
324 (void) base::RandUint64(); 310 (void) base::RandUint64();
325 } 311 }
326 { 312 {
327 TRACE_EVENT0("gpu", "Warm up HMAC"); 313 TRACE_EVENT0("gpu", "Warm up HMAC");
328 // Warm up the crypto subsystem, which needs to done pre-sandbox on all 314 // Warm up the crypto subsystem, which needs to done pre-sandbox on all
329 // platforms. 315 // platforms.
330 crypto::HMAC hmac(crypto::HMAC::SHA256); 316 crypto::HMAC hmac(crypto::HMAC::SHA256);
331 unsigned char key = '\0'; 317 unsigned char key = '\0';
332 bool ret = hmac.Init(&key, sizeof(key)); 318 bool ret = hmac.Init(&key, sizeof(key));
333 (void) ret; 319 (void) ret;
334 } 320 }
335 321
336 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11) 322 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11)
337 if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseExynosVda)) 323 if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseExynosVda))
338 ExynosVideoDecodeAccelerator::PreSandboxInitialization(); 324 ExynosVideoDecodeAccelerator::PreSandboxInitialization();
339 else 325 else
340 OmxVideoDecodeAccelerator::PreSandboxInitialization(); 326 OmxVideoDecodeAccelerator::PreSandboxInitialization();
341 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) 327 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11)
342 VaapiVideoDecodeAccelerator::PreSandboxInitialization(); 328 VaapiVideoDecodeAccelerator::PreSandboxInitialization();
343 #endif 329 #endif
344 330
331 #if defined(OS_WIN)
332 {
333 TRACE_EVENT0("gpu", "Preload setupapi.dll");
334 // Preload this DLL because the sandbox prevents it from loading.
335 LoadLibrary(L"setupapi.dll");
336 }
337
338 {
339 TRACE_EVENT0("gpu", "Initialize DXVA");
340 // Initialize H/W video decoding stuff which fails in the sandbox.
341 DXVAVideoDecodeAccelerator::PreSandboxInitialization();
342 }
343 #endif
344 }
345
345 #if defined(OS_LINUX) 346 #if defined(OS_LINUX)
347 void WarmUpSandboxComplete(const GPUInfo& gpu_info,
348 bool should_initialize_gl_context) {
sheu 2013/04/16 21:47:39 WarmUpSandboxComplete() seems to be NVIDIA-specifi
Jorge Lucangeli Obes 2013/04/16 22:39:57 Before making it Linux-only due to its code, the p
346 // We special case Optimus since the vendor_id we see may not be Nvidia. 349 // We special case Optimus since the vendor_id we see may not be Nvidia.
347 bool uses_nvidia_driver = (gpu_info.gpu.vendor_id == 0x10de && // NVIDIA. 350 bool uses_nvidia_driver = (gpu_info.gpu.vendor_id == 0x10de && // NVIDIA.
348 gpu_info.driver_vendor == "NVIDIA") || 351 gpu_info.driver_vendor == "NVIDIA") ||
349 gpu_info.optimus; 352 gpu_info.optimus;
350 if (uses_nvidia_driver && should_initialize_gl_context) { 353 if (uses_nvidia_driver && should_initialize_gl_context) {
351 // We need this on Nvidia to pre-open /dev/nvidiactl and /dev/nvidia0. 354 // We need this on Nvidia to pre-open /dev/nvidiactl and /dev/nvidia0.
352 CreateDummyGlContext(); 355 CreateDummyGlContext();
353 } 356 }
357 }
358
359 bool StartSandboxLinux(GpuWatchdogThread* watchdog_thread) {
360 TRACE_EVENT0("gpu", "Initialize sandbox");
361
362 bool res = false;
363
364 if (watchdog_thread)
365 watchdog_thread->Stop();
366 // LinuxSandbox::InitializeSandbox() must always be called
367 // with only one thread.
368 res = LinuxSandbox::InitializeSandbox();
369 if (watchdog_thread)
370 watchdog_thread->Start();
371
372 return res;
373 }
354 #endif 374 #endif
jln (very slow on Chromium) 2013/04/16 21:32:22 style: add // defined(OS_LINUX)
Jorge Lucangeli Obes 2013/04/16 21:40:31 Done.
355 375
356 #if defined(OS_WIN) 376 #if defined(OS_WIN)
357 { 377 bool StartSandboxWindows() {
358 TRACE_EVENT0("gpu", "Preload setupapi.dll"); 378 TRACE_EVENT0("gpu", "Lower token");
359 // Preload this DLL because the sandbox prevents it from loading. 379
360 LoadLibrary(L"setupapi.dll"); 380 // For Windows, if the target_services interface is not zero, the process
381 // is sandboxed and we must call LowerToken() before rendering untrusted
382 // content.
383 sandbox::TargetServices* target_services =
384 parameters.sandbox_info->target_services;
jln (very slow on Chromium) 2013/04/16 21:33:52 Looks like you'll need to take this as a parameter
Jorge Lucangeli Obes 2013/04/16 21:40:31 Done.
385 if (target_services) {
386 target_services->LowerToken();
387 return true:
361 } 388 }
362 389
363 { 390 return false;
364 TRACE_EVENT0("gpu", "Initialize DXVA"); 391 }
365 // Initialize H/W video decoding stuff which fails in the sandbox.
366 DXVAVideoDecodeAccelerator::PreSandboxInitialization();
367 }
368 #endif 392 #endif
jln (very slow on Chromium) 2013/04/16 21:32:22 style: add // defined(OS_WIN)
Jorge Lucangeli Obes 2013/04/16 21:40:31 Done.
369 }
370 393
371 } // namespace. 394 } // namespace.
372 395
373 } // namespace content 396 } // namespace content
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