| Index: media/blink/multibuffer_reader.h
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| diff --git a/media/blink/multibuffer_reader.h b/media/blink/multibuffer_reader.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..44f14f996ee3ebd83e74ac2fc7dca0634fb28444
|
| --- /dev/null
|
| +++ b/media/blink/multibuffer_reader.h
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| @@ -0,0 +1,158 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_BLINK_MULTIBUFFER_READER_H_
|
| +#define MEDIA_BLINK_MULTIBUFFER_READER_H_
|
| +
|
| +#include <stdint.h>
|
| +
|
| +#include <limits>
|
| +#include <map>
|
| +#include <set>
|
| +
|
| +#include "base/callback.h"
|
| +#include "base/memory/weak_ptr.h"
|
| +#include "media/blink/media_blink_export.h"
|
| +#include "media/blink/multibuffer.h"
|
| +
|
| +namespace media {
|
| +
|
| +// Wrapper for MultiBuffer that offers a simple byte-reading
|
| +// interface with prefetch.
|
| +class MEDIA_BLINK_EXPORT MultiBufferReader
|
| + : NON_EXPORTED_BASE(public MultiBuffer::Reader) {
|
| + public:
|
| + // Note that |progress_callback| is guaranteed to be called if
|
| + // a redirect happens and the url_data is updated. Otherwise
|
| + // origin checks will become insecure.
|
| + // Users probably want to call SetMaxBuffer & SetPreload after
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| + // creating the a MultiBufferReader.
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| + // The progress callback will be called when the "available range"
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| + // changes. (The number of bytes available for reading before and
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| + // after the current position.) The arguments for the progress
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| + // callback is the first byte available (from beginning of file)
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| + // and the last byte available + 1. Note that there may be other
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| + // regions of available data in the cache as well.
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| + // If |end| is not known, use -1.
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| + MultiBufferReader(
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| + MultiBuffer* multibuffer,
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| + int64_t start,
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| + int64_t end,
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| + const base::Callback<void(int64_t, int64_t)>& progress_callback);
|
| +
|
| + ~MultiBufferReader() override;
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| +
|
| + // Returns number of bytes available for reading. When the rest of the file
|
| + // is available, the number returned will be greater than the number
|
| + // or readable bytes. If an error occurs, -1 is returned.
|
| + int64_t Available() const;
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| +
|
| + // Seek to a different position.
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| + // If there is a pending Wait(), it will be cancelled.
|
| + void Seek(int64_t pos);
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| +
|
| + // Returns the current position.
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| + int64_t Tell() const { return pos_; }
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| +
|
| + // Tries to read |len| bytes and advance position.
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| + // Returns number of bytes read.
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| + // If there is a pending Wait(), it will be cancelled.
|
| + int64_t TryRead(uint8_t* data, int64_t len);
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| +
|
| + // Wait until |len| bytes are available for reading.
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| + // Returns net::OK if |len| bytes are already available, otherwise it will
|
| + // return net::ERR_IO_PENDING and call |cb| at some point later.
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| + // |len| must be smaller or equal to max_buffer_forward.
|
| + int Wait(int64_t len, const base::Closure& cb);
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| +
|
| + // Set how much data we try to preload into the cache ahead of our current
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| + // location. Normally, we preload until we have preload_high bytes, then
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| + // stop until we fall below preload_low bytes. Note that preload can be
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| + // set higher than max_buffer_forward, but the result is usually that
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| + // some blocks will be freed between the current position and the preload
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| + // position.
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| + void SetPreload(int64_t preload_high, int64_t preload_low);
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| +
|
| + // Change how much data we pin to the cache.
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| + // The range [current_position - backward ... current_position + forward)
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| + // will be locked in the cache. Calling Wait() or TryRead() with values
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| + // larger than |forward| is not supported.
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| + void SetMaxBuffer(int64_t backward, int64_t forward);
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| +
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| + // Returns true if we are currently loading data.
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| + bool IsLoading() const;
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| +
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| + // Reader implementation.
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| + void NotifyAvailableRange(const Interval<MultiBufferBlockId>& range) override;
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| +
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| + // Getters
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| + int64_t preload_high() const { return preload_high_; }
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| + int64_t preload_low() const { return preload_low_; }
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| +
|
| + private:
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| + // Returns the block for a particular byte position.
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| + MultiBufferBlockId block(int64_t byte_pos) const {
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| + return byte_pos >> multibuffer_->block_size_shift();
|
| + }
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| +
|
| + // Returns the block for a particular byte position, rounding up.
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| + MultiBufferBlockId block_ceil(int64_t byte_pos) const {
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| + return block(byte_pos + (1LL << multibuffer_->block_size_shift()) - 1);
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| + }
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| +
|
| + // Check if wait operation can complete now.
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| + void CheckWait();
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| +
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| + // Recalculate preload_pos_ and update our entry in the multibuffer
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| + // reader index. Also call CheckWait(). This function is basically
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| + // called anything changes, like when we get more data or seek to
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| + // a new position.
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| + void UpdateInternalState();
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| +
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| + // Indirection function used to call callbacks. When we post a callback
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| + // we indirect it through a weak_ptr and this function to make sure we
|
| + // don't call any callbacks after this object has been destroyed.
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| + void Call(const base::Closure& cb) const;
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| +
|
| + // The multibuffer we're wrapping, not owned.
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| + MultiBuffer* multibuffer_;
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| +
|
| + // We're not interested in reading past this position.
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| + int64_t end_;
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| +
|
| + // Defer reading once we have this much data.
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| + int64_t preload_high_;
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| + // Stop deferring once we have this much data.
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| + int64_t preload_low_;
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| +
|
| + // Pin this much data in the cache from the current position.
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| + int64_t max_buffer_forward_;
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| + int64_t max_buffer_backward_;
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| +
|
| + // Current position in bytes.
|
| + int64_t pos_;
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| +
|
| + // [block(pos_)..preload_pos_) are known to be in the cache.
|
| + // preload_pos_ is only allowed to point to a filled
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| + // cache position if it is equal to end_ or pos_+preload_.
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| + // This is a pointer to a slot in the cache, so the unit is
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| + // blocks.
|
| + MultiBufferBlockId preload_pos_;
|
| +
|
| + // True if we've requested data from the cache by calling WaitFor().
|
| + bool loading_;
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| +
|
| + // When Available() > current_wait_size_ we call cb_.
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| + int64_t current_wait_size_;
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| + base::Closure cb_;
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| +
|
| + // Progress callback.
|
| + base::Callback<void(int64_t, int64_t)> progress_callback_;
|
| +
|
| + base::WeakPtrFactory<MultiBufferReader> weak_factory_;
|
| +};
|
| +
|
| +} // namespace media
|
| +
|
| +#endif // MEDIA_BLINK_MULTIBUFFER_READER_H_
|
|
|