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Side by Side Diff: Source/core/rendering/style/StyleCachedShader.h

Issue 14190004: Absolutify paths to loader/*. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: hmm Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
(...skipping 12 matching lines...) Expand all
23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF 25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE. 27 * SUCH DAMAGE.
28 */ 28 */
29 29
30 #ifndef StyleCachedShader_h 30 #ifndef StyleCachedShader_h
31 #define StyleCachedShader_h 31 #define StyleCachedShader_h
32 32
33 #include "CachedResourceHandle.h" 33 #include "core/loader/cache/CachedResourceHandle.h"
34 #include "core/rendering/style/StyleShader.h" 34 #include "core/rendering/style/StyleShader.h"
35 35
36 namespace WebCore { 36 namespace WebCore {
37 37
38 class CachedShader; 38 class CachedShader;
39 39
40 class StyleCachedShader : public StyleShader { 40 class StyleCachedShader : public StyleShader {
41 public: 41 public:
42 // FIXME: Keep a reference to the actual CachedShader in this class. 42 // FIXME: Keep a reference to the actual CachedShader in this class.
43 static PassRefPtr<StyleCachedShader> create(CachedShader* shader) { return a doptRef(new StyleCachedShader(shader)); } 43 static PassRefPtr<StyleCachedShader> create(CachedShader* shader) { return a doptRef(new StyleCachedShader(shader)); }
44 44
45 virtual PassRefPtr<CSSValue> cssValue() const; 45 virtual PassRefPtr<CSSValue> cssValue() const;
46 46
47 virtual CachedShader* cachedShader() const { return m_shader.get(); } 47 virtual CachedShader* cachedShader() const { return m_shader.get(); }
48 48
49 private: 49 private:
50 StyleCachedShader(CachedShader*); 50 StyleCachedShader(CachedShader*);
51 51
52 CachedResourceHandle<CachedShader> m_shader; 52 CachedResourceHandle<CachedShader> m_shader;
53 }; 53 };
54 54
55 } 55 }
56 56
57 #endif // StyleCachedShader_h 57 #endif // StyleCachedShader_h
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