Index: ash/root_window_controller.cc |
diff --git a/ash/root_window_controller.cc b/ash/root_window_controller.cc |
index 165a61df60657e1205b47bebbcf70b96a4e20c27..991f1eb2127d6ced2657b9058acbffc9d6083d42 100644 |
--- a/ash/root_window_controller.cc |
+++ b/ash/root_window_controller.cc |
@@ -38,15 +38,11 @@ |
#include "ash/wm/workspace_controller.h" |
#include "base/command_line.h" |
#include "base/time.h" |
-#include "ui/aura/client/activation_client.h" |
#include "ui/aura/client/aura_constants.h" |
-#include "ui/aura/client/capture_client.h" |
-#include "ui/aura/client/focus_client.h" |
#include "ui/aura/client/tooltip_client.h" |
#include "ui/aura/root_window.h" |
#include "ui/aura/window.h" |
#include "ui/aura/window_observer.h" |
-#include "ui/aura/window_tracker.h" |
#include "ui/base/models/menu_model.h" |
#include "ui/gfx/display.h" |
#include "ui/gfx/screen.h" |
@@ -406,38 +402,10 @@ void RootWindowController::CloseChildWindows() { |
} |
void RootWindowController::MoveWindowsTo(aura::RootWindow* dst) { |
- aura::Window* focused = aura::client::GetFocusClient(dst)->GetFocusedWindow(); |
- aura::WindowTracker tracker; |
- if (focused) |
- tracker.Add(focused); |
- aura::client::ActivationClient* activation_client = |
- aura::client::GetActivationClient(dst); |
- aura::Window* active = activation_client->GetActiveWindow(); |
- if (active && focused != active) |
- tracker.Add(active); |
- // Deactivate the window to close menu / bubble windows. |
- activation_client->DeactivateWindow(active); |
- // Release capture if any. |
- aura::client::GetCaptureClient(root_window_.get())-> |
- SetCapture(NULL); |
- // Clear the focused window if any. This is necessary because a |
- // window may be deleted when losing focus (fullscreen flash for |
- // example). If the focused window is still alive after move, it'll |
- // be re-focused below. |
- aura::client::GetFocusClient(dst)->FocusWindow(NULL); |
- |
// Forget the shelf early so that shelf don't update itself using wrong |
// display info. |
workspace_controller_->SetShelf(NULL); |
- |
ReparentAllWindows(root_window_.get(), dst); |
- |
- // Restore focused or active window if it's still alive. |
- if (focused && tracker.Contains(focused) && dst->Contains(focused)) { |
- aura::client::GetFocusClient(dst)->FocusWindow(focused); |
- } else if (active && tracker.Contains(active) && dst->Contains(active)) { |
- activation_client->ActivateWindow(active); |
- } |
} |
void RootWindowController::SetTouchObserverHUD(TouchObserverHUD* hud) { |