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Side by Side Diff: Source/core/platform/graphics/skia/SkiaFontWin.cpp

Issue 14160005: Track the region where text is painted. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: fixed build on win and mac Created 7 years, 7 months ago
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1 /* 1 /*
2 * Copyright (c) 2008, Google Inc. All rights reserved. 2 * Copyright (c) 2008, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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41 #include "third_party/skia/include/core/SkCanvas.h" 41 #include "third_party/skia/include/core/SkCanvas.h"
42 #include "third_party/skia/include/core/SkDevice.h" 42 #include "third_party/skia/include/core/SkDevice.h"
43 #include "third_party/skia/include/core/SkPaint.h" 43 #include "third_party/skia/include/core/SkPaint.h"
44 #include "third_party/skia/include/core/SkShader.h" 44 #include "third_party/skia/include/core/SkShader.h"
45 #include "third_party/skia/include/core/SkTemplates.h" 45 #include "third_party/skia/include/core/SkTemplates.h"
46 46
47 namespace WebCore { 47 namespace WebCore {
48 48
49 static void skiaDrawText(GraphicsContext* context, 49 static void skiaDrawText(GraphicsContext* context,
50 const SkPoint& point, 50 const SkPoint& point,
51 const SkRect& textRect,
51 SkPaint* paint, 52 SkPaint* paint,
52 const WORD* glyphs, 53 const WORD* glyphs,
53 const int* advances, 54 const int* advances,
54 const GOFFSET* offsets, 55 const GOFFSET* offsets,
55 int numGlyphs) 56 int numGlyphs)
56 { 57 {
57 // Reserve space for 64 SkPoints on the stack. If numGlyphs is larger, the a rray 58 // Reserve space for 64 SkPoints on the stack. If numGlyphs is larger, the a rray
58 // will dynamically allocate it space for numGlyph glyphs. This is used to s tore 59 // will dynamically allocate it space for numGlyph glyphs. This is used to s tore
59 // the computed x,y locations. In the case where offsets==null, then we use it 60 // the computed x,y locations. In the case where offsets==null, then we use it
60 // to store (twice as many) SkScalars for x[] 61 // to store (twice as many) SkScalars for x[]
61 static const size_t kLocalGlyphMax = 64; 62 static const size_t kLocalGlyphMax = 64;
62 63
63 SkScalar x = point.fX; 64 SkScalar x = point.fX;
64 SkScalar y = point.fY; 65 SkScalar y = point.fY;
65 if (offsets) { 66 if (offsets) {
66 SkAutoSTArray<kLocalGlyphMax, SkPoint> storage(numGlyphs); 67 SkAutoSTArray<kLocalGlyphMax, SkPoint> storage(numGlyphs);
67 SkPoint* pos = storage.get(); 68 SkPoint* pos = storage.get();
68 for (int i = 0; i < numGlyphs; i++) { 69 for (int i = 0; i < numGlyphs; i++) {
69 // GDI has dv go up, so we negate it 70 // GDI has dv go up, so we negate it
70 pos[i].set(x + SkIntToScalar(offsets[i].du), 71 pos[i].set(x + SkIntToScalar(offsets[i].du),
71 y + -SkIntToScalar(offsets[i].dv)); 72 y + -SkIntToScalar(offsets[i].dv));
72 x += SkIntToScalar(advances[i]); 73 x += SkIntToScalar(advances[i]);
73 } 74 }
74 context->drawPosText(glyphs, numGlyphs * sizeof(uint16_t), pos, *paint); 75 context->drawPosText(glyphs, numGlyphs * sizeof(uint16_t), pos, textRect , *paint);
75 } else { 76 } else {
76 SkAutoSTArray<kLocalGlyphMax * 2, SkScalar> storage(numGlyphs); 77 SkAutoSTArray<kLocalGlyphMax * 2, SkScalar> storage(numGlyphs);
77 SkScalar* xpos = storage.get(); 78 SkScalar* xpos = storage.get();
78 for (int i = 0; i < numGlyphs; i++) { 79 for (int i = 0; i < numGlyphs; i++) {
79 xpos[i] = x; 80 xpos[i] = x;
80 x += SkIntToScalar(advances[i]); 81 x += SkIntToScalar(advances[i]);
81 } 82 }
82 context->drawPosTextH(glyphs, numGlyphs * sizeof(uint16_t), 83 context->drawPosTextH(glyphs, numGlyphs * sizeof(uint16_t),
83 xpos, y, *paint); 84 xpos, y, textRect, *paint);
84 } 85 }
85 } 86 }
86 87
87 static void setupPaintForFont(SkPaint* paint, GraphicsContext* context, 88 static void setupPaintForFont(SkPaint* paint, GraphicsContext* context,
88 SkTypeface* face, float size, uint32_t textFlags) 89 SkTypeface* face, float size, uint32_t textFlags)
89 { 90 {
90 paint->setTextSize(SkFloatToScalar(size)); 91 paint->setTextSize(SkFloatToScalar(size));
91 paint->setTypeface(face); 92 paint->setTypeface(face);
92 93
93 if (!context->couldUseLCDRenderedText()) { 94 if (!context->couldUseLCDRenderedText()) {
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111 flags |= textFlags; 112 flags |= textFlags;
112 paint->setFlags(flags); 113 paint->setFlags(flags);
113 } 114 }
114 115
115 static void paintSkiaText(GraphicsContext* context, HFONT hfont, 116 static void paintSkiaText(GraphicsContext* context, HFONT hfont,
116 SkTypeface* face, float size, uint32_t textFlags, 117 SkTypeface* face, float size, uint32_t textFlags,
117 int numGlyphs, 118 int numGlyphs,
118 const WORD* glyphs, 119 const WORD* glyphs,
119 const int* advances, 120 const int* advances,
120 const GOFFSET* offsets, 121 const GOFFSET* offsets,
121 const SkPoint* origin) 122 const SkPoint& origin,
123 const SkRect& textRect)
122 { 124 {
123 TextDrawingModeFlags textMode = context->textDrawingModeSkia(); 125 TextDrawingModeFlags textMode = context->textDrawingModeSkia();
124 // Ensure font load for printing, because PDF device needs it. 126 // Ensure font load for printing, because PDF device needs it.
125 if (context->isPrintingDevice()) 127 if (context->isPrintingDevice())
126 FontPlatformData::ensureFontLoaded(hfont); 128 FontPlatformData::ensureFontLoaded(hfont);
127 129
128 // Filling (if necessary). This is the common case. 130 // Filling (if necessary). This is the common case.
129 SkPaint paint; 131 SkPaint paint;
130 context->setupPaintForFilling(&paint); 132 context->setupPaintForFilling(&paint);
131 paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding); 133 paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
132 setupPaintForFont(&paint, context, face, size, textFlags); 134 setupPaintForFont(&paint, context, face, size, textFlags);
133 135
134 bool didFill = false; 136 bool didFill = false;
135 137
136 if ((textMode & TextModeFill) && (SkColorGetA(paint.getColor()) || paint.get Looper())) { 138 if ((textMode & TextModeFill) && (SkColorGetA(paint.getColor()) || paint.get Looper())) {
137 skiaDrawText(context, *origin, &paint, &glyphs[0], &advances[0], &offset s[0], numGlyphs); 139 skiaDrawText(context, origin, textRect, &paint, &glyphs[0], &advances[0] , &offsets[0], numGlyphs);
138 didFill = true; 140 didFill = true;
139 } 141 }
140 142
141 // Stroking on top (if necessary). 143 // Stroking on top (if necessary).
142 if ((textMode & TextModeStroke) 144 if ((textMode & TextModeStroke)
143 && context->strokeStyleSkia() != NoStroke 145 && context->strokeStyleSkia() != NoStroke
144 && context->strokeThicknessSkia() > 0) { 146 && context->strokeThicknessSkia() > 0) {
145 147
146 paint.reset(); 148 paint.reset();
147 context->setupPaintForStroking(&paint, 0, 0); 149 context->setupPaintForStroking(&paint, 0, 0);
148 paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding); 150 paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
149 setupPaintForFont(&paint, context, face, size, textFlags); 151 setupPaintForFont(&paint, context, face, size, textFlags);
150 152
151 if (didFill) { 153 if (didFill) {
152 // If there is a shadow and we filled above, there will already be 154 // If there is a shadow and we filled above, there will already be
153 // a shadow. We don't want to draw it again or it will be too dark 155 // a shadow. We don't want to draw it again or it will be too dark
154 // and it will go on top of the fill. 156 // and it will go on top of the fill.
155 // 157 //
156 // Note that this isn't strictly correct, since the stroke could be 158 // Note that this isn't strictly correct, since the stroke could be
157 // very thick and the shadow wouldn't account for this. The "right" 159 // very thick and the shadow wouldn't account for this. The "right"
158 // thing would be to draw to a new layer and then draw that layer 160 // thing would be to draw to a new layer and then draw that layer
159 // with a shadow. But this is a lot of extra work for something 161 // with a shadow. But this is a lot of extra work for something
160 // that isn't normally an issue. 162 // that isn't normally an issue.
161 paint.setLooper(0); 163 paint.setLooper(0);
162 } 164 }
163 165
164 skiaDrawText(context, *origin, &paint, &glyphs[0], &advances[0], &offset s[0], numGlyphs); 166 skiaDrawText(context, origin, textRect, &paint, &glyphs[0], &advances[0] , &offsets[0], numGlyphs);
165 } 167 }
166 } 168 }
167 169
168 //////////////////////////////////////////////////////////////////////////////// /////////// 170 //////////////////////////////////////////////////////////////////////////////// ///////////
169 171
170 void paintSkiaText(GraphicsContext* context, 172 void paintSkiaText(GraphicsContext* context,
171 const FontPlatformData& data, 173 const FontPlatformData& data,
172 int numGlyphs, 174 int numGlyphs,
173 const WORD* glyphs, 175 const WORD* glyphs,
174 const int* advances, 176 const int* advances,
175 const GOFFSET* offsets, 177 const GOFFSET* offsets,
176 const SkPoint* origin) 178 const SkPoint& origin,
179 const SkRect& textRect)
177 { 180 {
178 paintSkiaText(context, data.hfont(), data.typeface(), data.size(), data.pain tTextFlags(), 181 paintSkiaText(context, data.hfont(), data.typeface(), data.size(), data.pain tTextFlags(),
179 numGlyphs, glyphs, advances, offsets, origin); 182 numGlyphs, glyphs, advances, offsets, origin, textRect);
180 } 183 }
181 184
182 void paintSkiaText(GraphicsContext* context, 185 void paintSkiaText(GraphicsContext* context,
183 HFONT hfont, 186 HFONT hfont,
184 int numGlyphs, 187 int numGlyphs,
185 const WORD* glyphs, 188 const WORD* glyphs,
186 const int* advances, 189 const int* advances,
187 const GOFFSET* offsets, 190 const GOFFSET* offsets,
188 const SkPoint* origin) 191 const SkPoint& origin,
192 const SkRect& textRect)
189 { 193 {
190 int size; 194 int size;
191 int paintTextFlags; 195 int paintTextFlags;
192 SkTypeface* face = CreateTypefaceFromHFont(hfont, &size, &paintTextFlags); 196 SkTypeface* face = CreateTypefaceFromHFont(hfont, &size, &paintTextFlags);
193 SkAutoUnref aur(face); 197 SkAutoUnref aur(face);
194 198
195 paintSkiaText(context, hfont, face, size, paintTextFlags, numGlyphs, glyphs, advances, offsets, origin); 199 paintSkiaText(context, hfont, face, size, paintTextFlags, numGlyphs, glyphs, advances, offsets, origin, textRect);
196 } 200 }
197 201
198 } // namespace WebCore 202 } // namespace WebCore
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