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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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36 #include "core/animation/css/CSSAnimations.h" | 36 #include "core/animation/css/CSSAnimations.h" |
37 #include "platform/RuntimeEnabledFeatures.h" | 37 #include "platform/RuntimeEnabledFeatures.h" |
38 #include "wtf/BitArray.h" | 38 #include "wtf/BitArray.h" |
39 #include "wtf/NonCopyingSort.h" | 39 #include "wtf/NonCopyingSort.h" |
40 #include <algorithm> | 40 #include <algorithm> |
41 | 41 |
42 namespace blink { | 42 namespace blink { |
43 | 43 |
44 namespace { | 44 namespace { |
45 | 45 |
46 void copyToActiveInterpolationsMap(const Vector<RefPtr<Interpolation>>& source,
ActiveInterpolationsMap& target) | 46 void copyToActiveInterpolationsMap(const Vector<RefPtr<Interpolation>>& source,
AnimationStack::PropertyHandleFilter propertyHandleFilter, ActiveInterpolationsM
ap& target) |
47 { | 47 { |
48 for (const auto& interpolation : source) { | 48 for (const auto& interpolation : source) { |
| 49 if (propertyHandleFilter && !propertyHandleFilter(interpolation->propert
y())) |
| 50 continue; |
49 ActiveInterpolationsMap::AddResult entry = target.add(interpolation->pro
perty(), ActiveInterpolations(1)); | 51 ActiveInterpolationsMap::AddResult entry = target.add(interpolation->pro
perty(), ActiveInterpolations(1)); |
50 ActiveInterpolations& activeInterpolations = entry.storedValue->value; | 52 ActiveInterpolations& activeInterpolations = entry.storedValue->value; |
51 if (!entry.isNewEntry | 53 if (!entry.isNewEntry |
52 && RuntimeEnabledFeatures::stackedCSSPropertyAnimationsEnabled() | 54 && RuntimeEnabledFeatures::stackedCSSPropertyAnimationsEnabled() |
53 && interpolation->isInvalidatableInterpolation() | 55 && interpolation->isInvalidatableInterpolation() |
54 && toInvalidatableInterpolation(*interpolation).dependsOnUnderlyingV
alue()) { | 56 && toInvalidatableInterpolation(*interpolation).dependsOnUnderlyingV
alue()) { |
55 activeInterpolations.append(interpolation.get()); | 57 activeInterpolations.append(interpolation.get()); |
56 } else { | 58 } else { |
57 activeInterpolations.at(0) = interpolation.get(); | 59 activeInterpolations.at(0) = interpolation.get(); |
58 } | 60 } |
59 } | 61 } |
60 } | 62 } |
61 | 63 |
62 bool compareEffects(const Member<SampledEffect>& effect1, const Member<SampledEf
fect>& effect2) | 64 bool compareEffects(const Member<SampledEffect>& effect1, const Member<SampledEf
fect>& effect2) |
63 { | 65 { |
64 ASSERT(effect1 && effect2); | 66 ASSERT(effect1 && effect2); |
65 return effect1->sequenceNumber() < effect2->sequenceNumber(); | 67 return effect1->sequenceNumber() < effect2->sequenceNumber(); |
66 } | 68 } |
67 | 69 |
68 void copyNewAnimationsToActiveInterpolationsMap(const HeapVector<Member<InertEff
ect>>& newAnimations, ActiveInterpolationsMap& result) | 70 void copyNewAnimationsToActiveInterpolationsMap(const HeapVector<Member<InertEff
ect>>& newAnimations, AnimationStack::PropertyHandleFilter propertyHandleFilter,
ActiveInterpolationsMap& result) |
69 { | 71 { |
70 for (const auto& newAnimation : newAnimations) { | 72 for (const auto& newAnimation : newAnimations) { |
71 Vector<RefPtr<Interpolation>> sample; | 73 Vector<RefPtr<Interpolation>> sample; |
72 newAnimation->sample(sample); | 74 newAnimation->sample(sample); |
73 if (!sample.isEmpty()) | 75 if (!sample.isEmpty()) |
74 copyToActiveInterpolationsMap(sample, result); | 76 copyToActiveInterpolationsMap(sample, propertyHandleFilter, result); |
75 } | 77 } |
76 } | 78 } |
77 | 79 |
78 } // namespace | 80 } // namespace |
79 | 81 |
80 AnimationStack::AnimationStack() | 82 AnimationStack::AnimationStack() |
81 { | 83 { |
82 } | 84 } |
83 | 85 |
84 bool AnimationStack::hasActiveAnimationsOnCompositor(CSSPropertyID property) con
st | 86 bool AnimationStack::hasActiveAnimationsOnCompositor(CSSPropertyID property) con
st |
85 { | 87 { |
86 for (const auto& sampledEffect : m_effects) { | 88 for (const auto& sampledEffect : m_effects) { |
87 // TODO(dstockwell): move the playing check into AnimationEffect and exp
ose both hasAnimations and hasActiveAnimations | 89 // TODO(dstockwell): move the playing check into AnimationEffect and exp
ose both hasAnimations and hasActiveAnimations |
88 if (sampledEffect->effect() && sampledEffect->effect()->animation()->pla
ying() && sampledEffect->effect()->hasActiveAnimationsOnCompositor(property)) | 90 if (sampledEffect->effect() && sampledEffect->effect()->animation()->pla
ying() && sampledEffect->effect()->hasActiveAnimationsOnCompositor(property)) |
89 return true; | 91 return true; |
90 } | 92 } |
91 return false; | 93 return false; |
92 } | 94 } |
93 | 95 |
94 ActiveInterpolationsMap AnimationStack::activeInterpolations(AnimationStack* ani
mationStack, const HeapVector<Member<InertEffect>>* newAnimations, const HeapHas
hSet<Member<const Animation>>* suppressedAnimations, KeyframeEffect::Priority pr
iority) | 96 ActiveInterpolationsMap AnimationStack::activeInterpolations(AnimationStack* ani
mationStack, const HeapVector<Member<InertEffect>>* newAnimations, const HeapHas
hSet<Member<const Animation>>* suppressedAnimations, KeyframeEffect::Priority pr
iority, PropertyHandleFilter propertyHandleFilter) |
95 { | 97 { |
96 ActiveInterpolationsMap result; | 98 ActiveInterpolationsMap result; |
97 | 99 |
98 if (animationStack) { | 100 if (animationStack) { |
99 HeapVector<Member<SampledEffect>>& effects = animationStack->m_effects; | 101 HeapVector<Member<SampledEffect>>& effects = animationStack->m_effects; |
100 // std::sort doesn't work with OwnPtrs | 102 // std::sort doesn't work with OwnPtrs |
101 nonCopyingSort(effects.begin(), effects.end(), compareEffects); | 103 nonCopyingSort(effects.begin(), effects.end(), compareEffects); |
102 animationStack->removeClearedEffects(); | 104 animationStack->removeClearedEffects(); |
103 for (const auto& effect : effects) { | 105 for (const auto& effect : effects) { |
104 if (effect->priority() != priority || (suppressedAnimations && effec
t->effect() && suppressedAnimations->contains(effect->effect()->animation()))) | 106 if (effect->priority() != priority || (suppressedAnimations && effec
t->effect() && suppressedAnimations->contains(effect->effect()->animation()))) |
105 continue; | 107 continue; |
106 copyToActiveInterpolationsMap(effect->interpolations(), result); | 108 copyToActiveInterpolationsMap(effect->interpolations(), propertyHand
leFilter, result); |
107 } | 109 } |
108 } | 110 } |
109 | 111 |
110 if (newAnimations) | 112 if (newAnimations) |
111 copyNewAnimationsToActiveInterpolationsMap(*newAnimations, result); | 113 copyNewAnimationsToActiveInterpolationsMap(*newAnimations, propertyHandl
eFilter, result); |
112 | 114 |
113 return result; | 115 return result; |
114 } | 116 } |
115 | 117 |
116 void AnimationStack::removeClearedEffects() | 118 void AnimationStack::removeClearedEffects() |
117 { | 119 { |
118 size_t dest = 0; | 120 size_t dest = 0; |
119 for (auto& effect : m_effects) { | 121 for (auto& effect : m_effects) { |
120 if (effect->effect()) | 122 if (effect->effect()) |
121 m_effects[dest++].swap(effect); | 123 m_effects[dest++].swap(effect); |
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141 FloatBox expandingBox(originalBox); | 143 FloatBox expandingBox(originalBox); |
142 if (!CompositorAnimations::instance()->getAnimatedBoundingBox(expand
ingBox, *effect->model(), startRange, endRange)) | 144 if (!CompositorAnimations::instance()->getAnimatedBoundingBox(expand
ingBox, *effect->model(), startRange, endRange)) |
143 return false; | 145 return false; |
144 box.expandTo(expandingBox); | 146 box.expandTo(expandingBox); |
145 } | 147 } |
146 } | 148 } |
147 return true; | 149 return true; |
148 } | 150 } |
149 | 151 |
150 } // namespace blink | 152 } // namespace blink |
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