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Side by Side Diff: ui/views/controls/button/custom_button.h

Issue 1411833006: Refactoring to make adding ink drop animations easier (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Refactor ink drop animations (nits in ui/views/ Created 5 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ 5 #ifndef UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_
6 #define UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ 6 #define UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "ui/events/event_constants.h" 9 #include "ui/events/event_constants.h"
10 #include "ui/gfx/animation/animation_delegate.h" 10 #include "ui/gfx/animation/animation_delegate.h"
11 #include "ui/views/controls/button/button.h" 11 #include "ui/views/controls/button/button.h"
12 12
13 namespace gfx { 13 namespace gfx {
14 class ThrobAnimation; 14 class ThrobAnimation;
15 } 15 }
16 16
17 namespace views { 17 namespace views {
18 18
19 class InkDropDelegate;
20
19 // A button with custom rendering. The base of ImageButton and LabelButton. 21 // A button with custom rendering. The base of ImageButton and LabelButton.
20 // Note that this type of button is not focusable by default and will not be 22 // Note that this type of button is not focusable by default and will not be
21 // part of the focus chain. Call SetFocusable(true) to make it part of the 23 // part of the focus chain. Call SetFocusable(true) to make it part of the
22 // focus chain. 24 // focus chain.
23 class VIEWS_EXPORT CustomButton : public Button, 25 class VIEWS_EXPORT CustomButton : public Button,
24 public gfx::AnimationDelegate { 26 public gfx::AnimationDelegate {
25 public: 27 public:
26 // An enum describing the events on which a button should notify its listener. 28 // An enum describing the events on which a button should notify its listener.
27 enum NotifyAction { 29 enum NotifyAction {
28 NOTIFY_ON_PRESS, 30 NOTIFY_ON_PRESS,
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
69 71
70 // Sets the event on which the button should notify its listener. 72 // Sets the event on which the button should notify its listener.
71 void set_notify_action(NotifyAction notify_action) { 73 void set_notify_action(NotifyAction notify_action) {
72 notify_action_ = notify_action; 74 notify_action_ = notify_action;
73 } 75 }
74 76
75 void SetHotTracked(bool is_hot_tracked); 77 void SetHotTracked(bool is_hot_tracked);
76 bool IsHotTracked() const; 78 bool IsHotTracked() const;
77 79
78 // Overridden from View: 80 // Overridden from View:
81 void Layout() override;
79 void OnEnabledChanged() override; 82 void OnEnabledChanged() override;
80 const char* GetClassName() const override; 83 const char* GetClassName() const override;
81 bool OnMousePressed(const ui::MouseEvent& event) override; 84 bool OnMousePressed(const ui::MouseEvent& event) override;
82 bool OnMouseDragged(const ui::MouseEvent& event) override; 85 bool OnMouseDragged(const ui::MouseEvent& event) override;
83 void OnMouseReleased(const ui::MouseEvent& event) override; 86 void OnMouseReleased(const ui::MouseEvent& event) override;
84 void OnMouseCaptureLost() override; 87 void OnMouseCaptureLost() override;
85 void OnMouseEntered(const ui::MouseEvent& event) override; 88 void OnMouseEntered(const ui::MouseEvent& event) override;
86 void OnMouseExited(const ui::MouseEvent& event) override; 89 void OnMouseExited(const ui::MouseEvent& event) override;
87 void OnMouseMoved(const ui::MouseEvent& event) override; 90 void OnMouseMoved(const ui::MouseEvent& event) override;
88 bool OnKeyPressed(const ui::KeyEvent& event) override; 91 bool OnKeyPressed(const ui::KeyEvent& event) override;
(...skipping 27 matching lines...) Expand all
116 // holds the mouse down over the button. For this implementation, 119 // holds the mouse down over the button. For this implementation,
117 // we simply return IsTriggerableEvent(event). 120 // we simply return IsTriggerableEvent(event).
118 virtual bool ShouldEnterPushedState(const ui::Event& event); 121 virtual bool ShouldEnterPushedState(const ui::Event& event);
119 122
120 // Returns true if the button should enter hovered state; that is, if the 123 // Returns true if the button should enter hovered state; that is, if the
121 // mouse is over the button, and no other window has capture (which would 124 // mouse is over the button, and no other window has capture (which would
122 // prevent the button from receiving MouseExited events and updating its 125 // prevent the button from receiving MouseExited events and updating its
123 // state). This does not take into account enabled state. 126 // state). This does not take into account enabled state.
124 bool ShouldEnterHoveredState(); 127 bool ShouldEnterHoveredState();
125 128
129 void SetInkDropDelegate(scoped_ptr<InkDropDelegate> ink_drop_delegate);
130 InkDropDelegate* ink_drop_delegate() const {
131 return ink_drop_delegate_.get();
132 }
133
126 // Overridden from View: 134 // Overridden from View:
135 void OnBoundsChanged(const gfx::Rect& previous_bounds) override;
127 void ViewHierarchyChanged( 136 void ViewHierarchyChanged(
128 const ViewHierarchyChangedDetails& details) override; 137 const ViewHierarchyChangedDetails& details) override;
129 void OnBlur() override; 138 void OnBlur() override;
130 139
131 // The button state (defined in implementation) 140 // The button state (defined in implementation)
132 ButtonState state_; 141 ButtonState state_;
133 142
134 // Hover animation. 143 // Hover animation.
135 scoped_ptr<gfx::ThrobAnimation> hover_animation_; 144 scoped_ptr<gfx::ThrobAnimation> hover_animation_;
136 145
137 private: 146 private:
138 // Returns true if this is not a top level widget. Virtual for tests. 147 // Returns true if this is not a top level widget. Virtual for tests.
139 virtual bool IsChildWidget() const; 148 virtual bool IsChildWidget() const;
140 // Returns true if the focus is not in a top level widget. Virtual for tests. 149 // Returns true if the focus is not in a top level widget. Virtual for tests.
141 virtual bool FocusInChildWidget() const; 150 virtual bool FocusInChildWidget() const;
142 151
143 // Should we animate when the state changes? Defaults to true. 152 // Should we animate when the state changes? Defaults to true.
144 bool animate_on_state_change_; 153 bool animate_on_state_change_;
145 154
146 // Is the hover animation running because StartThrob was invoked? 155 // Is the hover animation running because StartThrob was invoked?
147 bool is_throbbing_; 156 bool is_throbbing_;
148 157
149 // Mouse event flags which can trigger button actions. 158 // Mouse event flags which can trigger button actions.
150 int triggerable_event_flags_; 159 int triggerable_event_flags_;
151 160
152 // See description above setter. 161 // See description above setter.
153 bool request_focus_on_press_; 162 bool request_focus_on_press_;
154 163
164 // Animation delegate for the ink drop ripple effect.
165 scoped_ptr<InkDropDelegate> ink_drop_delegate_;
166
155 // The event on which the button should notify its listener. 167 // The event on which the button should notify its listener.
156 NotifyAction notify_action_; 168 NotifyAction notify_action_;
157 169
158 DISALLOW_COPY_AND_ASSIGN(CustomButton); 170 DISALLOW_COPY_AND_ASSIGN(CustomButton);
159 }; 171 };
160 172
161 } // namespace views 173 } // namespace views
162 174
163 #endif // UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ 175 #endif // UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_
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