| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 22 matching lines...) Expand all Loading... |
| 33 typedef long long GLintptr; | 33 typedef long long GLintptr; |
| 34 typedef long long GLsizeiptr; | 34 typedef long long GLsizeiptr; |
| 35 typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit ty
pe. */ | 35 typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit ty
pe. */ |
| 36 typedef unsigned short GLushort; | 36 typedef unsigned short GLushort; |
| 37 typedef unsigned long GLuint; | 37 typedef unsigned long GLuint; |
| 38 typedef /*unrestricted*/ float GLfloat; | 38 typedef /*unrestricted*/ float GLfloat; |
| 39 typedef /*unrestricted*/ float GLclampf; | 39 typedef /*unrestricted*/ float GLclampf; |
| 40 | 40 |
| 41 [ | 41 [ |
| 42 Conditional=WEBGL, | 42 Conditional=WEBGL, |
| 43 JSCustomMarkFunction, | |
| 44 DoNotCheckConstants | 43 DoNotCheckConstants |
| 45 ] interface WebGLRenderingContext : CanvasRenderingContext { | 44 ] interface WebGLRenderingContext : CanvasRenderingContext { |
| 46 | 45 |
| 47 /* ClearBufferMask */ | 46 /* ClearBufferMask */ |
| 48 const GLenum DEPTH_BUFFER_BIT = 0x00000100; | 47 const GLenum DEPTH_BUFFER_BIT = 0x00000100; |
| 49 const GLenum STENCIL_BUFFER_BIT = 0x00000400; | 48 const GLenum STENCIL_BUFFER_BIT = 0x00000400; |
| 50 const GLenum COLOR_BUFFER_BIT = 0x00004000; | 49 const GLenum COLOR_BUFFER_BIT = 0x00004000; |
| 51 | 50 |
| 52 /* BeginMode */ | 51 /* BeginMode */ |
| 53 const GLenum POINTS = 0x0000; | 52 const GLenum POINTS = 0x0000; |
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| 661 [StrictTypeChecking, Custom] void vertexAttrib2fv(in GLuint indx, in Float32
Array values); | 660 [StrictTypeChecking, Custom] void vertexAttrib2fv(in GLuint indx, in Float32
Array values); |
| 662 [StrictTypeChecking] void vertexAttrib3f(in GLuint indx, in GLfloat
x, in GLfloat y, in GLfloat z); | 661 [StrictTypeChecking] void vertexAttrib3f(in GLuint indx, in GLfloat
x, in GLfloat y, in GLfloat z); |
| 663 [StrictTypeChecking, Custom] void vertexAttrib3fv(in GLuint indx, in Float32
Array values); | 662 [StrictTypeChecking, Custom] void vertexAttrib3fv(in GLuint indx, in Float32
Array values); |
| 664 [StrictTypeChecking] void vertexAttrib4f(in GLuint indx, in GLfloat
x, in GLfloat y, in GLfloat z, in GLfloat w); | 663 [StrictTypeChecking] void vertexAttrib4f(in GLuint indx, in GLfloat
x, in GLfloat y, in GLfloat z, in GLfloat w); |
| 665 [StrictTypeChecking, Custom] void vertexAttrib4fv(in GLuint indx, in Float32
Array values); | 664 [StrictTypeChecking, Custom] void vertexAttrib4fv(in GLuint indx, in Float32
Array values); |
| 666 [StrictTypeChecking] void vertexAttribPointer(in GLuint indx, in GLi
nt size, in GLenum type, in GLboolean normalized, | 665 [StrictTypeChecking] void vertexAttribPointer(in GLuint indx, in GLi
nt size, in GLenum type, in GLboolean normalized, |
| 667 in GLsizei stride, in
GLintptr offset) raises(DOMException); | 666 in GLsizei stride, in
GLintptr offset) raises(DOMException); |
| 668 | 667 |
| 669 [StrictTypeChecking] void viewport(in GLint x, in GLint y, in GLsize
i width, in GLsizei height); | 668 [StrictTypeChecking] void viewport(in GLint x, in GLint y, in GLsize
i width, in GLsizei height); |
| 670 }; | 669 }; |
| OLD | NEW |