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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "cc/output/native_layer_renderer.h" |
| 6 |
| 7 #include "cc/base/math_util.h" |
| 8 #include "cc/output/compositor_frame.h" |
| 9 #include "cc/output/gl_renderer.h" |
| 10 #include "cc/output/output_surface.h" |
| 11 #include "cc/quads/solid_color_draw_quad.h" |
| 12 #include "cc/quads/tile_draw_quad.h" |
| 13 #include "cc/resources/resource_provider.h" |
| 14 #include "gpu/command_buffer/client/context_support.h" |
| 15 |
| 16 namespace cc { |
| 17 |
| 18 namespace { |
| 19 |
| 20 gfx::Rect GetDisplayBounds(const DrawQuad* quad) { |
| 21 auto& transform = quad->shared_quad_state->quad_to_target_transform; |
| 22 return MathUtil::MapEnclosingClippedRect(transform, quad->rect); |
| 23 } |
| 24 |
| 25 } // namespace |
| 26 |
| 27 scoped_ptr<NativeLayerRenderer> NativeLayerRenderer::Create( |
| 28 RendererClient* client, |
| 29 const RendererSettings* settings, |
| 30 OutputSurface* output_surface, |
| 31 ResourceProvider* resource_provider, |
| 32 TextureMailboxDeleter* texture_mailbox_deleter, |
| 33 int highp_threshold_min) { |
| 34 return make_scoped_ptr(new NativeLayerRenderer( |
| 35 client, settings, output_surface, resource_provider, |
| 36 texture_mailbox_deleter, highp_threshold_min)); |
| 37 } |
| 38 |
| 39 NativeLayerRenderer::NativeLayerRenderer( |
| 40 RendererClient* client, |
| 41 const RendererSettings* settings, |
| 42 OutputSurface* output_surface, |
| 43 ResourceProvider* resource_provider, |
| 44 TextureMailboxDeleter* texture_mailbox_deleter, |
| 45 int highp_threshold_min) |
| 46 : DirectRenderer(client, settings, output_surface, resource_provider), |
| 47 using_gl_(false), |
| 48 gl_renderer_(GLRenderer::Create( |
| 49 client, settings, output_surface, resource_provider, |
| 50 texture_mailbox_deleter, highp_threshold_min)), |
| 51 context_support_(output_surface->context_provider()->ContextSupport()) { |
| 52 } |
| 53 |
| 54 NativeLayerRenderer::~NativeLayerRenderer() {} |
| 55 |
| 56 const RendererCapabilitiesImpl& NativeLayerRenderer::Capabilities() const { |
| 57 return gl_renderer_->Capabilities(); |
| 58 } |
| 59 |
| 60 bool NativeLayerRenderer::FlippedFramebuffer(const DrawingFrame* frame) const { |
| 61 return true; |
| 62 } |
| 63 |
| 64 bool NativeLayerRenderer::BindFramebufferToTexture( |
| 65 DrawingFrame* frame, |
| 66 const ScopedResource* resource, |
| 67 const gfx::Rect& target_rect) { |
| 68 return true; |
| 69 } |
| 70 |
| 71 void NativeLayerRenderer::DidChangeVisibility() { |
| 72 gl_renderer_->SetVisible(visible()); |
| 73 } |
| 74 |
| 75 void NativeLayerRenderer::DecideRenderPassAllocationsForFrame( |
| 76 const RenderPassList& render_passes) { |
| 77 using_gl_ = false; |
| 78 for (const DrawQuad* quad : render_passes.back()->quad_list) { |
| 79 auto& transform = quad->shared_quad_state->quad_to_target_transform; |
| 80 if (!transform.IsIdentityOr2DTranslation()) { |
| 81 using_gl_ = true; |
| 82 break; |
| 83 } |
| 84 } |
| 85 |
| 86 if (using_gl_) |
| 87 gl_renderer_->DecideRenderPassAllocationsForFrame(render_passes); |
| 88 else |
| 89 DirectRenderer::DecideRenderPassAllocationsForFrame(render_passes); |
| 90 } |
| 91 |
| 92 void NativeLayerRenderer::DrawFrame(RenderPassList* render_passes, |
| 93 float scale_factor, |
| 94 const gfx::Rect& viewport_rect, |
| 95 const gfx::Rect& clip_rect, |
| 96 bool disable_picture_quad_image_filtering) { |
| 97 if (using_gl_) { |
| 98 gl_renderer_->DrawFrame(render_passes, scale_factor, viewport_rect, |
| 99 clip_rect, disable_picture_quad_image_filtering); |
| 100 } else { |
| 101 DirectRenderer::DrawFrame(render_passes, scale_factor, viewport_rect, |
| 102 clip_rect, disable_picture_quad_image_filtering); |
| 103 } |
| 104 } |
| 105 |
| 106 void NativeLayerRenderer::SwapBuffers(const CompositorFrameMetadata& metadata) { |
| 107 if (using_gl_) |
| 108 return gl_renderer_->SwapBuffers(metadata); |
| 109 |
| 110 gfx::Size surface_size = output_surface_->SurfaceSize(); |
| 111 |
| 112 CompositorFrame compositor_frame; |
| 113 compositor_frame.metadata = metadata; |
| 114 compositor_frame.gl_frame_data = make_scoped_ptr(new GLFrameData); |
| 115 compositor_frame.gl_frame_data->size = surface_size; |
| 116 compositor_frame.gl_frame_data->sub_buffer_rect = |
| 117 gfx::Rect(output_surface_->SurfaceSize()); |
| 118 output_surface_->SwapBuffers(&compositor_frame); |
| 119 |
| 120 // We always hold onto resources for an extra frame, to make sure we don't |
| 121 // update the buffer while it's being scanned out. |
| 122 previous_swap_overlay_resources_.clear(); |
| 123 previous_swap_overlay_resources_.swap(in_use_overlay_resources_); |
| 124 |
| 125 in_use_overlay_resources_.swap(pending_overlay_resources_); |
| 126 } |
| 127 |
| 128 void NativeLayerRenderer::Finish() { |
| 129 if (using_gl_) |
| 130 gl_renderer_->Finish(); |
| 131 } |
| 132 |
| 133 void NativeLayerRenderer::BeginDrawingFrame(DrawingFrame* frame) { |
| 134 for (const auto& pass : *frame->render_passes_in_draw_order) { |
| 135 for (const auto& quad : pass->quad_list) { |
| 136 for (ResourceId resource_id : quad->resources) |
| 137 resource_provider_->WaitSyncPointIfNeeded(resource_id); |
| 138 } |
| 139 } |
| 140 } |
| 141 |
| 142 void NativeLayerRenderer::DoDrawQuad(DrawingFrame* frame, |
| 143 const DrawQuad* quad, |
| 144 const gfx::QuadF* clip_region) { |
| 145 switch (quad->material) { |
| 146 case DrawQuad::SOLID_COLOR: |
| 147 DrawSolidColorQuad(SolidColorDrawQuad::MaterialCast(quad)); |
| 148 break; |
| 149 case DrawQuad::TILED_CONTENT: |
| 150 DrawTileQuad(TileDrawQuad::MaterialCast(quad)); |
| 151 break; |
| 152 default: |
| 153 break; |
| 154 } |
| 155 } |
| 156 |
| 157 void NativeLayerRenderer::DrawSolidColorQuad(const SolidColorDrawQuad* quad) { |
| 158 context_support_->ScheduleSolidColorOverlayPlane( |
| 159 1, GetDisplayBounds(quad), SkColorGetR(quad->color), |
| 160 SkColorGetG(quad->color), SkColorGetB(quad->color), |
| 161 SkColorGetA(quad->color)); |
| 162 } |
| 163 |
| 164 void NativeLayerRenderer::DrawTileQuad(const TileDrawQuad* quad) { |
| 165 pending_overlay_resources_.push_back( |
| 166 make_scoped_ptr(new ResourceProvider::ScopedReadLockGL( |
| 167 resource_provider_, quad->resource_id()))); |
| 168 unsigned texture_id = pending_overlay_resources_.back()->texture_id(); |
| 169 gfx::RectF uv_rect = ScaleRect(quad->tex_coord_rect, |
| 170 1. / quad->texture_size.width(), |
| 171 1. / quad->texture_size.height()); |
| 172 context_support_->ScheduleOverlayPlane(1, gfx::OVERLAY_TRANSFORM_NONE, |
| 173 texture_id, GetDisplayBounds(quad), |
| 174 uv_rect); |
| 175 } |
| 176 |
| 177 } // namespace cc |
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